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We study the problem of finding monotone subsequences in an array from the viewpoint of sublinear algorithms. For fixed $k \in \mathbb{N}$ and $\varepsilon > 0$, we show that the non-adaptive query complexity of finding a length-$k$…

Data Structures and Algorithms · Computer Science 2019-10-07 Omri Ben-Eliezer , Clément L. Canonne , Shoham Letzter , Erik Waingarten

A hotspot of a moving entity is a region in which it spends a significant amount of time. Given the location of a moving object through a certain time interval, i.e. its trajectory, our goal is to find its hotspots. We consider…

Computational Geometry · Computer Science 2018-05-29 Ali Gholami Rudi

We revisit the classic combinatorial pattern matching problem of finding a longest common subsequence (LCS). For strings $x$ and $y$ of length $n$, a textbook algorithm solves LCS in time $O(n^2)$, but although much effort has been spent,…

Computational Complexity · Computer Science 2018-03-05 Karl Bringmann , Marvin Künnemann

The Fr\'{e}chet distance is a popular distance measure between curves $P$ and $Q$. Conditional lower bounds prohibit $(1 + \varepsilon)$-approximate Fr\'{e}chet distance computations in strongly subquadratic time, even when preprocessing…

Computational Geometry · Computer Science 2024-09-27 Ivor van der Hoog , Eva Rotenberg , Sampson Wong

A hotspot is an axis-aligned square of fixed side length $s$, the duration of the presence of an entity moving in the plane in which is maximised. An exact hotspot of a polygonal trajectory with $n$ edges can be found in $O(n^2)$. Defining…

Computational Geometry · Computer Science 2019-01-08 Ali Gholami Rudi

It is known that a better than $2$-approximation algorithm for the girth in dense directed unweighted graphs needs $n^{3-o(1)}$ time unless one uses fast matrix multiplication. Meanwhile, the best known approximation factor for a…

Data Structures and Algorithms · Computer Science 2020-04-28 Mina Dalirrooyfard , Virginia Vassilevska Williams

Let $\mathscr O$ be a set of $n$ disjoint obstacles in $\mathbb{R}^2$, $\mathscr M$ be a moving object. Let $s$ and $l$ denote the starting point and maximum path length of the moving object $\mathscr M$, respectively. Given a point $p$ in…

Data Structures and Algorithms · Computer Science 2018-07-04 Jack Wang

Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best…

Computational Geometry · Computer Science 2021-06-01 Haitao Wang

In this paper we examined an algorithm for the All-k-Nearest-Neighbor problem proposed in 1980s, which was claimed to have an $O(n\log{n})$ upper bound on the running time. We find the algorithm actually exceeds the so claimed upper bound,…

Computational Geometry · Computer Science 2019-08-06 Hengzhao Ma , Jianzhong Li

We study a trajectory analysis problem we call the Trajectory Capture Problem (TCP), in which, for a given input set ${\cal T}$ of trajectories in the plane, and an integer $k\geq 2$, we seek to compute a set of $k$ points (``portals'') to…

Computational Geometry · Computer Science 2020-04-08 Sándor P. Fekete , Alexander Hill , Dominik Krupke , Tyler Mayer , Joseph S. B. Mitchell , Ojas Parekh , Cynthia A. Phillips

We consider the problem of finding collision-free paths for curvature-constrained systems in the presence of obstacles while minimizing execution time. Specifically, we focus on the setting where a planar system can travel at some range of…

Robotics · Computer Science 2022-04-05 Doron Pinsky , Petr Váňa , Jan Faigl , Oren Salzman

We study the classical scheduling problem on parallel machines %with precedence constraints where the precedence graph has the bounded depth $h$. Our goal is to minimize the maximum completion time. We focus on developing approximation…

Data Structures and Algorithms · Computer Science 2023-02-02 Bin Fu , Yumei Huo , Hairong Zhao

Given a graph $G = (V, E)$, we wish to compute a spanning tree whose maximum vertex degree, i.e. tree degree, is as small as possible. Computing the exact optimal solution is known to be NP-hard, since it generalizes the Hamiltonian path…

Data Structures and Algorithms · Computer Science 2020-06-02 Ran Duan , Haoqing He , Tianyi Zhang

We provide a general framework for getting expected linear time constant factor approximations (and in many cases FPTASs) to several well-known problems in Computational Geometry, such as $k$-center clustering and farthest nearest neighbor.…

Computational Geometry · Computer Science 2026-03-04 Sariel Har-Peled , Banjamin Raichel

We present the first nontrivial approximation algorithm for the bottleneck asymmetric traveling salesman problem. Given an asymmetric metric cost between n vertices, the problem is to find a Hamiltonian cycle that minimizes its bottleneck…

Data Structures and Algorithms · Computer Science 2020-12-29 Hyung-Chan An , Robert Kleinberg , David B. Shmoys

We study the knapsack problem with graph theoretic constraints. That is, we assume that there exists a graph structure on the set of items of knapsack and the solution also needs to satisfy certain graph theoretic properties on top of…

Data Structures and Algorithms · Computer Science 2024-01-25 Palash Dey , Sudeshna Kolay , Sipra Singh

In projective clustering we are given a set of n points in $R^d$ and wish to cluster them to a set $S$ of $k$ linear subspaces in $R^d$ according to some given distance function. An $\eps$-coreset for this problem is a weighted (scaled)…

Data Structures and Algorithms · Computer Science 2020-11-30 Adiel Statman , Liat Rozenberg , Dan Feldman

In the Maximum Independent Set of Objects problem, we are given an $n$-vertex planar graph $G$ and a family $\mathcal{D}$ of $N$ objects, where each object is a connected subgraph of $G$. The task is to find a subfamily $\mathcal{F}…

Computational Geometry · Computer Science 2023-11-01 Jana Cslovjecsek , Michał Pilipczuk , Karol Węgrzycki

In this paper we improve the approximation ratio for the problem of scheduling packets on line networks with bounded buffers, where the aim is that of maximizing the throughput. Each node in the network has a local buffer of bounded size…

Data Structures and Algorithms · Computer Science 2020-09-30 Guy Even , Moti Medina , Adi Rosén

We provide a deterministic algorithm that outputs an $O(n^{3/4} \log n)$-approximation for the Longest Common Subsequence (LCS) of two input sequences of length $n$ in near-linear time. This is the first deterministic approximation…

Data Structures and Algorithms · Computer Science 2025-07-31 Itai Boneh , Shay Golan , Matan Kraus