Related papers: Sample Less, Learn More: Efficient Action Recognit…
Few-shot learning is a challenging problem since only a few examples are provided to recognize a new class. Several recent studies exploit additional semantic information, e.g. text embeddings of class names, to address the issue of rare…
When processing similar frames in succession, we can take advantage of the locality of the convolution operation to reevaluate only portions of the image that changed from the previous frame. By saving the output of a layer of convolutions…
Current few-shot action recognition involves two primary sources of information for classification:(1) intra-video information, determined by frame content within a single video clip, and (2) inter-video information, measured by…
Video frame interpolation is a challenging problem because there are different scenarios for each video depending on the variety of foreground and background motion, frame rate, and occlusion. It is therefore difficult for a single network…
The existing few-shot video classification methods often employ a meta-learning paradigm by designing customized temporal alignment module for similarity calculation. While significant progress has been made, these methods fail to focus on…
Existing works in few-shot action recognition mostly fine-tune a pre-trained image model and design sophisticated temporal alignment modules at feature level. However, simply fully fine-tuning the pre-trained model could cause overfitting…
Pixel-level Scene Understanding is one of the fundamental problems in computer vision, which aims at recognizing object classes, masks and semantics of each pixel in the given image. Since the real-world is actually video-based rather than…
When training data is scarce, it is common to make use of a feature extractor that has been pre-trained on a large base dataset, either by fine-tuning its parameters on the ``target'' dataset or by directly adopting its representation as…
Few-shot learning aims to recognize instances from novel classes with few labeled samples, which has great value in research and application. Although there has been a lot of work in this area recently, most of the existing work is based on…
Frame sampling is a fundamental problem in video action recognition due to the essential redundancy in time and limited computation resources. The existing sampling strategy often employs a fixed frame selection and lacks the flexibility to…
Few-shot learning aims to recognize novel classes from a few examples. Although significant progress has been made in the image domain, few-shot video classification is relatively unexplored. We argue that previous methods underestimate the…
Despite recent interest and advances in facial micro-expression research, there is still plenty room for improvement in terms of micro-expression recognition. Conventional feature extraction approaches for micro-expression video consider…
Recently, it has been shown that a high resolution image can be obtained without the usage of a high resolution sensor. The main idea has been that a low resolution sensor is covered with a non-regular sampling mask followed by a…
In this paper, we empirically study how to make the most of low-resolution frames for efficient video recognition. Existing methods mainly focus on developing compact networks or alleviating temporal redundancy of video inputs to increase…
Video frame interpolation (VFI) is a challenging task that aims to generate intermediate frames between two consecutive frames in a video. Existing learning-based VFI methods have achieved great success, but they still suffer from limited…
In general, sufficient data is essential for the better performance and generalization of deep-learning models. However, lots of limitations(cost, resources, etc.) of data collection leads to lack of enough data in most of the areas. In…
Long-form video understanding remains challenging for Vision-Language Models (VLMs) due to the inherent tension between computational constraints and the need to capture information distributed across thousands of frames. Existing…
Video frame sampling is essential for efficient long-video understanding with Vision-Language Models (VLMs), since dense inputs are costly and often exceed context limits. Yet when only a small number of frames can be retained, existing…
Despite the success of deep learning in video understanding tasks, processing every frame in a video is computationally expensive and often unnecessary in real-time applications. Frame selection aims to extract the most informative and…
Adaptive sampling that exploits the spatiotemporal redundancy in videos is critical for always-on action recognition on wearable devices with limited computing and battery resources. The commonly used fixed sampling strategy is not…