English
Related papers

Related papers: Complexity of Conformant Election Manipulation

200 papers

We study the following multiagent variant of the knapsack problem. We are given a set of items, a set of voters, and a value of the budget; each item is endowed with a cost and each voter assigns to each item a certain value. The goal is to…

Computer Science and Game Theory · Computer Science 2018-11-14 Till Fluschnik , Piotr Skowron , Mervin Triphaus , Kai Wilker

Agents often have individual goals which depend on a group's actions. If agents trust a forecast of collective action and adapt strategically, such prediction can influence outcomes non-trivially, resulting in a form of performative…

Machine Learning · Computer Science 2025-02-18 António Góis , Mehrnaz Mofakhami , Fernando P. Santos , Gauthier Gidel , Simon Lacoste-Julien

We consider the computational complexity of the question whether a certain strategy can be removed from a game by means of iterated elimination of dominated strategies. In particular, we study the influence of different definitions of…

Computational Complexity · Computer Science 2010-01-20 Arno Pauly

Electoral control models ways of changing the outcome of an election via such actions as adding/deleting/partitioning either candidates or voters. To protect elections from such control attempts, computational complexity has been…

Computational Complexity · Computer Science 2015-03-19 Gábor Erdélyi , Michael Fellows , Jörg Rothe , Lena Schend

Population protocols are a relatively novel computational model in which very resource-limited anonymous agents interact in pairs with the goal of computing predicates. We consider the probabilistic version of this model, which naturally…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-20 Vladyslav Melnychuk

Preference aggregation in a multiagent setting is a central issue in both human and computer contexts. In this paper, we study in terms of complexity the vulnerability of preference aggregation to destructive control. That is, we study the…

Computer Science and Game Theory · Computer Science 2026-03-05 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

We consider multi-agent argumentation, where each agent's view of the arguments is encoded as an argumentation framework (AF). Then we study deliberative processes than can occur on this basis. We think of a deliberative process as taking…

Logic in Computer Science · Computer Science 2014-08-08 Truls Pedersen , Sjur Dyrkolbotn

Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…

Computer Science and Game Theory · Computer Science 2020-01-07 Aris Filos-Ratsikas , Evi Micha , Alexandros A. Voudouris

In this paper we extend some recent results on an operatorial approach to the description of alliances between political parties interacting among themselves and with a basin of electors. In particular, we propose and compare three…

Physics and Society · Physics 2017-05-24 F. Bagarello , F. Gargano

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

While LLMs have demonstrated remarkable capabilities in text generation and reasoning, their ability to simulate human decision-making -- particularly in political contexts -- remains an open question. However, modeling voter behavior…

Computation and Language · Computer Science 2025-04-11 Chenxiao Yu , Jinyi Ye , Yuangang Li , Zheng Li , Emilio Ferrara , Xiyang Hu , Yue Zhao

We study the utilitarian distortion of social choice mechanisms under the recently proposed learning-augmented framework where some (possibly unreliable) predicted information about the preferences of the agents is given as input. In…

Computer Science and Game Theory · Computer Science 2025-02-11 Aris Filos-Ratsikas , Georgios Kalantzis , Alexandros A. Voudouris

We study the complexity of candidate control in participatory budgeting elections. The goal of constructive candidate control is to ensure that a given candidate wins by either adding or deleting candidates from the election (in the…

Computer Science and Game Theory · Computer Science 2026-01-26 Piotr Faliszewski , Łukasz Janeczko , Dušan Knop , Jan Pokorný , Šimon Schierreich , Mateusz Słuszniak , Krzysztof Sornat

The iterated prisoner's dilemma is a game that produces many counter-intuitive and complex behaviors in a social environment, based on very simple basic rules. It illustrates that cooperation can be a good thing even in a competitive world,…

Computer Science and Game Theory · Computer Science 2020-09-07 Robert Prentner

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

Prediction markets mobilize financial incentives to forecast binary event outcomes through the aggregation of dispersed beliefs and heterogeneous information. Their growing popularity and demonstrated predictive accuracy in political…

General Economics · Economics 2026-01-29 Bridget Smart , Ebba Mark , Anne Bastian , Josefina Waugh

As AI agents increasingly operate in multi-agent environments, understanding their collective behavior becomes critical for predicting the dynamics of artificial societies. This study examines conformity, the tendency to align with group…

Artificial Intelligence · Computer Science 2026-01-12 Alessandro Bellina , Giordano De Marzo , David Garcia

This paper studies the problem of modeling complex domains of actions and change within high-level action description languages. We investigate two main issues of concern: (a) can we represent complex domains that capture together different…

Artificial Intelligence · Computer Science 2007-05-23 Antonis Kakas , Loizos Michael

Reinforcement learning algorithms can train agents that solve problems in complex, interesting environments. Normally, the complexity of the trained agent is closely related to the complexity of the environment. This suggests that a highly…

Artificial Intelligence · Computer Science 2018-03-16 Trapit Bansal , Jakub Pachocki , Szymon Sidor , Ilya Sutskever , Igor Mordatch

Human behavior is conditioned by codes and norms that constrain action. Rules, ``manners,'' laws, and moral imperatives are examples of classes of constraints that govern human behavior. These systems of constraints are "messy:" individual…

Artificial Intelligence · Computer Science 2023-06-16 Robert E. Wray , Steven J. Jones , John E. Laird