Related papers: Distilling Coarse-to-Fine Semantic Matching Knowle…
This paper studies the problem of learning semantic segmentation from image-level supervision only. Current popular solutions leverage object localization maps from classifiers as supervision signals, and struggle to make the localization…
Image-to-point cloud registration aims to determine the relative camera pose between an RGB image and a reference point cloud, serving as a general solution for locating 3D objects from 2D observations. Matching individual points with…
Natural language spatial video grounding aims to detect the relevant objects in video frames with descriptive sentences as the query. In spite of the great advances, most existing methods rely on dense video frame annotations, which require…
We focus on the problem of segmenting a certain object referred by a natural language sentence in video content, at the core of formulating a pinpoint vision-language relation. While existing attempts mainly construct such relation in an…
We present lazy visual grounding, a two-stage approach of unsupervised object mask discovery followed by object grounding, for open-vocabulary semantic segmentation. Plenty of the previous art casts this task as pixel-to-text classification…
The task of predicting 3D eye gaze from eye images can be performed either by (a) end-to-end learning for image-to-gaze mapping or by (b) fitting a 3D eye model onto images. The former case requires 3D gaze labels, while the latter requires…
Recent studies on dense captioning and visual grounding in 3D have achieved impressive results. Despite developments in both areas, the limited amount of available 3D vision-language data causes overfitting issues for 3D visual grounding…
3D object grounding localizes referred objects in a 3D scene from natural language. Unified instance-centric 3D-LLMs aim to solve grounding together with dialog, QA, and captioning, yet many rely on a single pointer-style grounding decision…
Dense 3D visual mapping estimates as many as possible pixel depths, for each image. This results in very dense point clouds that often contain redundant and noisy information, especially for surfaces that are roughly planar, for instance,…
Acquiring sufficient ground-truth supervision to train deep visual models has been a bottleneck over the years due to the data-hungry nature of deep learning. This is exacerbated in some structured prediction tasks, such as semantic…
Weakly supervised point cloud semantic segmentation methods that require 1\% or fewer labels, hoping to realize almost the same performance as fully supervised approaches, which recently, have attracted extensive research attention. A…
Computer Vision applications often require a textual grounding module with precision, interpretability, and resilience to counterfactual inputs/queries. To achieve high grounding precision, current textual grounding methods heavily rely on…
Accurate and efficient object detection is crucial for safe and efficient operation of earth-moving equipment in mining. Traditional 2D image-based methods face limitations in dynamic and complex mine environments. To overcome these…
Existing text classification methods mainly focus on a fixed label set, whereas many real-world applications require extending to new fine-grained classes as the number of samples per label increases. To accommodate such requirements, we…
3D visual grounding is an emerging research area dedicated to making connections between the 3D physical world and natural language, which is crucial for achieving embodied intelligence. In this paper, we propose DASANet, a Dual…
Point cloud-based open-vocabulary 3D object detection aims to detect 3D categories that do not have ground-truth annotations in the training set. It is extremely challenging because of the limited data and annotations (bounding boxes with…
3D weakly supervised semantic segmentation (3D WSSS) aims to achieve semantic segmentation by leveraging sparse or low-cost annotated data, significantly reducing reliance on dense point-wise annotations. Previous works mainly employ class…
Grounding (i.e. localizing) arbitrary, free-form textual phrases in visual content is a challenging problem with many applications for human-computer interaction and image-text reference resolution. Few datasets provide the ground truth…
Robust visual localization under a wide range of viewing conditions is a fundamental problem in computer vision. Handling the difficult cases of this problem is not only very challenging but also of high practical relevance, e.g., in the…
Visual grounding (VG) aims to establish fine-grained alignment between vision and language. Ideally, it can be a testbed for vision-and-language models to evaluate their understanding of the images and texts and their reasoning abilities…