Related papers: Hoodwinked: Deception and Cooperation in a Text-Ba…
We find that language models have difficulties generating fallacious and deceptive reasoning. When asked to generate deceptive outputs, language models tend to leak honest counterparts but believe them to be false. Exploiting this…
Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…
Conversational AI has a fundamental flaw as a knowledge interface: sycophantic chatbots induce epistemic entrenchment and delusional belief spirals even in rational agents. We propose the problem does not stem from the AI model, rooted…
We demonstrate LLM agent specification gaming by instructing models to win against a chess engine. We find reasoning models like OpenAI o3 and DeepSeek R1 will often hack the benchmark by default, while language models like GPT-4o and…
Language Model (LM)-based agents remain largely untested in mixed-motive settings where agents must leverage short-term cooperation for long-term competitive goals (e.g., multi-party politics). We introduce Cooperate to Compete (C2C), a…
Recent advances in Large Language Models (LLMs) have incorporated planning and reasoning capabilities, enabling models to outline steps before execution and provide transparent reasoning paths. This enhancement has reduced errors in…
Training against white-box deception detectors has been proposed as a way to make AI systems honest. However, such training risks models learning to obfuscate their deception to evade the detector. Prior work has studied obfuscation only in…
Methods for learning latent user representations from historical behavior logs have gained traction for recommendation tasks in e-commerce, content streaming, and other settings. However, this area still remains relatively underexplored in…
Language generation models' democratization benefits many domains, from answering health-related questions to enhancing education by providing AI-driven tutoring services. However, language generation models' democratization also makes it…
As AI technology advances, research in playing text-based games with agents has becomeprogressively popular. In this paper, a novel approach to agent design and agent learning ispresented with the context of reinforcement learning. A model…
Protecting against adversarial attacks is a common multiagent problem. Attackers in the real world are predominantly human actors, and the protection methods often incorporate opponent models to improve the performance when facing humans.…
The rapid advancement of Large Language Models (LLMs) has necessitated more robust evaluation methods that go beyond static benchmarks, which are increasingly prone to data saturation and leakage. In this paper, we propose a dynamic…
Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…
This paper introduces TurnaboutLLM, a novel framework and dataset for evaluating the deductive reasoning abilities of Large Language Models (LLMs) by leveraging the interactive gameplay of detective games Ace Attorney and Danganronpa. The…
The ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue systems. Text-based…
Large language models can produce convincing "fake text" in domains such as academic writing, product reviews, and political news. Many approaches have been investigated for the detection of artificially generated text. While this may seem…
In 2016, 2017, and 2018 at the IEEE Conference on Computational Intelligence in Games, the authors of this paper ran a competition for agents that can play classic text-based adventure games. This competition fills a gap in existing game AI…
Recent advancements in deep reinforcement learning have brought forth an impressive display of highly skilled artificial agents capable of complex intelligent behavior. In video games, these artificial agents are increasingly deployed as…
Humans are capable of strategically deceptive behavior: behaving helpfully in most situations, but then behaving very differently in order to pursue alternative objectives when given the opportunity. If an AI system learned such a deceptive…
The automatic evaluation of LLM-based agent intelligence is critical in developing advanced LLM-based agents. Although considerable effort has been devoted to developing human-annotated evaluation datasets, such as AlpacaEval, existing…