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A Brain-Computer Interface (BCI) is a system that measures central nervous system activity and translates the recorded data into an output suitable for a computer to use as an input signal. Such a BCI system consists of three parts, the…

Human-Computer Interaction · Computer Science 2014-12-22 Bastian Venthur , Benjamin Blankertz

A message oriented software scheme is used for the SPring-8 beamline control. In the early stage, we developed customized control programs for each beamline. As the number of beamlines increased, however, it became necessary to introduce a…

Accelerator Physics · Physics 2007-05-23 Y. Furukawa , M. Ishii , T. Nakatani , T. Ohata

Recent advances in AI combine large language models (LLMs) with vision encoders that bring forward unprecedented technical capabilities to leverage for a wide range of healthcare applications. Focusing on the domain of radiology,…

People with visual impairments perceive their environment non-visually and often use AI-powered assistive tools to obtain textual descriptions of visual information. Recent large vision-language model-based AI-powered tools like Be My AI…

Human-Computer Interaction · Computer Science 2024-07-15 Jingyi Xie , Rui Yu , He Zhang , Sooyeon Lee , Syed Masum Billah , John M. Carroll

We explore the integration of large language models (LLMs) into visual analytics (VA) systems to transform their capabilities through intuitive natural language interactions. We survey current research directions in this emerging field,…

Human-Computer Interaction · Computer Science 2025-07-01 Maeve Hutchinson , Radu Jianu , Aidan Slingsby , Pranava Madhyastha

The advent of next-generation radio telescopes is set to transform radio astronomy by producing massive data volumes that challenge traditional processing methods. Deep learning techniques have shown strong potential in automating radio…

Instrumentation and Methods for Astrophysics · Physics 2025-08-04 S. Riggi , T. Cecconello , A. Pilzer , S. Palazzo , N. Gupta , A. M. Hopkins , C. Trigilio , G. Umana

It has been a primary concern in recent studies of vision and language tasks to design an effective attention mechanism dealing with interactions between the two modalities. The Transformer has recently been extended and applied to several…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Van-Quang Nguyen , Masanori Suganuma , Takayuki Okatani

This article presents a novel telepresence system for advancing aerial manipulation in dynamic and unstructured environments. The proposed system not only features a haptic device, but also a virtual reality (VR) interface that provides…

Lipreading is understanding speech from observed lip movements. An observed series of lip motions is an ordered sequence of visual lip gestures. These gestures are commonly known, but as yet are not formally defined, as `visemes'. In this…

Image and Video Processing · Electrical Eng. & Systems 2019-09-17 Helen Bear , Richard Harvey

Virtual Institute of Astroparticle Physics (VIA), integrated in the structure of Laboratory of AstroParticle physics and Cosmology (APC) is evolved in a unique multi-functional complex of $e-science$ and $e-learning$, supporting various…

Instrumentation and Methods for Astrophysics · Physics 2011-11-16 Maxim Yu. Khlopov

We are at an exciting time for machine lipreading. Traditional research stemmed from the adaptation of audio recognition systems. But now, the computer vision community is also participating. This joining of two previously disparate areas…

Computer Vision and Pattern Recognition · Computer Science 2018-04-26 Helen L Bear , Sarah Taylor

Humans use multiple senses to comprehend the environment. Vision and language are two of the most vital senses since they allow us to easily communicate our thoughts and perceive the world around us. There has been a lot of interest in…

Computation and Language · Computer Science 2026-05-13 Thong Nguyen , Yi Bin , Junbin Xiao , Leigang Qu , Yicong Li , Jay Zhangjie Wu , Cong-Duy Nguyen , See-Kiong Ng , Luu Anh Tuan

In visual question answering (VQA), a machine must answer a question given an associated image. Recently, accessibility researchers have explored whether VQA can be deployed in a real-world setting where users with visual impairments learn…

Computation and Language · Computer Science 2022-10-28 Yang Trista Cao , Kyle Seelman , Kyungjun Lee , Hal Daumé

To fill the lack of research efforts in virtual assembly of modules and training, this paper presents a virtual manipulation of building objects in an Immersive Virtual Environment (IVE). A worker wearing a Virtual Reality (VR) head-mounted…

Computers and Society · Computer Science 2019-02-15 Mojtaba Noghabaei , Khashayar Asadi , Kevin Han

Visual analytics (VA) systems have been widely used in various application domains. However, VA systems are complex in design, which imposes a serious problem: although the academic community constantly designs and implements new designs,…

Human-Computer Interaction · Computer Science 2024-02-27 Lu Ying , Aoyu Wu , Haotian Li , Zikun Deng , Ji Lan , Jiang Wu , Yong Wang , Huamin Qu , Dazhen Deng , Yingcai Wu

This paper presents a real-time control system for surface inspection using multiple unmanned aerial vehicles (UAVs). The UAVs are coordinated in a specific formation to collect data of the inspecting objects. The communication platform for…

Robotics · Computer Science 2019-07-09 Van Truong Hoang , Manh Duong Phung , Tran Hiep Dinh , Quang P. Ha

This paper considers methods for audio display in a CAVE-type virtual reality theater, a 3 m cube with displays covering all six rigid faces. Headphones are possible since the user's headgear continuously measures ear positions, but…

Sound · Computer Science 2011-06-08 Bowon Lee , Camille Goudeseune , Mark A. Hasegawa-Johnson

Multimodal Vision-Language Models (VLMs) enable powerful applications from their fused understanding of images and language, but many perform poorly on UI tasks due to the lack of UI training data. In this paper, we adapt a recipe for…

Human-Computer Interaction · Computer Science 2023-10-10 Yue Jiang , Eldon Schoop , Amanda Swearngin , Jeffrey Nichols

Personal computers and handheld devices provide keyboard shortcuts and swipe gestures to enable users to efficiently switch between applications, whereas today's virtual reality (VR) systems do not. In this work, we present an exploratory…

Human-Computer Interaction · Computer Science 2026-03-02 Matt Gottsacker , Yahya Hmaiti , Mykola Maslych , Hiroshi Furuya , Jasmine Joyce DeGuzman , Gerd Bruder , Gregory F. Welch , Joseph J. LaViola

Aerial manipulation (AM) promises to move Unmanned Aerial Vehicles (UAVs) beyond passive inspection to contact-rich tasks such as grasping, assembly, and in-situ maintenance. Most prior AM demonstrations rely on external motion capture…

Robotics · Computer Science 2026-03-05 Yuanzhu Zhan , Yufei Jiang , Muqing Cao , Junyi Geng
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