Related papers: Randomized and quantum query complexities of findi…
Given a graph $F$, we define $\operatorname{ex}(G_{n,p},F)$ to be the maximum number of edges in an $F$-free subgraph of the random graph $G_{n,p}$. Very little is known about $\operatorname{ex}(G_{n,p},F)$ when $F$ is bipartite, with…
We optimally resolve the space complexity for the problem of finding an $\alpha$-approximate minimum vertex cover ($\alpha$MVC) in dynamic graph streams. We give a randomised algorithm for $\alpha$MVC which uses $O(n^2/\alpha^2)$ bits of…
In knockout tournaments, players compete in successive rounds, with losers eliminated and winners advancing until a single champion remains. Given a tournament digraph $D$, which encodes the outcomes of all possible matches, and a…
A $k$-majority digraph is a directed graph created by combining $k$ individual rankings on the same ground set to form a consensus where edges point in the direction indicated by a strict majority of the rankings. The $k$-majority digraph…
This note complements the paper "One-Way Ticket to Las Vegas and the Quantum Adversary" (arxiv:2301.02003). I develop the ideas behind the adversary bound - universal algorithm duality therein in a different form, using the same perspective…
In any attempt at designing an efficient algorithm for the minimum vertex cover problem, obtaining good upper and lower bounds for the vertex cover number could be crucial. In this article we present a modified greedy algorithm of…
We consider the problem of determining if a sequence of parentheses is well parenthesized, with a depth of at most h. We denote this language as $Dyck_h$. We study the quantum query complexity of this problem for different h as function of…
We study the fine-grained complexity of graph connectivity problems in unweighted undirected graphs. Recent development shows that all variants of edge connectivity problems, including single-source-single-sink, global, Steiner,…
We introduce a `concrete complexity' model for studying algorithms for matching in bipartite graphs. The model is based on the "demand query" model used for combinatorial auctions. Most (but not all) known algorithms for bipartite matching…
This work introduces two techniques for the design and analysis of branching algorithms, illustrated through the case study of the Vertex Cover problem. First, we present a method for automatically generating branching rules through a…
Single-elimination (SE) tournaments are a popular format used in competitive environments and decision making. Algorithms for SE tournament manipulation have been an active topic of research in recent years. In this paper, we initiate the…
For a tournament $H$ with $h$ vertices, its typical density is $h!2^{-\binom{h}{2}}/aut(H)$, i.e. this is the expected density of $H$ in a random tournament. A family ${\mathcal F}$ of $h$-vertex tournaments is {\em dominant} if for all…
We propose a new definition of quantum Las Vegas query complexity. We show that it is exactly equal to the quantum adversary bound. This is achieved by a new and very simple way of transforming a feasible solution to the adversary…
We improve the complexity of solving parity games (with priorities in vertices) for $d={\omega}(\log n)$ by a factor of ${\theta}(d^2)$: the best complexity known to date was $O(mdn^{1.45+\log_2(d/\log_2(n))})$, while we obtain…
For a well-studied family of domination-type problems, in bounded-treewidth graphs, we investigate whether it is possible to find faster algorithms. For sets $\sigma,\rho$ of non-negative integers, a $(\sigma,\rho)$-set of a graph $G$ is a…
We consider the quantum complexities of the following three problems: searching an ordered list, sorting an un-ordered list, and deciding whether the numbers in a list are all distinct. Letting N be the number of elements in the input list,…
Let $\vec{T}_k$ be the transitive tournament on $k$ vertices. We show that every oriented graph on $n=4m$ vertices with minimum total degree $(11/12+o(1))n$ can be partitioned into vertex disjoint $\vec{T}_4$'s, and this bound is…
Coloring graphs is an important algorithmic problem in combinatorics with many applications in computer science. In this paper we study coloring tournaments. A chromatic number of a random tournament is of order $\Omega(\frac{n}{\log(n)})$.…
In the rendezvous problem, two computing entities (called \emph{agents}) located at different vertices in a graph have to meet at the same vertex. In this paper, we consider the synchronous \emph{neighborhood rendezvous problem}, where the…
A shortcut of a directed path $v_1 v_2 \cdots v_n$ is an edge $v_iv_j$ with $j > i+1$. If $j = i+2$ the shortcut is called a hop. If all hops are present, the path is called hop complete, so the path and its hops form a square of a path. We…