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To solve a new task from minimal experience, it is essential to effectively reuse knowledge from previous tasks, a problem known as meta-learning. Compositional solutions, where common elements of computation are flexibly recombined into…

Machine Learning · Computer Science 2025-10-03 Jacob J. W. Bakermans , Pablo Tano , Reidar Riveland , Charles Findling , Alexandre Pouget

We study the computational complexity of solving mean payoff games. This class of games can be seen as an extension of parity games, and they have similar complexity status: in both cases solving them is in $\textbf{NP} \cap \textbf{coNP}$…

Computer Science and Game Theory · Computer Science 2019-02-06 Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

This paper presents an unsupervised machine learning algorithm that identifies recurring patterns -- referred to as ``music-words'' -- from symbolic music data. These patterns are fundamental to musical structure and reflect the cognitive…

This paper presents an efficient procedure for multi-objective model checking of long-run average reward (aka: mean pay-off) and total reward objectives as well as their combination. We consider this for Markov automata, a compositional…

Logic in Computer Science · Computer Science 2021-01-08 Tim Quatmann , Joost-Pieter Katoen

A key challenge in video question answering is how to realize the cross-modal semantic alignment between textual concepts and corresponding visual objects. Existing methods mostly seek to align the word representations with the video…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Zenan Xu , Wanjun Zhong , Qinliang Su , Zijing Ou , Fuwei Zhang

String diagrams are a powerful tool for reasoning about physical processes, logic circuits, tensor networks, and many other compositional structures. The distinguishing feature of these diagrams is that edges need not be connected to…

Category Theory · Mathematics 2010-11-19 Lucas Dixon , Aleks Kissinger

Graph games provide the foundation for modeling and synthesizing reactive processes. In the synthesis of stochastic reactive processes, the traditional model is perfect-information stochastic games, where some transitions of the game graph…

Logic in Computer Science · Computer Science 2016-04-22 Krishnendu Chatterjee , Laurent Doyen

This paper generalises the treatment of compositional game theory as introduced by Ghani et al. in 2018, where games are modelled as morphisms of a symmetric monoidal category. From an economic modelling perspective, the notion of a game in…

Computer Science and Game Theory · Computer Science 2024-08-07 Joe Bolt , Jules Hedges , Philipp Zahn

In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…

Computer Science and Game Theory · Computer Science 2012-09-17 Yaron Velner , Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger , Alexander Rabinovich , Jean-Francois Raskin

A hallmark of human intelligence is the ability to construct self-contained chunks of knowledge and reuse them in novel combinations for solving different problems. Learning such compositional structures has been a challenge for artificial…

Machine Learning · Computer Science 2022-07-26 Jorge A. Mendez

Compositional generalization, representing the model's ability to generate text with new attribute combinations obtained by recombining single attributes from the training data, is a crucial property for multi-aspect controllable text…

Computation and Language · Computer Science 2024-06-04 Tianqi Zhong , Zhaoyi Li , Quan Wang , Linqi Song , Ying Wei , Defu Lian , Zhendong Mao

Many machine learning algorithms represent input data with vector embeddings or discrete codes. When inputs exhibit compositional structure (e.g. objects built from parts or procedures from subroutines), it is natural to ask whether this…

Machine Learning · Computer Science 2019-04-09 Jacob Andreas

Music generated by deep learning methods often suffers from a lack of coherence and long-term organization. Yet, multi-scale hierarchical structure is a distinctive feature of music signals. To leverage this information, we propose a…

Sound · Computer Science 2024-02-29 Manvi Agarwal , Changhong Wang , Gaël Richard

Finite-state mean-field games (MFGs) arise as limits of large interacting particle systems and are governed by an MFG system, a coupled forward-backward differential equation consisting of a forward Kolmogorov-Fokker-Planck (KFP) equation…

Optimization and Control · Mathematics 2026-02-16 William Hofgard , Asaf Cohen , Mathieu Laurière

We now have a wide range of proof assistants available for compositional reasoning in monoidal or higher categories which are free on some generating signature. However, none of these allow us to represent categorical operations such as…

Category Theory · Mathematics 2023-12-15 Chiara Sarti , Jamie Vicary

The strategy improvement algorithm for mean payoff games and parity games is a local improvement algorithm, just like the simplex algorithm for linear programs. Their similarity has turned out very useful: many lower bounds on running time…

Computer Science and Game Theory · Computer Science 2025-09-22 Matthew Maat

Designing control policies for large, distributed systems is challenging, especially in the context of critical, temporal logic based specifications (e.g., safety) that must be met with high probability. Compositional methods for such…

Systems and Control · Electrical Eng. & Systems 2024-10-08 Krishna C. Kalagarla , Matthew Low , Rahul Jain , Ashutosh Nayyar , Pierluigi Nuzzo

We present a categorical framework for relating causal models that represent the same system at different levels of abstraction. We define a causal abstraction as natural transformations between appropriate Markov functors, which concisely…

Machine Learning · Statistics 2025-10-07 Markus Englberger , Devendra Singh Dhami

We investigate the problem of learning the structure of a Markov network from data. It is shown that the structure of such networks can be described in terms of constraints which enables the use of existing solver technology with…

Artificial Intelligence · Computer Science 2013-10-04 Jukka Corander , Tomi Janhunen , Jussi Rintanen , Henrik Nyman , Johan Pensar

Recent procedural content generation via machine learning (PCGML) methods allow learning from existing content to produce similar content automatically. While these approaches are able to generate content for different games (e.g. Super…

Artificial Intelligence · Computer Science 2020-05-27 Vanessa Volz , Niels Justesen , Sam Snodgrass , Sahar Asadi , Sami Purmonen , Christoffer Holmgård , Julian Togelius , Sebastian Risi
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