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This paper introduces DGBench, a fully reproducible open-source testing system to enable benchmarking of dynamic grasping in environments with unpredictable relative motion between robot and object. We use the proposed benchmark to compare…

Robotics · Computer Science 2022-07-14 Ben Burgess-Limerick , Chris Lehnert , Jurgen Leitner , Peter Corke

Monocular 3D motion capture (mocap) is beneficial to many applications. The use of a single camera, however, often fails to handle occlusions of different body parts and hence it is limited to capture relatively simple movements. We present…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Han Liang , Yannan He , Chengfeng Zhao , Mutian Li , Jingya Wang , Jingyi Yu , Lan Xu

In recent years, wearable devices have become more common to capture a wide range of health behaviors, especially for physical activity and sedentary behavior. These sensor-based measures are deemed to be objective and thus less prone to…

Imitation learning from human motion capture (MoCap) data provides a promising way to train humanoid robots. However, due to differences in morphology, such as varying degrees of joint freedom and force limits, exact replication of human…

Robotics · Computer Science 2024-10-04 Wenshuai Zhao , Yi Zhao , Joni Pajarinen , Michael Muehlebach

Modulation-based imaging (MoBI) is an X-ray phase-contrast technique that uses an intensity modulator (or membrane) in the beam. Although MoBI can be performed in a single shot, multiple exposures are typically needed to improve the quality…

Air-bearing platforms for simulating the rotational dynamics of satellites require highly precise ground truth systems. Unfortunately, commercial motion capture systems used for this scope are complex and expensive. This paper shows a novel…

Robotics · Computer Science 2023-12-14 Fabio Ornati , Gianfranco Di Domenico , Paolo Panicucci , Francesco Topputo

Quantifying human movement (kinematics) and musculoskeletal forces (kinetics) at scale, such as estimating quadriceps force during a sit-to-stand movement, could transform prediction, treatment, and monitoring of mobility-related…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Selim Gilon , Emily Y. Miller , Scott D. Uhlrich

Automatic classification of running styles can enable runners to obtain feedback with the aim of optimizing performance in terms of minimizing energy expenditure, fatigue, and risk of injury. To develop a system capable of classifying…

Machine Learning · Computer Science 2021-09-24 Setareh Rahimi Taghanaki , Michael Rainbow , Ali Etemad

The last few decades have witnessed an emerging trend of wearable soft sensors; however, there are important signal-processing challenges for soft sensors that still limit their practical deployment. They are error-prone when displaced,…

Human-Computer Interaction · Computer Science 2023-01-19 Xiaowei Chen , Xiao Jiang , Jiawei Fang , Shihui Guo , Juncong Lin , Minghong Liao , Guoliang Luo , Hongbo Fu

Human behaviors in the real world naturally encode rich, long-term contextual information that can be leveraged to train embodied agents for perception, understanding, and acting. However, existing capture systems typically rely on costly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wenjia Wang , Liang Pan , Huaijin Pi , Yuke Lou , Xuqian Ren , Yifan Wu , Zhouyingcheng Liao , Lei Yang , Rishabh Dabral , Christian Theobalt , Taku Komura

We present a novel locality-based learning method for cleaning and solving optical motion capture data. Given noisy marker data, we propose a new heterogeneous graph neural network which treats markers and joints as different types of…

Standard video action recognition models often process typically resized full frames, suffering from spatial redundancy and high computational costs. To address this, we introduce MoCrop, a motion-aware adaptive cropping module designed for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Binhua Huang , Wendong Yao , Shaowu Chen , Guoxin Wang , Qingyuan Wang , Soumyabrata Dev

The use of tiny devices capable of low-latency gesture recognition is gaining momentum in everyday human-computer interaction and especially in medical monitoring fields. Embedded solutions such as fall detection, rehabilitation tracking,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Veeramani Pugazhenthi , Wei-Hsiang Chu , Junwei Lu , Jadyn N. Miyahira , Mahdi Eslamimehr , Pratik Satam , Rozhin Yasaei , Soheil Salehi

This paper presents Key2Mesh, a model that takes a set of 2D human pose keypoints as input and estimates the corresponding body mesh. Since this process does not involve any visual (i.e. RGB image) data, the model can be trained on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Bedirhan Uguz , Ozhan Suat , Batuhan Karagoz , Emre Akbas

Animating stylized characters to match a reference motion sequence is a highly demanded task in film and gaming industries. Existing methods mostly focus on rigid deformations of characters' body, neglecting local deformations on the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Rong Wang , Wei Mao , Changsheng Lu , Hongdong Li

Gait analysis using wearable devices has advantages over non-wearable devices when it comes to portability and accessibility. However, non-wearable devices have consistently shown superior performance in terms of the gait information they…

Signal Processing · Electrical Eng. & Systems 2025-09-03 R. Abhishek Shankar , Hyungjun Ha , Byunghoo Jung

We propose DeepMultiCap, a novel method for multi-person performance capture using sparse multi-view cameras. Our method can capture time varying surface details without the need of using pre-scanned template models. To tackle with the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Yang Zheng , Ruizhi Shao , Yuxiang Zhang , Tao Yu , Zerong Zheng , Qionghai Dai , Yebin Liu

Template-based 3D object tracking still lacks a high-precision benchmark of real scenes due to the difficulty of annotating the accurate 3D poses of real moving video objects without using markers. In this paper, we present a multi-view…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Jiachen Li , Bin Wang , Shiqiang Zhu , Xin Cao , Fan Zhong , Wenxuan Chen , Te Li , Jason Gu , Xueying Qin

Motion capture (mocap) data often exhibits visually jarring artifacts due to inaccurate sensors and post-processing. Cleaning this corrupted data can require substantial manual effort from human experts, which can be a costly and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Yuxuan Mu , Hung Yu Ling , Yi Shi , Ismael Baira Ojeda , Pengcheng Xi , Chang Shu , Fabio Zinno , Xue Bin Peng

Reconstructing 3D human bodies from realistic motion sequences remains a challenge due to pervasive and complex occlusions. Current methods struggle to capture the dynamics of occluded body parts, leading to model penetration and distorted…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Hongsheng Wang , Lizao Zhang , Zhangnan Zhong , Shuolin Xu , Xinrui Zhou , Shengyu Zhang , Huahao Xu , Fei Wu , Feng Lin