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The event camera is a novel bio-inspired vision sensor. When the brightness change exceeds the preset threshold, the sensor generates events asynchronously. The number of valid events directly affects the performance of event-based tasks,…
Real-time generative game engines represent a paradigm shift in interactive simulation, promising to replace traditional graphics pipelines with neural world models. However, existing approaches are fundamentally constrained by the ``Memory…
Recently, diffusion model have demonstrated impressive image generation performances, and have been extensively studied in various computer vision tasks. Unfortunately, training and evaluating diffusion models consume a lot of time and…
Semantic image segmentation is an essential component of modern autonomous driving systems, as an accurate understanding of the surrounding scene is crucial to navigation and action planning. Current state-of-the-art approaches in semantic…
RGBD images, combining high-resolution color and lower-resolution depth from various types of depth sensors, are increasingly common. One can significantly improve the resolution of depth maps by taking advantage of color information; deep…
Audio Super-Resolution is a set of techniques aimed at high-quality estimation of the given signal as if it would be sampled with higher sample rate. Among suggested methods there are diffusion and flow models (which are considered slower),…
In the past few years, machine learning-based approaches have had some great success for rendering animated feature films. This survey summarizes several of the most dramatic improvements in using deep neural networks over traditional…
This work addresses the problems of semantic segmentation and image super-resolution by jointly considering the performance of both in training a Generative Adversarial Network (GAN). We propose a novel architecture and domain-specific…
3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…
Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…
The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…
Due to the significant information loss in low-resolution (LR) images, it has become extremely challenging to further advance the state-of-the-art of single image super-resolution (SISR). Reference-based super-resolution (RefSR), on the…
Frame interpolation is an essential video processing technique that adjusts the temporal resolution of an image sequence. While deep learning has brought great improvements to the area of video frame interpolation, techniques that make use…
Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…
While the presentation of photo-realistic appearance plays a major role in immersion in an augmented virtuality environment, displaying the photo-realistic appearance of real objects remains a challenging problem. Recent developments in…
Frame interpolation attempts to synthesise frames given one or more consecutive video frames. In recent years, deep learning approaches, and notably convolutional neural networks, have succeeded at tackling low- and high-level computer…
Current Scene text image super-resolution approaches primarily focus on extracting robust features, acquiring text information, and complex training strategies to generate super-resolution images. However, the upsampling module, which is…
Novel view synthesis has recently been revolutionized by learning neural radiance fields directly from sparse observations. However, rendering images with this new paradigm is slow due to the fact that an accurate quadrature of the volume…
We show that simple patch-based models, such as epitomes, can have superior performance to the current state of the art in semantic segmentation and label super-resolution, which uses deep convolutional neural networks. We derive a new…
Super-resolution theory aims to estimate the discrete components lying in a continuous space that constitute a sparse signal with optimal precision. This work investigates the potential of recent super-resolution techniques for spectral…