Related papers: Audio-driven Talking Face Generation with Stabiliz…
One-shot talking head generation produces lip-sync talking heads based on arbitrary audio and one source face. To guarantee the naturalness and realness, recent methods propose to achieve free pose control instead of simply editing mouth…
Recent advancements in audio-driven talking face generation have made great progress in lip synchronization. However, current methods often lack sufficient control over facial animation such as speaking style and emotional expression,…
Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…
Audio-driven talking face generation has received growing interest, particularly for applications requiring expressive and natural human-avatar interaction. However, most existing emotion-aware methods rely on a single modality (either…
Audio-driven talking head generation requires precise synchronization between facial animations and audio signals. This paper introduces ATL-Diff, a novel approach addressing synchronization limitations while reducing noise and…
This paper proposes a video editor based on OpenShot with several state-of-the-art facial video editing algorithms as added functionalities. Our editor provides an easy-to-use interface to apply modern lip-syncing algorithms interactively.…
In this work, we revisit the effectiveness of 3DMM for talking head synthesis by jointly learning a 3D face reconstruction model and a talking head synthesis model. This enables us to obtain a FACS-based blendshape representation of facial…
We present Livatar, a real-time audio-driven talking heads videos generation framework. Existing baselines suffer from limited lip-sync accuracy and long-term pose drift. We address these limitations with a flow matching based framework.…
In this paper, we introduce a novel approach to address the task of synthesizing speech from silent videos of any in-the-wild speaker solely based on lip movements. The traditional approach of directly generating speech from lip videos…
This paper discusses the task of face-based speech synthesis, a kind of personalized speech synthesis where the synthesized voices are constrained to perceptually match with a reference face image. Due to the lack of TTS-quality…
Recently, talking face generation has drawn ever-increasing attention from the research community in computer vision due to its arduous challenges and widespread application scenarios, e.g. movie animation and virtual anchor. Although…
Recent advancements in video diffusion models have significantly enhanced audio-driven portrait animation. However, current methods still suffer from flickering, identity drift, and poor audio-visual synchronization. These issues primarily…
Generating synchronized and natural lip movement with speech is one of the most important tasks in creating realistic virtual characters. In this paper, we present a combined deep neural network of one-dimensional convolutions and LSTM to…
Recent advances in deep learning for sequential data have given rise to fast and powerful models that produce realistic videos of talking humans. The state of the art in talking face generation focuses mainly on lip-syncing, being…
We introduce SyncLipMAE, a self-supervised pretraining framework for talking-face video that learns synchronization-aware and transferable facial dynamics from unlabeled audio-visual streams. Our approach couples masked visual modeling with…
Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow…
Lip-to-speech involves generating a natural-sounding speech synchronized with a soundless video of a person talking. Despite recent advances, current methods still cannot produce high-quality speech with high levels of intelligibility for…
Humans involuntarily tend to infer parts of the conversation from lip movements when the speech is absent or corrupted by external noise. In this work, we explore the task of lip to speech synthesis, i.e., learning to generate natural…
Recent advances in audio-driven talking head generation have achieved impressive results in lip synchronization and emotional expression. However, they largely overlook the crucial task of facial attribute editing. This capability is…
Synthesizing personalized talking faces that uphold and highlight a speaker's unique style while maintaining lip-sync accuracy remains a significant challenge. A primary limitation of existing approaches is the intrinsic confounding of…