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In this paper, we present an easy to use sketch-based interface to extract geometries and generate affordance files from 3D point clouds for robot-object interaction tasks. Using our system, even novice users can perform robot task planning…

Human-Computer Interaction · Computer Science 2020-03-24 Sina Masnadi , Joseph J. LaViola , Xiaofan Zhu , Karthik Desingh , Odest Chadwicke Jenkins

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang

Object affordance is an important concept in hand-object interaction, providing information on action possibilities based on human motor capacity and objects' physical property thus benefiting tasks such as action anticipation and robot…

Computer Vision and Pattern Recognition · Computer Science 2023-02-13 Zecheng Yu , Yifei Huang , Ryosuke Furuta , Takuma Yagi , Yusuke Goutsu , Yoichi Sato

As a common image editing operation, image composition involves integrating foreground objects into background scenes. In this paper, we expand the application of the concept of Affordance from human-centered image composition tasks to a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Jixuan He , Wanhua Li , Ye Liu , Junsik Kim , Donglai Wei , Hanspeter Pfister

In the quest to enable robots to coexist with humans, understanding dynamic situations and selecting appropriate actions based on common sense and affordances are essential. Conventional AI systems face challenges in applying affordance, as…

Artificial Intelligence · Computer Science 2025-04-03 Kazuma Arii , Satoshi Kurihara

We consider the task of learning to estimate human pose in still images. In order to avoid the high cost of full supervision, we propose to use a diverse data set, which consists of two types of annotations: (i) a small number of images are…

Computer Vision and Pattern Recognition · Computer Science 2018-07-25 Aditya Arun , C. V. Jawahar , M. Pawan Kumar

In this paper, we present a regression-based pose recognition method using cascade Transformers. One way to categorize the existing approaches in this domain is to separate them into 1). heatmap-based and 2). regression-based. In general,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Ke Li , Shijie Wang , Xiang Zhang , Yifan Xu , Weijian Xu , Zhuowen Tu

Robotics has been a popular field of research in the past few decades, with much success in industrial applications such as manufacturing and logistics. This success is led by clearly defined use cases and controlled operating environments.…

Robotics · Computer Science 2024-05-13 William Z. Ye , Eduardo B. Sandoval , Pamela Carreno-Medrano , Francisco Cru

Generating human grasping poses that accurately reflect both object geometry and user-specified interaction semantics is essential for natural hand-object interactions in AR/VR and embodied AI. However, existing semantic grasping approaches…

Robotics · Computer Science 2026-03-31 Xiaofei Wu , Yi Zhang , Yumeng Liu , Yuexin Ma , Yujiao Shi , Xuming He

This paper presents an approach for learning invariant features for object affordance understanding. One of the major problems for a robotic agent acquiring a deeper understanding of affordances is finding sensory-grounded semantics. Being…

Robotics · Computer Science 2019-01-31 Martin Hjelm , Carl Henrik Ek , Renaud Detry , Danica Kragic

Person image generation is an intriguing yet challenging problem. However, this task becomes even more difficult under constrained situations. In this work, we propose a novel pipeline to generate and insert contextually relevant person…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Prasun Roy , Subhankar Ghosh , Saumik Bhattacharya , Umapada Pal , Michael Blumenstein

Movement is how people interact with and affect their environment. For realistic character animation, it is necessary to synthesize such interactions between virtual characters and their surroundings. Despite recent progress in character…

Graphics · Computer Science 2023-02-03 Mohamed Hassan , Yunrong Guo , Tingwu Wang , Michael Black , Sanja Fidler , Xue Bin Peng

The use of machine learning to investigate grasp affordances has received extensive attention over the past several decades. The existing literature provides a robust basis to build upon, though a number of aspects may be improved. Results…

Robotics · Computer Science 2024-06-28 Michael Zechmair , Yannick Morel

Lexical semantics and cognitive science point to affordances (i.e. the actions that objects support) as critical for understanding and representing nouns and verbs. However, study of these semantic features has not yet been integrated with…

Computation and Language · Computer Science 2022-07-07 Jack Merullo , Dylan Ebert , Carsten Eickhoff , Ellie Pavlick

Human face synthesis involves transferring knowledge about the identity and identity-dependent face shape (IDFS) of a human face to target face images where the context (e.g., facial expressions, head poses, and other background factors)…

Computer Vision and Pattern Recognition · Computer Science 2021-11-18 Gege Gao , Huaibo Huang , Chaoyou Fu , Ran He

Humans and animals show remarkable learning efficiency, adapting to new environments with minimal experience. This capability is not well captured by standard reinforcement learning algorithms that rely on incremental value updates. Rapid…

Artificial Intelligence · Computer Science 2025-12-03 Ching Fang , Kanaka Rajan

Our ability to interact with the world around us relies on being able to infer what actions objects afford -- often referred to as affordances. The neural mechanisms of object-action associations are realized in the visuomotor pathway where…

Neurons and Cognition · Quantitative Biology 2020-02-24 Aria Yuan Wang , Michael J. Tarr

Arranging objects correctly is a key capability for robots which unlocks a wide range of useful tasks. A prerequisite for creating successful arrangements is the ability to evaluate the desirability of a given arrangement. Our method…

Robotics · Computer Science 2023-11-16 Ivan Kapelyukh , Edward Johns

Visual affordance segmentation identifies the surfaces of an object an agent can interact with. Common challenges for the identification of affordances are the variety of the geometry and physical properties of these surfaces as well as…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Tommaso Apicella , Alessio Xompero , Edoardo Ragusa , Riccardo Berta , Andrea Cavallaro , Paolo Gastaldo

In this paper, we tackle the task of scene-aware 3D human motion forecasting, which consists of predicting future human poses given a 3D scene and a past human motion. A key challenge of this task is to ensure consistency between the human…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Wei Mao , Miaomiao Liu , Richard Hartley , Mathieu Salzmann
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