Related papers: MODA: Mapping-Once Audio-driven Portrait Animation…
Speech-driven 3D facial animation has improved a lot recently while most related works only utilize acoustic modality and neglect the influence of visual and textual cues, leading to unsatisfactory results in terms of precision and…
In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…
We propose a real time deep learning framework for video-based facial expression capture. Our process uses a high-end facial capture pipeline based on FACEGOOD to capture facial expression. We train a convolutional neural network to produce…
This paper proposes a novel deep learning-based video object matting method that can achieve temporally coherent matting results. Its key component is an attention-based temporal aggregation module that maximizes image matting networks'…
We introduce PortraitGen, a powerful portrait video editing method that achieves consistent and expressive stylization with multimodal prompts. Traditional portrait video editing methods often struggle with 3D and temporal consistency, and…
In this paper, we propose a talking face generation method that takes an audio signal as input and a short target video clip as reference, and synthesizes a photo-realistic video of the target face with natural lip motions, head poses, and…
We propose Expotion (Facial Expression and Motion Control for Multimodal Music Generation), a generative model leveraging multimodal visual controls - specifically, human facial expressions and upper-body motion - as well as text prompts to…
Speech-driven 3D facial animation with accurate lip synchronization has been widely studied. However, synthesizing realistic motions for the entire face during speech has rarely been explored. In this work, we present a joint audio-text…
Talking face synthesis has been widely studied in either appearance-based or warping-based methods. Previous works mostly utilize single face image as a source, and generate novel facial animations by merging other person's facial features.…
Speech-driven facial animation requires accurate correspondence between acoustic signals and facial motion, especially for articulation-related mouth movements. However, directly mapping speech audio to facial coefficients often overlooks…
In human dialogue, nonverbal information such as nodding and facial expressions is as crucial as verbal information, and spoken dialogue systems are also expected to express such nonverbal behaviors. We focus on nodding, which is critical…
Speech-driven 3D face animation technique, extending its applications to various multimedia fields. Previous research has generated promising realistic lip movements and facial expressions from audio signals. However, traditional regression…
Recent advances in audio-driven portrait animation have demonstrated impressive capabilities. However, existing methods struggle to align with fine-grained human preferences across multiple dimensions, such as motion naturalness, lip-sync…
We present an audio-driven real-time system for animating photorealistic 3D facial avatars with minimal latency, designed for social interactions in virtual reality for anyone. Central to our approach is an encoder model that transforms…
The potential of multimodal generative artificial intelligence (mAI) to replicate human grounded language understanding, including the pragmatic, context-rich aspects of communication, remains to be clarified. Humans are known to use…
Audio-driven talking video generation has advanced significantly, but existing methods often depend on video-to-video translation techniques and traditional generative networks like GANs and they typically generate taking heads and…
Significant progress has been made in talking-face video generation research; however, precise lip-audio synchronization and high visual quality remain challenging in editing lip shapes based on input audio. This paper introduces JoyGen, a…
Talking face generation is a novel and challenging generation task, aiming at synthesizing a vivid speaking-face video given a specific audio. To fulfill emotion-controllable talking face generation, current methods need to overcome two…
The intrinsic link between facial motion and speech is often overlooked in generative modeling, where talking head synthesis and text-to-speech (TTS) are typically addressed as separate tasks. This paper introduces JAM-Flow, a unified…
The one-shot talking-head generation learns to synthesize a talking-head video with one source portrait image under the driving of same or different identity video. Usually these methods require plane-based pixel transformations via Jacobin…