Related papers: RayMVSNet++: Learning Ray-based 1D Implicit Fields…
We propose a system that uses a convolution neural network (CNN) to estimate depth from a stereo pair followed by volumetric fusion of the predicted depth maps to produce a 3D reconstruction of a scene. Our proposed depth refinement…
We present a novel deep-learning-based method for Multi-View Stereo. Our method estimates high resolution and highly precise depth maps iteratively, by traversing the continuous space of feasible depth values at each pixel in a binary…
The biggest improvements in Photometric Stereo (PS) field has recently come from adoption of differentiable volumetric rendering techniques such as NeRF or Neural SDF achieving impressive reconstruction error of 0.2mm on DiLiGenT-MV…
Current self-supervised methods for monocular depth estimation are largely based on deeply nested convolutional networks that leverage stereo image pairs or monocular sequences during a training phase. However, they often exhibit inaccurate…
We introduce the first end-to-end learning-based solution to near-field Photometric Stereo (PS), where the light sources are close to the object of interest. This setup is especially useful for reconstructing large immobile objects. Our…
Despite stereo matching accuracy has greatly improved by deep learning in the last few years, recovering sharp boundaries and high-resolution outputs efficiently remains challenging. In this paper, we propose Stereo Mixture Density Networks…
Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view reconstruction. However, one key challenge remains: existing approaches lack explicit multi-view geometry constraints, hence usually fail to…
We introduce an approach to enhance the novel view synthesis from images taken from a freely moving camera. The introduced approach focuses on outdoor scenes where recovering accurate geometric scaffold and camera pose is challenging,…
We present a novel real-time capable learning method that jointly perceives a 3D scene's geometry structure and semantic labels. Recent approaches to real-time 3D scene reconstruction mostly adopt a volumetric scheme, where a Truncated…
Recent methods in stereo matching have continuously improved the accuracy using deep models. This gain, however, is attained with a high increase in computation cost, such that the network may not fit even on a moderate GPU. This issue…
In this work we present a novel multi-view photometric stereo (MVPS) method. Like many works in 3D reconstruction we are leveraging neural shape representations and learnt renderers. However, our work differs from the state-of-the-art…
We present Mobile Video Networks (MoViNets), a family of computation and memory efficient video networks that can operate on streaming video for online inference. 3D convolutional neural networks (CNNs) are accurate at video recognition but…
Event cameras offer a promising avenue for multi-view stereo depth estimation and Simultaneous Localization And Mapping (SLAM) due to their ability to detect blur-free 3D edges at high-speed and over broad illumination conditions. However,…
In this paper, we introduce Segmentation-Driven Deformation Multi-View Stereo (SD-MVS), a method that can effectively tackle challenges in 3D reconstruction of textureless areas. We are the first to adopt the Segment Anything Model (SAM) to…
The reconstruction of low-textured areas is a prominent research focus in multi-view stereo (MVS). In recent years, traditional MVS methods have performed exceptionally well in reconstructing low-textured areas by constructing plane models.…
In image-assisted minimally invasive surgeries (MIS), understanding surgical scenes is vital for real-time feedback to surgeons, skill evaluation, and improving outcomes through collaborative human-robot procedures. Within this context, the…
Traditional multi-view photometric stereo (MVPS) methods are often composed of multiple disjoint stages, resulting in noticeable accumulated errors. In this paper, we present a neural inverse rendering method for MVPS based on implicit…
Patch-based stereo is nowadays a commonly used image-based technique for dense 3D reconstruction in large scale multi-view applications. The typical steps of such a pipeline can be summarized in stereo pair selection, depth map computation,…
4D radar super-resolution, which aims to reconstruct sparse and noisy point clouds into dense and geometrically consistent representations, is a foundational problem in autonomous perception. However, existing methods often suffer from high…
Accurate recovery of 3D geometrical surfaces from calibrated 2D multi-view images is a fundamental yet active research area in computer vision. Despite the steady progress in multi-view stereo reconstruction, most existing methods are still…