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Photorealistic 3D avatar generation has rapidly improved in recent years, and realistic avatars that match a user's true appearance are more feasible in Mixed Reality (MR) than ever before. Yet, there are known risks to sharing one's…
Institutions collect massive learning traces but they may not disclose it for privacy issues. Synthetic data generation opens new opportunities for research in education. In this paper we present a generative model for educational data that…
There are concerns that the ability of language models (LMs) to generate high quality synthetic text can be misused to launch spam, disinformation, or propaganda. Therefore, the research community is actively working on developing…
Precise robotic grasping of several novel objects is a huge challenge in manufacturing, automation, and logistics. Most of the current methods for model-free grasping are disadvantaged by the sparse data in grasping datasets and by errors…
Character customization system is an important component in Role-Playing Games (RPGs), where players are allowed to edit the facial appearance of their in-game characters with their own preferences rather than using default templates. This…
Sharing health and behavioral data raises significant privacy concerns, as conventional de-identification methods are susceptible to privacy attacks. Differential Privacy (DP) provides formal guarantees against re-identification risks, but…
Multi-finger grasping relies on high quality training data, which is hard to obtain: human data is hard to transfer and synthetic data relies on simplifying assumptions that reduce grasp quality. By making grasp simulation differentiable,…
With growing concerns over data privacy, researchers have started using virtual data as an alternative to sensitive real-world images for training person re-identification (Re-ID) models. However, existing virtual datasets produced by game…
As a biometric palmprints have been largely under-utilized, but they offer some advantages over fingerprints and facial biometrics. Recent improvements in imaging capabilities on handheld and wearable consumer devices have re-awakened…
State-of-the-art face recognition systems require vast amounts of labeled training data. Given the priority of privacy in face recognition applications, the data is limited to celebrity web crawls, which have issues such as limited numbers…
The evaluation of audio fingerprinting at a realistic scale is limited by the scarcity of large public music databases. We present an audio-free approach that synthesises latent fingerprints which approximate the distribution of real…
Synthetic data has been hailed as the silver bullet for privacy preserving data analysis. If a record is not real, then how could it violate a person's privacy? In addition, deep-learning based generative models are employed successfully to…
Retrieval-Augmented Generation (RAG) offers a cost-effective approach to injecting real-time knowledge into large language models (LLMs). Nevertheless, constructing and validating high-quality knowledge repositories require considerable…
Deep learning-based models have been shown to improve the accuracy of fingerprint recognition. While these algorithms show exceptional performance, they require large-scale fingerprint datasets for training and evaluation. In this work, we…
In recent years, semi-supervised learning (SSL) has shown tremendous success in leveraging unlabeled data to improve the performance of deep learning models, which significantly reduces the demand for large amounts of labeled data. Many SSL…
Person re-identification (re-ID) has gained more and more attention due to its widespread applications in intelligent video surveillance. Unfortunately, the mainstream deep learning methods still need a large quantity of labeled data to…
With the increasing availability of large databases of 3D CAD models, depth-based recognition methods can be trained on an uncountable number of synthetically rendered images. However, discrepancies with the real data acquired from various…
Gesture recognition is an important research area in the field of computer vision. Most gesture recognition efforts focus on close-set scenarios, thereby limiting the capacity to effectively handle unseen or novel gestures. We aim to…
Person re-identification aims to match a person's identity across multiple camera streams. Deep neural networks have been successfully applied to the challenging person re-identification task. One remarkable bottleneck is that the existing…
Reward models (RMs) are crucial for aligning large language models (LLMs) with human preferences. They are trained using preference datasets where each example consists of one input prompt, two responses, and a preference label. As curating…