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Before the deep learning revolution, many perception algorithms were based on runtime optimization in conjunction with a strong prior/regularization penalty. A prime example of this in computer vision is optical and scene flow. Supervised…
Zero-shot learning (ZSL) aims to recognize unseen classes with zero samples by transferring semantic knowledge from seen classes. Current approaches typically correlate global visual features with semantic information (i.e., attributes) or…
This paper introduces the schemes of Team LingJing's experiments in NLPCC-2022-Shared-Task-4 Multi-modal Dialogue Understanding and Generation (MDUG). The MDUG task can be divided into two phases: multi-modal context understanding and…
Multimodal large language models (MLLMs), such as GPT-4o, Gemini, LLaVA, and Flamingo, have made significant progress in integrating visual and textual modalities, excelling in tasks like visual question answering (VQA), image captioning,…
The Vision Language Model (VLM) excels in aligning vision and language representations, and prompt learning has emerged as a key technique for adapting such models to downstream tasks. However, the application of prompt learning with VLM in…
Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…
Due to the flexible representation of arbitrary-shaped scene text and simple pipeline, bottom-up segmentation-based methods begin to be mainstream in real-time scene text detection. Despite great progress, these methods show deficiencies in…
This paper focuses on the problem of script identification in unconstrained scenarios. Script identification is an important prerequisite to recognition, and an indispensable condition for automatic text understanding systems designed for…
Building models that can understand and reason about 3D scenes is difficult owing to the lack of data sources for 3D supervised training and large-scale training regimes. In this work we ask - How can the knowledge in a pre-trained language…
This paper presents a self-supervised learning framework, named MGF, for general-purpose speech representation learning. In the design of MGF, speech hierarchy is taken into consideration. Specifically, we propose to use generative learning…
Geometry-aware modules are widely applied in recent deep learning architectures for scene representation and rendering. However, these modules require intrinsic camera information that might not be obtained accurately. In this paper, we…
Among the representation learning, the low-rank representation (LRR) is one of the hot research topics in many fields, especially in image processing and pattern recognition. Although LRR can capture the global structure, the ability of…
Prompt tuning, like CoOp, has recently shown promising vision recognizing and transfer learning ability on various downstream tasks with the emergence of large pre-trained vision-language models like CLIP. However, we identify that existing…
Scene text recognition has recently been widely treated as a sequence-to-sequence prediction problem, where traditional fully-connected-LSTM (FC-LSTM) has played a critical role. Due to the limitation of FC-LSTM, existing methods have to…
While Multimodal Large Language Models (MLLMs) excel in semantic tasks, they frequently lack the "spatial sense" essential for sophisticated geometric reasoning. Current models typically suffer from exorbitant modality-alignment costs and…
A key for person re-identification is achieving consistent local details for discriminative representation across variable environments. Current stripe-based feature learning approaches have delivered impressive accuracy, but do not make a…
Zero-shot scene understanding in real-world settings presents major challenges due to the complexity and variability of natural scenes, where models must recognize new objects, actions, and contexts without prior labeled examples. This work…
CLIP (Contrastive Language-Image Pretraining) is well-developed for open-vocabulary zero-shot image-level recognition, while its applications in pixel-level tasks are less investigated, where most efforts directly adopt CLIP features…
This paper presents Diffusion Model for Scene Text Recognition (DiffusionSTR), an end-to-end text recognition framework using diffusion models for recognizing text in the wild. While existing studies have viewed the scene text recognition…
This paper proposes Neural-MMGS, a novel neural 3DGS framework for multimodal large-scale scene reconstruction that fuses multiple sensing modalities in a per-gaussian compact, learnable embedding. While recent works focusing on large-scale…