English
Related papers

Related papers: MuLMINet: Multi-Layer Multi-Input Transformer Netw…

200 papers

The transfer of a robot skill between different geometric environments is non-trivial since a wide variety of environments exists, sensor observations as well as robot motions are high-dimensional, and the environment might only be…

Robotics · Computer Science 2018-03-06 Peter Englert , Marc Toussaint

Tennis is one of the world's biggest and most popular sports. Multiple researchers have, with limited success, modeled the outcome of matches using probability modelling or machine learning approaches. The approach presented here predicts…

Applications · Statistics 2025-06-09 Martin Illum , Hans Christian Bechsøfft Mikkelsen , Emil Hovad

Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Emil Hovad , Therese Hougaard-Jensen , Line Katrine Harder Clemmensen

A key assumption of top-down human pose estimation approaches is their expectation of having a single person/instance present in the input bounding box. This often leads to failures in crowded scenes with occlusions. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-10-29 Rawal Khirodkar , Visesh Chari , Amit Agrawal , Ambrish Tyagi

Artificial intelligence has transformed the seismic community with deep learning models (DLMs) that are trained to complete specific tasks within workflows. However, there is still lack of robust evaluation frameworks for evaluating and…

Machine Learning · Computer Science 2025-06-03 Samuel Myren , Nidhi Parikh , Rosalyn Rael , Garrison Flynn , Dave Higdon , Emily Casleton

We develop a machine learning approach to represent and analyze the underlying spatial structure that governs shot selection among professional basketball players in the NBA. Typically, NBA players are discussed and compared in an…

Machine Learning · Statistics 2014-01-09 Andrew Miller , Luke Bornn , Ryan Adams , Kirk Goldsberry

Understanding and predicting player movement in multiplayer games is crucial for achieving use cases such as player-mimicking bot navigation, preemptive bot control, strategy recommendation, and real-time player behavior analytics. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Jonas Peche , Aliaksei Tsishurou , Alexander Zap , Guenter Wallner

Human athletes demonstrate versatile and highly-dynamic tennis skills to successfully conduct competitive rallies with a high-speed tennis ball. However, reproducing such behaviors on humanoid robots is difficult, partially due to the lack…

Feature ranking and selection is a widely used approach in various applications of supervised dimensionality reduction in discriminative machine learning. Nevertheless there exists significant evidence on feature ranking and selection…

Machine Learning · Computer Science 2021-05-04 Ozan Ozdenizci , Deniz Erdogmus

Sports analysis and viewing play a pivotal role in the current sports domain, offering significant value not only to coaches and athletes but also to fans and the media. In recent years, the rapid development of virtual reality (VR) and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Wenxuan Guo , Zhiyu Pan , Ziheng Xi , Alapati Tuerxun , Jianjiang Feng , Jie Zhou

This study proposes a framework for enhancing the stroke quality of badminton players by generating personalized motion guides, utilizing a multimodal wearable dataset. These guides are based on counterfactual algorithms and aim to reduce…

Human-Computer Interaction · Computer Science 2024-05-21 Minwoo Seong , Gwangbin Kim , Yumin Kang , Junhyuk Jang , Joseph DelPreto , SeungJun Kim

Intransitive player dominance, where player A beats B, B beats C, but C beats A, is common in competitive tennis. Yet, there are few known attempts to incorporate it within forecasting methods. We address this problem with a graph neural…

Machine Learning · Computer Science 2025-10-24 Lawrence Clegg , John Cartlidge

This study aims to analyze the service and return landing areas in badminton men's double, based on data extracted from 20 badminton matches. We find that most services land near the center-line, while returns tend to land in the crossing…

Applications · Statistics 2023-10-31 Xuelin Zhu , Yu Sun , Yumin Zeng , Cong Xu

Multi-person human pose estimation and tracking in the wild is important and challenging. For training a powerful model, large-scale training data are crucial. While there are several datasets for human pose estimation, the best practice…

Computer Vision and Pattern Recognition · Computer Science 2019-03-04 Hengkai Guo , Tang Tang , Guozhong Luo , Riwei Chen , Yongchen Lu , Linfu Wen

Multi-object tracking (MOT) in team sports is particularly challenging due to the fast-paced motion and frequent occlusions resulting in motion blur and identity switches, respectively. Predicting player positions in such scenarios is…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Dheeraj Khanna , Jerrin Bright , Yuhao Chen , John S. Zelek

Multimodal learning has shown great potentials in numerous scenes and attracts increasing interest recently. However, it often encounters the problem of missing modality data and thus suffers severe performance degradation in practice. To…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Shicai Wei , Yang Luo , Chunbo Luo

Forecasting within signal processing pipelines is crucial for mitigating delays, particularly in predicting the dynamic movements of objects such as NBA players. This task poses significant challenges due to the inherently interactive and…

Multi-Object Tracking over humans has improved rapidly with the development of object detection and re-identification. However, multi-actor tracking over humans with similar appearance and nonlinear movement can still be very challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Hsiang-Wei Huang , Cheng-Yen Yang , Jenq-Neng Hwang , Pyong-Kun Kim , Kwangju Kim , Kyoungoh Lee

The world of competitive Esports and video gaming has seen and continues to experience steady growth in popularity and complexity. Correspondingly, more research on the topic is being published, ranging from social network analyses to the…

Machine Learning · Computer Science 2020-02-18 Alfonso White , Daniela M. Romano

We present a comprehensive video-based analytics framework for tennis doubles that addresses the lack of automated analysis tools for this strategically complex sport. Our approach introduces a standardised annotation methodology…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Jia Wei Chen
‹ Prev 1 3 4 5 6 7 10 Next ›