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Related papers: Scenario Sampling for Large Supermodular Games

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Computing the simulation preorder of a given Kripke structure (i.e., a directed graph with $n$ labeled vertices) has crucial applications in model checking of temporal logic. It amounts to solving a specific two-players reachability game,…

Computational Complexity · Computer Science 2016-08-31 Massimo Cairo , Romeo Rizzi

Training an AI/ML system on simulated data while using that system to infer on data from real detectors introduces a systematic error which is difficult to estimate and in many analyses is simply not confronted. It is crucial to minimize…

High Energy Physics - Experiment · Physics 2022-03-14 Brett Viren , Jin Huang , Yi Huang , Meifeng Lin , Yihui Ren , Kazuhiro Terao , Dmitrii Torbunov , Haiwang Yu

Reinforcement Learning (RL) has been able to solve hard problems such as playing Atari games or solving the game of Go, with a unified approach. Yet modern deep RL approaches are still not widely used in real-world applications. One reason…

Machine Learning · Computer Science 2021-03-08 Achraf Azize , Othman Gaizi

Importance sampling is a well developed method in statistics. Given a random variable $X$, the problem of estimating its expected value $\mu$ is addressed. The standard approach is to use the sample mean as an estimator $\bar x$. In…

Applications · Statistics 2014-05-09 Georg Hofmann

This paper proposes niching importance sampling, a framework that combines concepts from reliability analysis, e.g. Markov chains, importance sampling, and relative cross entropy minimisation, with niching techniques from evolutionary…

Computation · Statistics 2026-04-09 Hugh J. Kinnear , F. A. DiazDelaO

The use of continuous probability distributions has been widespread in problems with purely discrete nature. In general, such distributions are not appropriate in this scenario. In this paper, we introduce a class of discrete and asymmetric…

Methodology · Statistics 2020-05-21 Helton Saulo , Roberto Vila , Leonardo Paiva , Narayanaswamy Balakrishnan

In many multiagent environments, a designer has some, but limited control over the game being played. In this paper, we formalize this by considering incompletely specified games, in which some entries of the payoff matrices can be chosen…

Computer Science and Game Theory · Computer Science 2021-04-30 Markus Brill , Rupert Freeman , Vincent Conitzer

Feature-based SPL analysis and family-based model checking have seen rapid development. Many model checking problems can be reduced to two-player games on finite graphs. A prominent example is mu-calculus model checking, which is generally…

Logic in Computer Science · Computer Science 2020-05-15 Uli Fahrenberg , Axel Legay

In this paper, we introduce a new method called SPSC (Simulation, Partitioning, Selection, Cloning) to estimate efficiently the probability of possible solutions in stochastic simulations. This method can be applied to any type of…

Multiagent Systems · Computer Science 2019-09-23 Yu-Lin Huang , Gildas Morvan , Frédéric Pichon , David Mercier

This paper addresses the problem of sequential submodular maximization: selecting and ranking items in a sequence to optimize some composite submodular function. In contrast to most of the previous works, which assume access to the utility…

Machine Learning · Computer Science 2024-09-10 Jing Yuan , Shaojie Tang

When mathematical modelling is applied to capture a complex system, multiple models are often created that characterize different aspects of that system. Often, a model at one level will produce a prediction which is contradictory at…

Computers and Society · Computer Science 2022-05-19 Abeba Birhane , David J. T. Sumpter

There is an growing interest in using Large Language Models (LLMs) in multi-agent systems to tackle interactive real-world tasks that require effective collaboration and assessing complex situations. Yet, we still have a limited…

Computation and Language · Computer Science 2024-06-11 Sahar Abdelnabi , Amr Gomaa , Sarath Sivaprasad , Lea Schönherr , Mario Fritz

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the…

Supermodular games find significant applications in a variety of models, especially in operations research and economic applications of noncooperative game theory, and feature pure strategy Nash equilibria characterized as fixed points of…

Computer Science and Game Theory · Computer Science 2015-07-07 Francesco Ranzato

We introduce ZeroSumEval, a dynamic, competition-based, and evolving evaluation framework for Large Language Models (LLMs) that leverages competitive games. ZeroSumEval encompasses a diverse suite of games, including security challenges…

Computation and Language · Computer Science 2025-04-18 Hisham A. Alyahya , Haidar Khan , Yazeed Alnumay , M Saiful Bari , Bülent Yener

Machine learning (ML) has emerged as a powerful tool for tackling complex regression and classification tasks, yet its success often hinges on the quality of training data. This study introduces an ML paradigm inspired by domain knowledge…

Machine Learning · Computer Science 2025-01-10 Mohsen Rashki

Matching games naturally generalize assignment games, a well-known class of cooperative games. Interest in matching games has grown recently due to some breakthrough results and new applications. This state-of-the-art survey provides an…

Computer Science and Game Theory · Computer Science 2023-06-22 Márton Benedek , Péter Biró , Matthew Johnson , Daniël Paulusma , Xin Ye

Probabilistic program analysis aims to quantify the probability that a given program satisfies a required property. It has many potential applications, from program understanding and debugging to computing program reliability, compiler…

Programming Languages · Computer Science 2017-09-08 Aleksandar S. Dimovski

Cooperative games provide a framework to study cooperation among self-interested agents. They offer a number of solution concepts describing how the outcome of the cooperation should be shared among the players. Unfortunately, computational…

Computer Science and Game Theory · Computer Science 2017-11-28 Ayumi Igarashi , Rani Izsak , Edith Elkind

Recently, scaling test-time compute on Large Language Models (LLM) has garnered wide attention. However, there has been limited investigation of how various reasoning prompting strategies perform as scaling. In this paper, we focus on a…

Artificial Intelligence · Computer Science 2025-08-18 Yexiang Liu , Zekun Li , Zhi Fang , Nan Xu , Ran He , Tieniu Tan
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