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In this work, we aim to teach robots to manipulate various thin-shell materials. Prior works studying thin-shell object manipulation mostly rely on heuristic policies or learn policies from real-world video demonstrations, and only focus on…

Robotics · Computer Science 2024-04-02 Yian Wang , Juntian Zheng , Zhehuan Chen , Zhou Xian , Gu Zhang , Chao Liu , Chuang Gan

Triangle strips have been widely used for efficient rendering. It is NP-complete to test whether a given triangulated model can be represented as a single triangle strip, so many heuristics have been proposed to partition models into few…

Computational Geometry · Computer Science 2007-05-23 M. Gopi , David Eppstein

This paper presents a method to simulate the thermal behavior of 3D systems using a graph neural network. The method discussed achieves a significant speed-up with respect to a traditional finite-element simulation. The graph neural network…

Computational Engineering, Finance, and Science · Computer Science 2022-09-29 Helios Sanchis-Alepuz , Monika Stipsitz

Reconstructing 3D point clouds into triangle meshes is a key problem in computational geometry and surface reconstruction. Point cloud triangulation solves this problem by providing edge information to the input points. Since no vertex…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Huan Lei , Ruitao Leng , Liang Zheng , Hongdong Li

Converting a three-dimensional medical image into a 3D mesh that satisfies both the quality and fidelity constraints of predictive simulations and image-guided surgical procedures remains a critical problem. Presented is an image-to-mesh…

Graphics · Computer Science 2025-10-30 Fotis Drakopoulos , Kevin Garner , Christopher Rector , Nikos Chrisochoides

We present a novel methodology based on geometric approach to simulate magnification lens effects. Our aim is to promote new applications of powerful geometric modeling techniques in visual computing. Conventional image…

Graphics · Computer Science 2013-08-05 Bo Li , Xin Zhao

In this work, we propose "tangent images," a spherical image representation that facilitates transferable and scalable $360^\circ$ computer vision. Inspired by techniques in cartography and computer graphics, we render a spherical image to…

Computer Vision and Pattern Recognition · Computer Science 2020-05-25 Marc Eder , Mykhailo Shvets , John Lim , Jan-Michael Frahm

Simulation is a central tool for scalable robot learning, but its effectiveness depends on the quality of object assets. While modern 3D datasets provide rich geometric and kinematic representations, they typically lack the physical…

Robotics · Computer Science 2026-05-20 Anh-Quan Pham

Quantum entanglement is an essential feature of many-body systems that impacts both quantum information processing and fundamental physics. The growth of entanglement is a major challenge for classical simulation methods. In this work, we…

Quantum Physics · Physics 2025-07-15 Qi Zhao , You Zhou , Andrew M. Childs

We show how entanglement can be used to improve the estimation of an unknown transformation. Using entanglement is always of benefit, in improving either the precision or the stability of the measurement. Examples relevant for applications…

Quantum Physics · Physics 2019-05-15 G. Mauro D'Ariano , Paoloplacido Lo Presti , Matteo G. A. Paris

The advent of transformation optics has lead to the initiation of designing devices and applications associated to electromagnetic wave propagation in anisotropic media. Here, a method is suggested using a coordinate transformation with…

Optics · Physics 2020-11-13 H. H. Sidhwa

In this thesis a rendering system and an accompanying tool chain for Virtual Texturing is presented. Our tools allow to automatically retexture existing geometry in order to apply unique texturing on each face. Furthermore we investigate…

Graphics · Computer Science 2010-05-19 Andreas Neu

Quantum computing has the potential to revolutionize multiple fields by solving complex problems that can not be solved in reasonable time with current classical computers. Nevertheless, the development of quantum computers is still in its…

Solving large-scale optimization on-the-fly is often a difficult task for real-time computer graphics applications. To tackle this challenge, model reduction is a well-adopted technique. Despite its usefulness, model reduction often…

Graphics · Computer Science 2015-06-30 Jianbo Ye , Zhixin Yan

An accurate method for warping images is presented. Differently from most commonly used techniques, this method guarantees the conservation of the intensity of the transformed image, evaluated as the sum of its pixel values over the whole…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Enrico Segre

Refraction is a common physical phenomenon and has long been researched in computer vision. Objects imaged through a refractive object appear distorted in the image as a function of the shape of the interface between the media. This hinders…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Antonin Sulc , Imari Sato , Bastian Goldluecke , Tali Treibitz

Any two triangulations of a closed surface with the same number of vertices can be transformed into each other by a sequence of regular flips, provided the number of vertices exceeds a number N depending on the surface. Examples show that…

Geometric Topology · Mathematics 2007-05-23 Simon A. King

We present a technique to optimize the reflectivity of a surface while preserving its overall shape. The naive optimization of the mesh vertices using the gradients of reflectivity simulations results in undesirable distortion. In contrast,…

Graphics · Computer Science 2023-05-11 Kenji Tojo , Ariel Shamir , Bernd Bickel , Nobuyuki Umetani

Manifold optimization is ubiquitous in computational and applied mathematics, statistics, engineering, machine learning, physics, chemistry and etc. One of the main challenges usually is the non-convexity of the manifold constraints. By…

Optimization and Control · Mathematics 2019-06-14 Jiang Hu , Xin Liu , Zaiwen Wen , Yaxiang Yuan

Sintering, as a thermal process at elevated temperature below the melting point, is widely used to bond contacting particles into engineering products such as ceramics, metals, polymers, and cemented carbides. Modelling and simulation as…

Materials Science · Physics 2023-02-13 Min Yi , Wenxuan Wang , Ming Xue , Qihua Gong , Bai-Xiang Xu
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