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Planning the trajectory of the controlled ego vehicle is a key challenge in automated driving. As for human drivers, predicting the motions of surrounding vehicles is important to plan the own actions. Recent motion prediction methods…

Robotics · Computer Science 2024-03-19 Steffen Hagedorn , Marcel Milich , Alexandru P. Condurache

Predicting the future behavior of moving agents is essential for real world applications. It is challenging as the intent of the agent and the corresponding behavior is unknown and intrinsically multimodal. Our key insight is that for…

Computer Vision and Pattern Recognition · Computer Science 2020-08-24 Hang Zhao , Jiyang Gao , Tian Lan , Chen Sun , Benjamin Sapp , Balakrishnan Varadarajan , Yue Shen , Yi Shen , Yuning Chai , Cordelia Schmid , Congcong Li , Dragomir Anguelov

Egocentric 3D hand pose estimation and gesture recognition are essential for immersive augmented/virtual reality, human-computer interaction, and robotics. However, conventional frame-based cameras suffer from motion blur and limited…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Luming Wang , Hao Shi , Jiajun Zhai , Kailun Yang , Kaiwei Wang

In this paper, we address the problem of estimating the hand pose from the egocentric view when the hand is interacting with objects. Specifically, we propose a method to label a dataset Ego-Siam which contains the egocentric images…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Yao Lu , Walterio W. Mayol-Cuevas

This report describes our 1st place solution to ECCV 2022 challenge on Human Body, Hands, and Activities (HBHA) from Egocentric and Multi-view Cameras (hand pose estimation). In this challenge, we aim to estimate global 3D hand poses from…

Computer Vision and Pattern Recognition · Computer Science 2022-10-21 Hoseong Cho , Donguk Kim , Chanwoo Kim , Seongyeong Lee , Seungryul Baek

We tackle the problem of forecasting bimanual 3D hand motion & articulation from a single image in everyday settings. To address the lack of 3D hand annotations in diverse settings, we design an annotation pipeline consisting of a diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Aditya Prakash , David Forsyth , Saurabh Gupta

Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality and robotics. However, estimating these interactions from an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yiming Zhao , Taein Kwon , Paul Streli , Marc Pollefeys , Christian Holz

In this paper, we tackle the task of scene-aware 3D human motion forecasting, which consists of predicting future human poses given a 3D scene and a past human motion. A key challenge of this task is to ensure consistency between the human…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Wei Mao , Miaomiao Liu , Richard Hartley , Mathieu Salzmann

Estimating the 3D hand articulation from a single color image is an important problem with applications in Augmented Reality (AR), Virtual Reality (VR), Human-Computer Interaction (HCI), and robotics. Apart from the absence of depth…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Christos Pantazopoulos , Spyridon Thermos , Gerasimos Potamianos

In this paper, we investigate the problem of anticipating future dynamics, particularly the future location of other vehicles and pedestrians, in the view of a moving vehicle. We approach two fundamental challenges: (1) the partial…

Computer Vision and Pattern Recognition · Computer Science 2020-06-09 Osama Makansi , Özgün Cicek , Kevin Buchicchio , Thomas Brox

Multi-agent trajectory prediction is crucial to autonomous driving and understanding the surrounding environment. Learning-based approaches for multi-agent trajectory prediction, such as primarily relying on graph neural networks, graph…

Machine Learning · Computer Science 2024-08-01 Seongju Lee , Junseok Lee , Yeonguk Yu , Taeri Kim , Kyoobin Lee

The emergence of virtual reality has necessitated the generation of detailed and customizable 3D hand models for interaction in the virtual world. However, the current methods for 3D hand model generation are both expensive and cumbersome,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Green Rosh , Prateek Kukreja , Vishakha SR , Pawan Prasad B H

We propose an approach to estimate arm and hand dynamics from monocular video by utilizing the relationship between arm and hand. Although monocular full human motion capture technologies have made great progress in recent years, recovering…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Shuying Liu , Wenbin Wu , Jiaxian Wu , Yue Lin

Modeling the cognitive and experiential factors of human navigation is central to deepening our understanding of human-environment interaction and to enabling safe social navigation and effective assistive wayfinding. Most existing methods…

Machine Learning · Computer Science 2026-03-09 Zhiwen Qiu , Ziang Liu , Wenqian Niu , Tapomayukh Bhattacharjee , Saleh Kalantari

Trajectory planning under uncertainty is an active research topic. Previous works predict state and state estimation uncertainties along trajectories to check for collision safety. They assume either stochastic or bounded sensing…

Robotics · Computer Science 2020-12-18 Akshay Shetty , Grace Xingxin Gao

Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Qichen Fu , Xingyu Liu , Ran Xu , Juan Carlos Niebles , Kris M. Kitani

Multi-view egocentric hand tracking is a challenging task and plays a critical role in VR interaction. In this report, we present a method that uses multi-view input images and camera extrinsic parameters to estimate both hand shape and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Minqiang Zou , Zhi Lv , Riqiang Jin , Tian Zhan , Mochen Yu , Yao Tang , Jiajun Liang

Hand pose represents key information for action recognition in the egocentric perspective, where the user is interacting with objects. We propose to improve egocentric 3D hand pose estimation based on RGB frames only by using pseudo-depth…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Wiktor Mucha , Michael Wray , Martin Kampel

Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-08-17 Tejo Chalasani , Jan Ondrej , Aljosa Smolic

Predicting human trajectory is crucial for social robot navigation in crowded environments. While most existing approaches treat human as point mass, we present a study on multi-agent trajectory prediction that leverages different human…

Robotics · Computer Science 2026-02-11 Nhat Le , Daeun Song , Xuesu Xiao