Related papers: Catching a robber on a random $k$-uniform hypergra…
Given a graph G and an integer k, two players take turns coloring the vertices of G one by one using k colors so that neighboring vertices get different colors. The first player wins iff at the end of the game all the vertices of G are…
We show that the cop number of the Cayley sum graph of a finite group $G$ with respect to a symmetric subset $S$ is at most twice its degree when the graph is connected, undirected. We also prove that a similar bound holds for the cop…
The Kneser graph $KG_{n,k}$ is the graph whose vertices are the $k$-element subsets of $[n],$ with two vertices adjacent if and only if the corresponding sets are disjoint. A famous result due to Lov\'asz states that the chromatic number of…
When $k|n$, the tree $\mathrm{Comb}_{n,k}$ consists of a path containing $n/k$ vertices, each of whose vertices has a disjoint path length $k-1$ beginning at it. We show that, for any $k=k(n)$ and $\epsilon>0$, the binomial random graph…
Consider the following two-player game on the edges of $K_n$, the complete graph with $n$ vertices: Starting with an empty graph $G$ on the vertex set of $K_n$, in each round the first player chooses $b \in \mathbb{N}$ edges from $K_n$…
Each vertex of an arbitrary simple graph on $n$ vertices chooses $k$ random incident edges. What is the expected number of edges in the original graph that connect different connected components of the sampled subgraph? We prove that the…
The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…
A graph $H$ is common if the limit as $n\to\infty$ of the minimum density of monochromatic labelled copies of $H$ in an edge colouring of $K_n$ with red and blue is attained by a sequence of quasirandom colourings. We apply an…
Suppose that two players take turns coloring the vertices of a given graph G with k colors. In each move the current player colors a vertex such that neighboring vertices get different colors. The first player wins this game if and only if…
We introduce and study the Generalized Cops and Robbers game (GCR), an N-player pursuit game in graphs. The two-player version is essentially equivalent to the classic Cops and Robbers (CR) game. The three-player version can be understood…
A generalized Petersen graph $GP(n,k)$ is a regular cubic graph on $2n$ vertices (the parameter $k$ is used to define some of the edges). It was previously shown (Ball et al., 2015) that the cop number of $GP(n,k)$ is at most $4$, for all…
We study the zero-visibility cops and robbers game, where the robber is invisible to the cops until they are caught. This differs from the classic game where full information about the robber's location is known at any time. A previously…
In the binomial random graph $\mathcal{G}(n,p)$, when $p$ changes from $(1-\varepsilon)/n$ (subcritical case) to $1/n$ and then to $(1+\varepsilon)/n$ (supercritical case) for $\varepsilon>0$, with high probability the order of the largest…
We study the model $G_\alpha\cup G(n,p)$ of randomly perturbed dense graphs, where $G_\alpha$ is any $n$-vertex graph with minimum degree at least $\alpha n$ and $G(n,p)$ is the binomial random graph. We introduce a general approach for…
In previous work, we introduced median decompositions, a generalisation of tree decompositions where a graph can be modelled after any median graph, along with a hierarchy of $i$-medianwidth parameters $(mw_i)_{i\geq 1}$ starting from…
We establish a lower bound for the cop number of graphs of high girth in terms of the minimum degree, and more generally, in terms of a certain growth condition. We show, in particular, that the cop number of any graph with girth $g$ and…
This paper considers the Hamiltonian walk problem in the multi-agent coordination framework, referred to as $k$-agents Hamiltonian walk problem ($k$-HWP). In this problem, a set of $k$ connected agents collectively compute a spanning walk…
Mohar recently adapted the classical game of Cops and Robber from graphs to metric spaces, thereby unifying previously studied pursuit-evasion games. He conjectured that finitely many cops can win on any compact geodesic metric space, and…
In the Hunters and Rabbit game, $k$ hunters attempt to shoot an invisible rabbit on a given graph $G$. In each round, the hunters select $k$ vertices to shoot at, while the rabbit moves along an edge of $G$. The hunters win if, at any…
A $k$-uniform hypergraph is $s$-almost intersecting if every edge is disjoint from exactly $s$ other edges. Gerbner, Lemons, Palmer, Patk\'os and Sz\'ecsi conjectured that for every $k$, and $s>s_0(k)$, every $k$-uniform $s$-almost…