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Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

Understanding how an animal can deform and articulate is essential for a realistic modification of its 3D model. In this paper, we show that such information can be learned from user-clicked 2D images and a template 3D model of the target…

Computer Vision and Pattern Recognition · Computer Science 2016-05-25 Angjoo Kanazawa , Shahar Kovalsky , Ronen Basri , David W. Jacobs

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

Reconstructing the 3D shape of a deformable environment from the information captured by a moving depth camera is highly relevant to surgery. The underlying challenge is the fact that simultaneously estimating camera motion and tissue…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Guido Caccianiga , Julian Nubert , Cesar Cadena , Marco Hutter , Katherine J. Kuchenbecker

For designing a wide range of everyday objects, the design process should be aware of both the human body and the underlying semantics of the design specification. However, these two objectives present significant challenges to the current…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Michelle Guo , Mia Tang , Hannah Cha , Ruohan Zhang , C. Karen Liu , Jiajun Wu

A complete representation of 3D objects requires characterizing the space of deformations in an interpretable manner, from articulations of a single instance to changes in shape across categories. In this work, we improve on a prior…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

We introduce a new problem of retrieving 3D models that are deformable to a given query shape and present a novel deep deformation-aware embedding to solve this retrieval task. 3D model retrieval is a fundamental operation for recovering a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Mikaela Angelina Uy , Jingwei Huang , Minhyuk Sung , Tolga Birdal , Leonidas Guibas

We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, existing approaches rely…

Computer Vision and Pattern Recognition · Computer Science 2018-11-16 Paul Henderson , Vittorio Ferrari

We propose a method for authoring non-realistic 3D objects (represented as either 3D Gaussian Splats or meshes), that comply with 2D edits from specific viewpoints. Namely, given a 3D object, a user chooses different viewpoints and…

Graphics · Computer Science 2025-04-09 Martin El Mqirmi , Noam Aigerman

We propose DeepMetaHandles, a 3D conditional generative model based on mesh deformation. Given a collection of 3D meshes of a category and their deformation handles (control points), our method learns a set of meta-handles for each shape,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Minghua Liu , Minhyuk Sung , Radomir Mech , Hao Su

Establishing a correspondence between two non-rigidly deforming shapes is one of the most fundamental problems in visual computing. Existing methods often show weak resilience when presented with challenges innate to real-world data such as…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Ramana Sundararaman , Gautam Pai , Maks Ovsjanikov

Precise geometric control in image generation is essential for engineering \& product design and creative industries to control 3D object features accurately in image space. Traditional 3D editing approaches are time-consuming and demand…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Phillip Mueller , Talip Uenlue , Sebastian Schmidt , Marcel Kollovieh , Jiajie Fan , Stephan Guennemann , Lars Mikelsons

In this paper, we present a face fairness framework for 3D meshes that preserves the regular shape of faces and is applicable to a variety of 3D mesh restoration tasks. Specifically, we present a number of desirable properties for any mesh…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Sk. Mohammadul Haque , Venu Madhav Govindu

We present a new deep learning approach for matching deformable shapes by introducing {\it Shape Deformation Networks} which jointly encode 3D shapes and correspondences. This is achieved by factoring the surface representation into (i) a…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Thibault Groueix , Matthew Fisher , Vladimir G. Kim , Bryan C. Russell , Mathieu Aubry

Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great potential in novel view synthesis of a scene. However, current NeRF-based methods cannot enable users to perform user-controlled shape deformation in the…

Graphics · Computer Science 2022-05-11 Yu-Jie Yuan , Yang-Tian Sun , Yu-Kun Lai , Yuewen Ma , Rongfei Jia , Lin Gao

We present ShapeFlow, a flow-based model for learning a deformation space for entire classes of 3D shapes with large intra-class variations. ShapeFlow allows learning a multi-template deformation space that is agnostic to shape topology,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Chiyu "Max" Jiang , Jingwei Huang , Andrea Tagliasacchi , Leonidas Guibas

In this paper we present a novel representation for deformation fields of 3D shapes, by considering the induced changes in the underlying metric. In particular, our approach allows to represent a deformation field in a coordinate-free way…

Graphics · Computer Science 2017-09-29 Etienne Corman , Maks Ovsjanikov

In this work, we develop intuitive controls for editing the style of 3D objects. Our framework, Text2Mesh, stylizes a 3D mesh by predicting color and local geometric details which conform to a target text prompt. We consider a disentangled…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Oscar Michel , Roi Bar-On , Richard Liu , Sagie Benaim , Rana Hanocka

With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Zhiqin Chen

Humans can robustly learn novel visual concepts even when images undergo various deformations and lose certain information. Mimicking the same behavior and synthesizing deformed instances of new concepts may help visual recognition systems…

Computer Vision and Pattern Recognition · Computer Science 2019-07-19 Zitian Chen , Yanwei Fu , Yu-Xiong Wang , Lin Ma , Wei Liu , Martial Hebert