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Players and ball detection are among the first required steps on a football analytics platform. Until recently, the existing open datasets on which the evaluations of most models were based, were not sufficient. In this work, we point out…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Konstantinos Moutselos , Ilias Maglogiannis

The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understanding. This year's challenges span four vision-based tasks: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Silvio Giancola , Anthony Cioppa , Marc Gutiérrez-Pérez , Jan Held , Carlos Hinojosa , Victor Joos , Arnaud Leduc , Floriane Magera , Karen Sanchez , Vladimir Somers , Artur Xarles , Antonio Agudo , Alexandre Alahi , Olivier Barnich , Albert Clapés , Christophe De Vleeschouwer , Sergio Escalera , Bernard Ghanem , Thomas B. Moeslund , Marc Van Droogenbroeck , Tomoki Abe , Saad Alotaibi , Faisal Altawijri , Steven Araujo , Xiang Bai , Xiaoyang Bi , Jiawang Cao , Vanyi Chao , Kamil Czarnogórski , Fabian Deuser , Mingyang Du , Tianrui Feng , Patrick Frenzel , Mirco Fuchs , Jorge García , Konrad Habel , Takaya Hashiguchi , Sadao Hirose , Xinting Hu , Yewon Hwang , Ririko Inoue , Riku Itsuji , Kazuto Iwai , Hongwei Ji , Yangguang Ji , Licheng Jiao , Yuto Kageyama , Yuta Kamikawa , Yuuki Kanasugi , Hyungjung Kim , Jinwook Kim , Takuya Kurihara , Bozheng Li , Lingling Li , Xian Li , Youxing Lian , Dingkang Liang , Hongkai Lin , Jiadong Lin , Jian Liu , Liang Liu , Shuaikun Liu , Zhaohong Liu , Yi Lu , Federico Méndez , Huadong Ma , Wenping Ma , Jacek Maksymiuk , Henry Mantilla , Ismail Mathkour , Daniel Matthes , Ayaha Motomochi , Amrulloh Robbani Muhammad , Haruto Nakayama , Joohyung Oh , Yin May Oo , Marcelo Ortega , Norbert Oswald , Rintaro Otsubo , Fabian Perez , Mengshi Qi , Cristian Rey , Abel Reyes-Angulo , Oliver Rose , Hoover Rueda-Chacón , Hideo Saito , Jose Sarmiento , Kanta Sawafuji , Atom Scott , Xi Shen , Pragyan Shrestha , Jae-Young Sim , Long Sun , Yuyang Sun , Tomohiro Suzuki , Licheng Tang , Masato Tonouchi , Ikuma Uchida , Henry O. Velesaca , Tiancheng Wang , Rio Watanabe , Jay Wu , Yongliang Wu , Shunzo Yamagishi , Di Yang , Xu Yang , Yuxin Yang , Hao Ye , Xinyu Ye , Calvin Yeung , Xuanlong Yu , Chao Zhang , Dingyuan Zhang , Kexing Zhang , Zhe Zhao , Xin Zhou , Wenbo Zhu , Julian Ziegler

With rapidly evolving internet technologies and emerging tools, sports related videos generated online are increasing at an unprecedentedly fast pace. To automate sports video editing/highlight generation process, a key task is to precisely…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Xin Zhou , Le Kang , Zhiyu Cheng , Bo He , Jingyu Xin

Sport analysis is crucial for team performance since it provides actionable data that can inform coaching decisions, improve player performance, and enhance team strategies. To analyze more complex features from game footage, a computer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Adrian Manchado , Tanner Cellio , Jonathan Keane , Yiyang Wang

In video understanding, action spotting consists in temporally localizing human-induced events annotated with single timestamps. In this paper, we propose a novel loss function that specifically considers the temporal context naturally…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Anthony Cioppa , Adrien Deliège , Silvio Giancola , Bernard Ghanem , Marc Van Droogenbroeck , Rikke Gade , Thomas B. Moeslund

Ubiquitous sensors and Internet of Things (IoT) technologies have revolutionized the sports industry, providing new methodologies for planning, effective coordination of training, and match analysis post game. New methods, including machine…

