Related papers: MSECNet: Accurate and Robust Normal Estimation for…
Roof plane segmentation is one of the key procedures for reconstructing three-dimensional (3D) building models at levels of detail (LoD) 2 and 3 from airborne light detection and ranging (LiDAR) point clouds. The majority of current…
Object reconstruction from 3D point clouds has been a long-standing research problem in computer vision and computer graphics, and achieved impressive progress. However, reconstruction from time-varying point clouds (a.k.a. 4D point clouds)…
Edge detection in images is the foundation of many complex tasks in computer graphics. Due to the feature loss caused by multi-layer convolution and pooling architectures, learning-based edge detection models often produce thick edges and…
Anomaly detection in video streams is a challenging problem because of the scarcity of abnormal events and the difficulty of accurately annotating them. To alleviate these issues, unsupervised learning-based prediction methods have been…
This paper presents an edge-based defocus blur estimation method from a single defocused image. We first distinguish edges that lie at depth discontinuities (called depth edges, for which the blur estimate is ambiguous) from edges that lie…
With their meaningful geometry and their omnipresence in the 3D world, edges are extremely useful primitives in computer vision. 3D edges comprise of lines and curves, and methods to reconstruct them use either multi-view images or point…
Over the past two decades, we have seen an exponentially increased amount of point clouds collected with irregular shapes in various areas. Motivated by the importance of solid modeling for point clouds, we develop a novel and efficient…
Edge detection remains a fundamental yet challenging task in computer vision, especially under varying illumination, noise, and complex scene conditions. This paper introduces a Hybrid Multi-Stage Learning Framework that integrates…
Point cloud filtering and normal estimation are two fundamental research problems in the 3D field. Existing methods usually perform normal estimation and filtering separately and often show sensitivity to noise and/or inability to preserve…
Edge detection is a fundamental task in computer vision. It has made great progress under the development of deep convolutional neural networks (DCNNs), some of which have achieved a beyond human-level performance. However, recent…
3D object recognition has attracted wide research attention in the field of multimedia and computer vision. With the recent proliferation of deep learning, various deep models with different representations have achieved the…
In this paper, we present an end-to-end unsupervised anomaly detection framework for 3D point clouds. To the best of our knowledge, this is the first work to tackle the anomaly detection task on a general object represented by a 3D point…
Boundary and edge cues are highly beneficial in improving a wide variety of vision tasks such as semantic segmentation, object recognition, stereo, and object proposal generation. Recently, the problem of edge detection has been revisited…
Cloud segmentation amounts to separating cloud pixels from non-cloud pixels in an image. Current deep learning methods for cloud segmentation suffer from three issues. (a) Constrain on their receptive field due to the fixed size of the…
We introduce an approach that leverages surface normal predictions, along with appearance cues, to retrieve 3D models for objects depicted in 2D still images from a large CAD object library. Critical to the success of our approach is the…
In recent years, three-dimensional point clouds are used increasingly to document natural environments. Each dataset contains a diverse set of objects, at varying shapes and sizes, distributed throughout the data and intricately intertwined…
Scene graphs have proven to be highly effective for various scene understanding tasks due to their compact and explicit representation of relational information. However, current methods often overlook the critical importance of preserving…
This paper proposes three-filters-to-normal (3F2N), an accurate and ultrafast surface normal estimator (SNE), which is designed for structured range sensor data, e.g., depth/disparity images. 3F2N SNE computes surface normals by simply…
Visual intelligence at the edge is becoming a growing necessity for low latency applications and situations where real-time decision is vital. Object detection, the first step in visual data analytics, has enjoyed significant improvements…
Surface normal estimation from a single image is an important task in 3D scene understanding. In this paper, we address two limitations shared by the existing methods: the inability to estimate the aleatoric uncertainty and lack of detail…