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For the problem of aggregating several rankings into one ranking, Kemeny (1959) proposed two methods: the median rule which selects the ranking with the smallest total swap distance to the input rankings, and the mean rule which minimizes…

Computer Science and Game Theory · Computer Science 2024-04-15 Patrick Lederer , Dominik Peters , Tomasz Wąs

A ranking is an ordered sequence of items, in which an item with higher ranking score is more preferred than the items with lower ranking scores. In many information systems, rankings are widely used to represent the preferences over a set…

Artificial Intelligence · Computer Science 2017-09-22 Zhiwei Lin , Yi Li , Xiaolian Guo

Many information systems use tags and keywords to describe and annotate content. These allow for efficient organization and categorization of items, as well as facilitate relevant search queries. As such, the selected set of tags for an…

Social and Information Networks · Computer Science 2016-05-20 Nir Rosenfeld , Amir Globerson

In this paper, we propose and study the problem of top-m rank aggregation of spatial objects in streaming queries, where, given a set of objects O, a stream of spatial queries (kNN or range), the goal is to report m objects with the highest…

Databases · Computer Science 2016-10-24 Farhana M. Choudhury , Zhifeng Bao , J. Shane Culpepper , Timos Sellis

Citizens' assemblies are a form of democratic innovation in which a randomly selected panel of constituents deliberates on questions of public interest. We study a novel goal for the selection of panel members: maximizing the entropy of the…

Computer Science and Game Theory · Computer Science 2026-04-06 Gabriel de Azevedo , Paul Gölz

Rank aggregation aims to combine the preference rankings of a number of alternatives from different voters into a single consensus ranking. As a useful model for a variety of practical applications, however, it is a computationally…

Neural and Evolutionary Computing · Computer Science 2022-01-12 Yangming Zhou , Jin-Kao Hao , Zhen Li , Fred Glover

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

Automatic detection of relevant groups of nodes in large real-world graphs, i.e. community detection, has applications in many fields and has received a lot of attention in the last twenty years. The most popular method designed to find…

Data Structures and Algorithms · Computer Science 2023-08-22 Alexis Baudin , Maximilien Danisch , Sergey Kirgizov , Clémence Magnien , Marwan Ghanem

We study the collective schedules problem, which consists in computing a one machine schedule of a set of tasks, knowing that a set of individuals (also called voters) have preferences regarding the order of the execution of the tasks. Our…

Computer Science and Game Theory · Computer Science 2024-03-29 Martin Durand , Fanny Pascual

As the speed and the dynamic range of computer networks evolve, the issue of efficient traffic management becomes increasingly important. This work describes an approach to traffic management using explicit rate information provided to the…

Networking and Internet Architecture · Computer Science 2007-05-23 A. Charny , D. Clark , R. Jain

The issue of opinion sharing and formation has received considerable attention in the academic literature, and a few models have been proposed to study this problem. However, existing models are limited to the interactions among nearest…

Social and Information Networks · Computer Science 2024-08-15 Zuobai Zhang , Wanyue Xu , Zhongzhi Zhang , Guanrong Chen

We study the complexity of determining a winning committee under the Chamberlin--Courant voting rule when voters' preferences are single-crossing on a line, or, more generally, on a median graph (this class of graphs includes, e.g., trees…

Computer Science and Game Theory · Computer Science 2020-10-20 Andrei Constantinescu , Edith Elkind

In a model of network communication based on a random walk in an undirected graph, what subset of nodes (subject to constraints on the set size), enable the fastest spread of information? The dynamics of spread is described by a process…

Discrete Mathematics · Computer Science 2016-02-23 Fern Y. Hunt

We consider the problem of sampling and approximately counting an arbitrary given motif $H$ in a graph $G$, where access to $G$ is given via queries: degree, neighbor, and pair, as well as uniform edge sample queries. Previous algorithms…

Data Structures and Algorithms · Computer Science 2021-07-20 Amartya Shankha Biswas , Talya Eden , Ronitt Rubinfeld

The maximum clique problem is a well known NP-Hard problem with applications in data mining, network analysis, informatics, and many other areas. Although there exist several algorithms with acceptable runtimes for certain classes of…

Data Structures and Algorithms · Computer Science 2012-11-15 Bharath Pattabiraman , Md. Mostofa Ali Patwary , Assefaw H. Gebremedhin , Wei-keng Liao , Alok Choudhary

We present a new strongly polynomial algorithm for generalized flow maximization that is significantly simpler and faster than the previous strongly polynomial algorithm [V\'egh16]. For the uncapacitated problem formulation, the complexity…

Data Structures and Algorithms · Computer Science 2020-02-14 Neil Olver , László A. Végh

Emerging reconfigurable optical communication technologies allow to enhance datacenter topologies with demand-aware links optimized towards traffic patterns. This paper studies the algorithmic problem of jointly optimizing topology and…

Performance · Computer Science 2024-01-10 Wenkai Dai , Michael Dinitz , Klaus-Tycho Foerster , Long Luo , Stefan Schmid

We analyze the problem of identifying large cliques in graphs that are affected by adversarial uncertainty. More specifically, we consider a new formulation, namely the adversarial maximum clique problem, which extends the classical…

Optimization and Control · Mathematics 2026-01-12 Immanuel Bomze , Chiara Faccio , Francesco Rinaldi , Giovanni Spisso

The winner determination problems of many attractive multi-winner voting rules are NP-complete. However, they often admit polynomial-time algorithms when restricting inputs to be single-peaked. Commonly, such algorithms employ dynamic…

Computer Science and Game Theory · Computer Science 2021-04-20 Dominik Peters

I propose an alternative algorithm to compute the MMS voting rule. Instead of using linear programming, in this new algorithm the maximin support value of a committee is computed using a sequence of maximum flow problems.

Computer Science and Game Theory · Computer Science 2023-10-17 Luis Sánchez-Fernández