We consider the task of training a neural network to anticipate human actions in video. This task is challenging given the complexity of video data, the stochastic nature of the future, and the limited amount of annotated training data. In…

Computer Vision and Pattern Recognition · Computer Science 2021-10-05 Vinh Tran , Yang Wang , Minh Hoai

Action spotting in soccer videos is the task of identifying the specific time when a certain key action of the game occurs. Lately, it has received a large amount of attention and powerful methods have been introduced. Action spotting…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Alejandro Cartas , Coloma Ballester , Gloria Haro

Soccer video understanding has motivated the creation of datasets for tasks such as temporal action localization, spatiotemporal action detection (STAD), or multiobject tracking (MOT). The annotation of structured sequences of events (who…

Artificial Intelligence · Computer Science 2025-11-21 Jeremie Ochin , Raphael Chekroun , Bogdan Stanciulescu , Sotiris Manitsaris

The SoccerNet 2024 challenges represent the fourth annual video understanding challenges organized by the SoccerNet team. These challenges aim to advance research across multiple themes in football, including broadcast video understanding,…

SoccerTrack v2 is a new public dataset for advancing multi-object tracking (MOT), game state reconstruction (GSR), and ball action spotting (BAS) in soccer analytics. Unlike prior datasets that use broadcast views or limited scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Atom Scott , Ikuma Uchida , Kento Kuroda , Yufi Kim , Keisuke Fujii

This paper introduces SoccerDiffusion, a transformer-based diffusion model designed to learn end-to-end control policies for humanoid robot soccer directly from real-world gameplay recordings. Using data collected from RoboCup competitions,…

Robotics · Computer Science 2025-07-04 Florian Vahl , Jörn Griepenburg , Jan Gutsche , Jasper Güldenstein , Jianwei Zhang

Sports action classification representing complex body postures and player-object interactions is an emerging area in image-based sports analysis. Some works have contributed to automated sports action recognition using machine learning…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Palash Ray , Mahuya Sasmal , Asish Bera

Soccer is more than just a game - it is a passion that transcends borders and unites people worldwide. From the roar of the crowds to the excitement of the commentators, every moment of a soccer match is a thrill. Yet, with so many games…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Hassan Mkhallati , Anthony Cioppa , Silvio Giancola , Bernard Ghanem , Marc Van Droogenbroeck

Soccer analytics rely on two data sources: the player positions on the pitch and the sequences of events they perform. With around 2000 ball events per game, their precise and exhaustive annotation based on a monocular video stream remains…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Jeremie Ochin , Guillaume Devineau , Bogdan Stanciulescu , Sotiris Manitsaris

We present a new approach for identifying situations and behaviours, which we call "moves", from soccer games in the 2D simulation league. Being able to identify key situations and behaviours are useful capabilities for analysing soccer…

Machine Learning · Computer Science 2018-09-13 Olivia Michael , Oliver Obst , Falk Schmidsberger , Frieder Stolzenburg

The analysis of high-intensity runs (or sprints) in soccer has long been a topic of interest for sports science researchers and practitioners. In particular, recent studies suggested contextualizing sprints based on their tactical purposes…

Machine Learning · Computer Science 2024-06-25 Hyunsung Kim , Gun-Hee Joe , Jinsung Yoon , Sang-Ki Ko

Soccer is a globally renowned sport with significant applications in video games and VR/AR. However, generating realistic soccer motions remains challenging due to the intricate interactions between the human player and the ball. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Hongdi Yang , Chengyang Li , Zhenxuan Wu , Gaozheng Li , Jingya Wang , Jingyi Yu , Zhuo Su , Lan Xu

We modeled the dynamics of a soccer match based on a network representation where players are nodes discretely clustered into homogeneous groups. Players were grouped by physical proximity, supported by the intuitive notion that competing…

Social and Information Networks · Computer Science 2021-08-09 Luis Ramada Pereira , Rui J. Lopes , Jorge Louçã , Duarte Araújo , João Ramos

Tracking and identifying athletes on the pitch holds a central role in collecting essential insights from the game, such as estimating the total distance covered by players or understanding team tactics. This tracking and identification…