Related papers: Resource Augmentation Analysis of the Greedy Algor…
We propose a game theoretic approach to address the problem of searching for available parking spots in a parking lot and picking the ``optimal'' one to park. The approach exploits limited information provided by the parking lot, i.e., its…
We consider the online unrelated-machine load balancing problem with recourse, where the algorithm is allowed to re-assign prior jobs. We give a $(2+\epsilon)$-competitive algorithm for the problem with $O_\epsilon(\log n)$ amortized…
We consider a general task called partial Wasserstein covering with the goal of providing information on what patterns are not being taken into account in a dataset (e.g., dataset used during development) compared with another dataset(e.g.,…
Consider a storage area where arriving items are stored temporarily in bounded capacity stacks until their departure. We look into the problem of deciding where to put an arriving item with the objective of minimizing the maximum number of…
This paper investigates the problem of distributed network-wide averaging and proposes a new greedy gossip algorithm. Instead of finding the optimal path of each node in a greedy manner, the proposed approach utilises a suboptimal…
We study the online fair division problem, where indivisible goods arrive sequentially and must be allocated immediately and irrevocably. Prior work establishes strong impossibility results for approximating classic notions such as…
We introduce a natural online allocation problem that connects several of the most fundamental problems in online optimization. Let $M$ be an $n$-point metric space. Consider a resource that can be allocated in arbitrary fractions to the…
We give a very general and simple framework to incorporate predictions on requests for online covering problems in a rigorous and black-box manner. Our framework turns any online algorithm with competitive ratio $\rho(k, \cdot)$ depending…
An important research thread in algorithmic game theory studies the design of efficient truthful mechanisms that approximate the optimal social welfare. A fundamental question is whether an \alpha-approximation algorithm translates into an…
We study an online hypergraph matching problem with delays, motivated by ridesharing applications. In this model, users enter a marketplace sequentially, and are willing to wait up to $d$ timesteps to be matched, after which they will leave…
The online weighted matching problem is a fundamental problem in machine learning due to its numerous applications. Despite many efforts in this area, existing algorithms are either too slow or don't take $\mathrm{deadline}$ (the longest…
This paper presents karma mechanisms, a novel approach to the repeated allocation of a scarce resource among competing agents over an infinite time. Examples include deciding which ride hailing trip requests to serve during peak demand,…
This work considers the deployment of unmanned aerial vehicles (UAVs) over a predefined area to serve a number of ground users. Due to the heterogeneous nature of the network,the UAVs may cause severe interference to the transmissions of…
We prove some results on the rate of convergence of greedy algorithms, which provide expansions. We consider both the case of Hilbert spaces and the more general case of Banach spaces. The new ingredient of the paper is that we bound the…
We formulate and analyze a generic sequential resource access problem arising in a variety of engineering fields, where a user disposes a number of heterogeneous computing, communication, or storage resources, each characterized by the…
We study a location-routing problem in the context of capacitated vehicle routing. The input is a set of demand locations in a metric space and a fleet of k vehicles each of capacity Q. The objective is to locate k depots, one for each…
The Long Term Evolution (LTE) as a mobile broadband technology supports a wide domain of communication services with different requirements. Therefore, scheduling of all flows from various applications in overload states in which the…
We consider the problem of online graph colouring. Whenever a node is requested, a colour must be assigned to the node, and this colour must be different from the colours of any of its neighbours. According to the greedy algorithm the node…
We extend the Mobile Server Problem, introduced in SPAA'17, to a model where k identical mobile resources, here named servers, answer requests appearing at points in the Euclidean space. In order to reduce communication costs, the positions…
We study the problem of optimal location querying for location based services in road networks, which aims to find locations for new servers or facilities. The existing optimal solutions on this problem consider only the cases with one new…