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Drift analysis is a powerful tool for analyzing the time complexity of evolutionary algorithms. However, it requires manual construction of drift functions to bound hitting time for each specific algorithm and problem. To address this…
Most existing distance metric learning methods assume perfect side information that is usually given in pairwise or triplet constraints. Instead, in many real-world applications, the constraints are derived from side information, such as…
Gradient temporal difference (Gradient TD) algorithms are a popular class of stochastic approximation (SA) algorithms used for policy evaluation in reinforcement learning. Here, we consider Gradient TD algorithms with an additional heavy…
A major challenge in the field of education is providing review schedules that present learned items at appropriate intervals to each student so that memory is retained over time. In recent years, attempts have been made to formulate item…
One of the main obstacles to broad application of reinforcement learning methods is the parameter sensitivity of our core learning algorithms. In many large-scale applications, online computation and function approximation represent key…
In this proceeding we consider QCD radiative corrections to the production of colourless high-mass systems in hadron collisions. At small transverse momentum the logarithmically-enhanced contributions can be organized to all perturbative…
We consider emphatic temporal-difference learning algorithms for policy evaluation in discounted Markov decision processes with finite spaces. Such algorithms were recently proposed by Sutton, Mahmood, and White (2015) as an improved…
In this paper, we introduce the notion of recurrence entropy in the context of nonlinear control systems. A set is said to be ($\tau$-)recurrent if every trajectory that starts in the set returns to it (within at most $\tau$ units of time).…
The VC-dimension is a well-studied and fundamental complexity measure of a set system (or hypergraph) that is central to many areas of machine learning. We establish several new results on the complexity of computing the VC-dimension. In…
Large language models (LLMs) are now used in multi-turn workflows, but we still lack a clear way to measure when iteration helps and when it hurts. We present an evaluation framework for iterative refinement that spans ideation, code, and…
Deep reinforcement learning has achieved impressive successes yet often requires a very large amount of interaction data. This result is perhaps unsurprising, as using complicated function approximation often requires more data to fit, and…
We study the problem of learning robust classifiers where the classifier will receive a perturbed input. Unlike robust PAC learning studied in prior work, here the clean data and its label are also adversarially chosen. We formulate this…
Temporal difference learning (TD) is a foundational concept in reinforcement learning (RL), aimed at efficiently assessing a policy's value function. TD($\lambda$), a potent variant, incorporates a memory trace to distribute the prediction…
In this paper, we consider the problem of machine teaching, the inverse problem of machine learning. Different from traditional machine teaching which views the learners as batch algorithms, we study a new paradigm where the learner uses an…
The expected running time of the classical (1+1) EA on the OneMax benchmark function has recently been determined by Hwang et al. (2018) up to additive errors of $O((\log n)/n)$. The same approach proposed there also leads to a full…
Groote and Wijs recently described an algorithm for deciding stuttering equivalence and branching bisimulation equivalence, acclaimed to run in $\mathcal{O}(m \log n)$ time. Unfortunately, the algorithm does not always meet the acclaimed…
A central method for analyzing the asymptotic complexity of a functional program is to extract and then solve a recurrence that expresses evaluation cost in terms of input size. The relevant notion of input size is often specific to a…
We introduce a biologically plausible RL framework for solving tasks in partially observable Markov decision processes (POMDPs). The proposed algorithm combines three integral parts: (1) A Meta-RL architecture, resembling the mammalian…
We propose a method for meta-learning reinforcement learning algorithms by searching over the space of computational graphs which compute the loss function for a value-based model-free RL agent to optimize. The learned algorithms are…
Partial Differential Equations (PDEs) are the bedrock for modern computational sciences and engineering, and inherently computationally expensive. While PDE foundation models have shown much promise for simulating such complex…