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Autoencoder-based image codecs achieve state-of-the-art compression performance but often incur high computational complexity, particularly at decoding time. This work introduces a low-complexity learned image compression framework based on…

Image and Video Processing · Electrical Eng. & Systems 2026-05-14 Théophile Blard , Pierrick Philippe , Théo Ladune , Xiaoran Jiang , Olivier Déforges

The Instruction-Driven Game Engine (IDGE) project aims to democratize game development by enabling a large language model (LLM) to follow free-form game rules and autonomously generate game-play processes. The IDGE allows users to create…

Artificial Intelligence · Computer Science 2024-08-26 Hongqiu Wu , Yan Wang , Xingyuan Liu , Hai Zhao , Min Zhang

The autoencoder is an unsupervised learning paradigm that aims to create a compact latent representation of data by minimizing the reconstruction loss. However, it tends to overlook the fact that most data (images) are embedded in a…

Machine Learning · Computer Science 2023-10-26 Alokendu Mazumder , Tirthajit Baruah , Bhartendu Kumar , Rishab Sharma , Vishwajeet Pattanaik , Punit Rathore

Generative Adversarial Networks (GANs) are an emerging form of indirect encoding. The GAN is trained to induce a latent space on training data, and a real-valued evolutionary algorithm can search that latent space. Such Latent Variable…

Neural and Evolutionary Computing · Computer Science 2020-04-02 Jacob Schrum , Jake Gutierrez , Vanessa Volz , Jialin Liu , Simon Lucas , Sebastian Risi

A fundamental challenge in artificial intelligence is to build an agent that generalizes and adapts to unseen environments. A common strategy is to build a decoder that takes the context of the unseen new environment as input and generates…

Machine Learning · Computer Science 2019-10-31 Simon S. Du , Ruosong Wang , Mengdi Wang , Lin F. Yang

An autoencoder is a neural network which data projects to and from a lower dimensional latent space, where this data is easier to understand and model. The autoencoder consists of two sub-networks, the encoder and the decoder, which carry…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Saïd Ladjal , Alasdair Newson , Chi-Hieu Pham

This work addresses on the following problem: given a set of unsynchronized history observations of two scenes that are correlative on their dynamic changes, the purpose is to learn a cross-scene predictor, so that with the observation of…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Shaochi Hu , Donghao Xu , Huijing Zhao

Many real-world solutions for image restoration are learning-free and based on handcrafted image priors such as self-similarity. Recently, deep-learning methods that use training data have achieved state-of-the-art results in various image…

Image and Video Processing · Electrical Eng. & Systems 2019-05-07 Indra Deep Mastan , Shanmuganathan Raman

Text-to-image generation model is able to generate images across a diverse range of subjects and styles based on a single prompt. Recent works have proposed a variety of interaction methods that help users understand the capabilities of…

Human-Computer Interaction · Computer Science 2023-07-19 Seungho Baek , Hyerin Im , Jiseung Ryu , Juhyeong Park , Takyeon Lee

We combine MAP-Elites and highly parallelisable simulation to explore the design space of a class of large legged robots, which stand at around 2m tall and whose design and construction is not well-studied. The simulation is modified to…

Neural and Evolutionary Computing · Computer Science 2020-04-20 David Howard , Thomas Lowe , Wade Geles

We discuss an autoencoder model in which the encoding and decoding functions are implemented by decision trees. We use the soft decision tree where internal nodes realize soft multivariate splits given by a gating function and the overall…

Machine Learning · Computer Science 2014-09-29 Ozan İrsoy , Ethem Alpaydın

In this paper, we present a novel structure, Semi-AutoEncoder, based on AutoEncoder. We generalize it into a hybrid collaborative filtering model for rating prediction as well as personalized top-n recommendations. Experimental results on…

Information Retrieval · Computer Science 2017-08-17 Shuai Zhang , Lina Yao , Xiwei Xu , Sen Wang , Liming Zhu

Approximately 50% of development resources are devoted to UI development tasks [9]. Occupying a large proportion of development resources, developing icons can be a time-consuming task, because developers need to consider not only effective…

Human-Computer Interaction · Computer Science 2022-04-20 Sidong Feng , Minmin Jiang , Tingting Zhou , Yankun Zhen , Chunyang Chen

Advances in language modeling have paved the way for novel human-AI co-writing experiences. This paper explores how varying levels of scaffolding from large language models (LLMs) shape the co-writing process. Employing a within-subjects…

Human-Computer Interaction · Computer Science 2024-02-20 Paramveer S. Dhillon , Somayeh Molaei , Jiaqi Li , Maximilian Golub , Shaochun Zheng , Lionel P. Robert

Recent advances in control robot methods, from end-to-end vision-language-action frameworks to modular systems with predefined primitives, have advanced robots' ability to follow natural language instructions. Nonetheless, many approaches…

Computer-aided design (CAD) is a way to digitally create 2D drawings and 3D models of real-world products. Traditional CAD typically relies on hand-drawing by experts or modifications of existing library files, which doesn't allow for rapid…

Graphics · Computer Science 2025-05-14 Changqi He , Shuhan Zhang , Liguo Zhang , Jiajun Miao

In this paper, we propose a concept learning architecture that enables a robot to build symbols through self-exploration by interacting with a varying number of objects. Our aim is to allow a robot to learn concepts without constraints,…

Robotics · Computer Science 2024-01-03 Alper Ahmetoglu , Erhan Oztop , Emre Ugur

With the increasing code reasoning capabilities of existing large language models (LLMs) and breakthroughs in reasoning models like OpenAI o1 and o3, there is a growing need to develop more challenging and comprehensive benchmarks that…

Developing mobile applications remains difficult, time consuming, and error-prone, in spite of the number of existing platforms and tools. In this paper, we define MoDroid, a high-level modeling language to ease the development of Android…

Software Engineering · Computer Science 2015-08-11 John Abou-Jaoudeh , Kinan Dak-Al-Bab , Mostafa El-Katerji , Yliès Falcone , Mohamad Jaber

We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired by James P. Carse's distinction between finite and infinite…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Jialu Li , Yuanzhen Li , Neal Wadhwa , Yael Pritch , David E. Jacobs , Michael Rubinstein , Mohit Bansal , Nataniel Ruiz
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