Related papers: Controlling Geometric Abstraction and Texture for …
In the realm of 3D computer vision, parametric models have emerged as a ground-breaking methodology for the creation of realistic and expressive 3D avatars. Traditionally, they rely on Principal Component Analysis (PCA), given its ability…
Natural images are often the superposition of various parts of different geometric characteristics. For instance, an image might be a mixture of cartoon and texture structures. In addition, images are often given with missing data. In this…
Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Synthesis and Editing of 3D shapes via part-aware control. Our…
This paper proposes an image-to-painting translation method that generates vivid and realistic painting artworks with controllable styles. Different from previous image-to-image translation methods that formulate the translation as…
Generating high-fidelity images of humans with fine-grained control over attributes such as hairstyle and clothing remains a core challenge in personalized text-to-image synthesis. While prior methods emphasize identity preservation from a…
This paper presents an automatic image synthesis method to transfer the style of an example image to a content image. When standard neural style transfer approaches are used, the textures and colours in different semantic regions of the…
A non-parametric interpretable texture synthesis method, called the NITES method, is proposed in this work. Although automatic synthesis of visually pleasant texture can be achieved by deep neural networks nowadays, the associated…
We present a novel methodology based on geometric approach to simulate magnification lens effects. Our aim is to promote new applications of powerful geometric modeling techniques in visual computing. Conventional image…
This paper aims to recover the intrinsic reflectance layer and shading layer given a single image. Though this intrinsic image decomposition problem has been studied for decades, it remains a significant challenge in cases of complex…
In this work, we propose an interactive system to design diverse high-quality garment images from fashion sketches and the texture information. The major challenge behind this system is to generate high-quality and detailed texture…
Texture cues on 3D objects are key to compelling visual representations, with the possibility to create high visual fidelity with inherent spatial consistency across different views. Since the availability of textured 3D shapes remains very…
It is human to want to touch artworks, to feel their surface curvature and texture, their shapes and structures, and to feel the hand of the artist. Museum guards need to be constantly vigilant to protect art objects from adoring and…
Image structure-texture decomposition is a long-standing and fundamental problem in both image processing and computer vision fields. In this paper, we propose a generalized semi-sparse regularization framework for image structural analysis…
Recent text-to-image models, such as Stable Diffusion, have achieved impressive visual quality, yet they often suffer from geometric inconsistencies that undermine the structural realism of generated scenes. One prominent issue is vanishing…
We present an algorithm for re-rendering a person from a single image under arbitrary poses. Existing methods often have difficulties in hallucinating occluded contents photo-realistically while preserving the identity and fine details in…
We introduce G-Style, a novel algorithm designed to transfer the style of an image onto a 3D scene represented using Gaussian Splatting. Gaussian Splatting is a powerful 3D representation for novel view synthesis, as -- compared to other…
This paper describes the many image decomposition models that allow to separate structures and textures or structures, textures, and noise. These models combined a total variation approach with different adapted functional spaces such as…
Colorization methods using deep neural networks have become a recent trend. However, most of them do not allow user inputs, or only allow limited user inputs (only global inputs or only local inputs), to control the output colorful images.…
This paper unravels the potential of sketches for diffusion models, addressing the deceptive promise of direct sketch control in generative AI. We importantly democratise the process, enabling amateur sketches to generate precise images,…
Overdraw is inevitable in large-scale scatterplots. Current scatterplot abstraction methods lose features in medium-to-low density regions. We propose a visual abstraction method designed to provide better feature preservation across…