Related papers: Forgetting 1-Limited Automata
Rule 110 is a cellular automaton that performs repeated simultaneous updates of an infinite row of binary values. The values are updated in the following way: 0s are changed to 1s at all positions where the value to the right is a 1, while…
We introduce the class of P-finite automata. These are a generalisation of weighted automata, in which the weights of transitions can depend polynomially on the length of the input word. P-finite automata can also be viewed as simple…
1-way quantum finite automata are deterministic and reversible in nature, which greatly reduces its accepting property. In fact the set of languages accepted by 1-way quantum finite automata is a proper subset of regular languages. In this…
Numerous computer systems use dynamic control and data structures of unbounded size. These data structures have often the character of trees or they can be encoded as trees with some additional pointers. This is exploited by some currently…
We develop a general framework for the specification and implementation of systems whose executions are words, or partial orders, over an infinite alphabet. As a model of an implementation, we introduce class register automata, a one-way…
Using nonstandard analysis, we will extend the classical Turing machines into the internal Turing machines. The internal Turing machines have the capability to work with infinite ($*$-finite) number of bits while keeping the finite…
The decidability of determining equivalence of deterministic multitape automata (or transducers) was a longstanding open problem until it was resolved by Harju and Karhum\"{a}ki in the early 1990s. Their proof of decidability yields a co_NP…
We consider finite two-way automata and measure the use of two-way motion by counting the number of left moves in accepting computations. Restriction of the automata according to this measure allows us to study in detail the use of two-way…
Cellular automata have been useful artificial models for exploring how relatively simple rules combined with spatial memory can give rise to complex emergent patterns. Moreover, studying the dynamics of how rules emerge under artificial…
We consider a class of finite state three-tape transducers which models the operation of shuffling and splitting words. We present them as automata over the so-called Shuffling Monoid. These automata can be seen as either shufflers or…
Infinite time Turing machines with only one tape are in many respects fully as powerful as their multi-tape cousins. In particular, the two models of machine give rise to the same class of decidable sets, the same degree structure and, at…
Jumping automata are finite automata that read their input in a non-sequential manner, by allowing a reading head to ``jump'' between positions on the input, consuming a permutation of the input word. We argue that allowing the head to jump…
The Turing machine models an old-fashioned computer, that does not interact with the user or with other computers, and only does batch processing. Therefore, we came up with a Reactive Turing Machine that does not have these shortcomings.…
We prove a kind of a pumping lemma for languages accepted by one-register alternating finite-memory automata. As a corollary, we obtain that the set of lengths of words in such languages is semi-linear.
A data language is a set of finite words defined on an infinite alphabet. Data languages are used to express properties associated with data values (domain defined over a countably infinite set). In this paper, we introduce set augmented…
Condon and Lipton (FOCS 1989) showed that the class of languages having a space-bounded interactive proof system (IPS) is a proper subset of decidable languages, where the verifier is a probabilistic Turing machine. In this paper, we show…
How do cellular automata behave in the limit of a very large number of cells? Is there a continuum limit with simple properties? We attack this problem by mapping certain classes of automata to quantum field theories for which powerful…
The question if a deterministic finite automaton admits a software reset in the form of a so-called synchronizing word can be answered in polynomial time. In this paper, we extend this algorithmic question to deterministic automata beyond…
Finite cellular automata (FCA) are widely used in simulating nonlinear complex systems, and their reversibility is closely related to information loss during the evolution. However, only a relatively small portion of their reversibility…
Quantitative languages are an extension of boolean languages that assign to each word a real number. Mean-payoff automata are finite automata with numerical weights on transitions that assign to each infinite path the long-run average of…