Related papers: Neural Poisson Surface Reconstruction: Resolution-…
Recent 3D-based manipulation methods either directly predict the grasp pose using 3D neural networks, or solve the grasp pose using similar objects retrieved from shape databases. However, the former faces generalizability challenges when…
Point clouds obtained with 3D scanners or by image-based reconstruction techniques are often corrupted with significant amount of noise and outliers. Traditional methods for point cloud denoising largely rely on local surface fitting (e.g.,…
Face super-resolution (FSR) is a critical technique for enhancing low-resolution facial images and has significant implications for face-related tasks. However, existing FSR methods are limited by fixed up-sampling scales and sensitivity to…
Video super-resolution (VSR) aims to reconstruct a sequence of high-resolution (HR) images from their corresponding low-resolution (LR) versions. Traditionally, solving a VSR problem has been based on iterative algorithms that can exploit…
While neural networks have made significant strides in many AI tasks, they remain vulnerable to a range of noise types, including natural corruptions, adversarial noise, and low-resolution artifacts. Many existing approaches focus on…
Implicit neural representations have emerged as a powerful tool in learning 3D geometry, offering unparalleled advantages over conventional representations like mesh-based methods. A common type of INR implicitly encodes a shape's boundary…
We present a novel neural surface reconstruction method called NeuralRoom for reconstructing room-sized indoor scenes directly from a set of 2D images. Recently, implicit neural representations have become a promising way to reconstruct…
Surface reconstruction from an unorganized point cloud is an important problem due to its widespread applications. White noise, possibly clustered outliers, and noisy perturbation may be generated when a point cloud is sampled from a…
The face super-resolution (FSR) task is to reconstruct high-resolution face images from low-resolution inputs. Recent works have achieved success on this task by utilizing facial priors such as facial landmarks. Most existing methods pay…
Semantic scene understanding from point clouds is particularly challenging as the points reflect only a sparse set of the underlying 3D geometry. Previous works often convert point cloud into regular grids (e.g. voxels or bird-eye view…
Recent research has shown that mmWave radar sensing is effective for object detection in low visibility environments, which makes it an ideal technique in autonomous navigation systems such as autonomous vehicles. However, due to the…
Convolutional Neural Networks have achieved significant success across multiple computer vision tasks. However, they are vulnerable to carefully crafted, human-imperceptible adversarial noise patterns which constrain their deployment in…
Surface reconstruction has traditionally relied on the Multi-View Stereo (MVS)-based pipeline, which often suffers from noisy and incomplete geometry. This is due to that although MVS has been proven to be an effective way to recover the…
Implicit neural field generating signed distance field representations (SDFs) of 3D shapes have shown remarkable progress in 3D shape reconstruction and generation. We introduce a new paradigm for neural field representations of 3D scenes;…
Surface reconstruction from magnetic resonance (MR) imaging data is indispensable in medical image analysis and clinical research. A reliable and effective reconstruction tool should: be fast in prediction of accurate well localised and…
With the increased availability of 3D scanning technology, point clouds are moving into the focus of computer vision as a rich representation of everyday scenes. However, they are hard to handle for machine learning algorithms due to their…
Point cloud obtained from 3D scanning is often sparse, noisy, and irregular. To cope with these issues, recent studies have been separately conducted to densify, denoise, and complete inaccurate point cloud. In this paper, we advocate that…
Monocular depth estimation is a challenging problem on which deep neural networks have demonstrated great potential. However, depth maps predicted by existing deep models usually lack fine-grained details due to the convolution operations…
One challenge that remains open in 3D deep learning is how to efficiently represent 3D data to feed deep networks. Recent works have relied on volumetric or point cloud representations, but such approaches suffer from a number of issues…
We propose a surface fitting method for unstructured 3D point clouds. This method, called DeepFit, incorporates a neural network to learn point-wise weights for weighted least squares polynomial surface fitting. The learned weights act as a…