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Related papers: Optimal Queue Design

200 papers

We study optimal fidelity selection for a human operator servicing a queue of homogeneous tasks. The agent can service a task with a normal or high fidelity level, where fidelity refers to the degree of exactness and precision while…

Human-Computer Interaction · Computer Science 2023-10-10 Piyush Gupta , Vaibhav Srivastava

Problem definition: In many matching markets, some agents are fully flexible, while others only accept a subset of jobs. For example, ridesharing drivers can specify on the platform the destinations they are willing to accept. Conventional…

Computer Science and Game Theory · Computer Science 2026-01-30 Chiwei Yan , Francisco Castro , Peter Frazier , Hongyao Ma , Hamid Nazerzadeh

We investigate the performance of First-In, First-Out (FIFO) queues over wireless networks. We characterize the stability region of a general scenario where an arbitrary number of FIFO queues, which are served by a wireless medium, are…

Networking and Internet Architecture · Computer Science 2016-01-29 Shanyu Zhou , Hulya Seferoglu , Erdem Koyuncu

In reinforcement learning, an agent attempts to learn high-performing behaviors through interacting with the environment, such behaviors are often quantified in the form of a reward function. However some aspects of behavior-such as ones…

Machine Learning · Computer Science 2020-10-27 Yiming Zhang , Quan Vuong , Keith W. Ross

Motivated by applications such as urban traffic control and make-to-order systems, we study a fluid model of a single-server, on-off system that can accommodate multiple queues. The server visits each queue in order: when a queue is served,…

Computer Science and Game Theory · Computer Science 2025-04-01 Yanwei Sun , Zhe Liu , Chiwei Yan

This paper is about optimally controlling skill-based queueing systems such as data centers, cloud computing networks, and service systems. By means of a case study using a real-world data set, we investigate the practical implementation of…

Machine Learning · Computer Science 2025-06-26 Sanne van Kempen , Jaron Sanders , Fiona Sloothaak , Maarten G. Wolf

We consider strategic arrivals to a FCFS service system that starts service at a fixed time and has to serve a fixed number of customers, e.g., an airplane boarding system. Arriving early induces a higher waiting cost (waiting before…

Computer Science and Game Theory · Computer Science 2018-08-14 Rajat Talak , D. Manjunath , Alexandre Proutiere

Multiserver jobs, which are jobs that occupy multiple servers simultaneously during service, are prevalent in today's computing clusters. But little is known about the delay performance of systems with multiserver jobs. We consider queueing…

Performance · Computer Science 2023-04-17 Yige Hong , Weina Wang

This paper explores the Mechanism Design aspects of the $m$-Capacitated Facility Location Problem where the total facility capacity is less than the number of agents. Following the framework outlined by Aziz et al., the Social Welfare of…

Computer Science and Game Theory · Computer Science 2024-07-29 Gennaro Auricchio , Harry J. Clough , Jie Zhang

We study systems with two classes of impatient customers who differ across the classes in their distribution of service times and patience times. The customers are served on a first-come, first served basis (FCFS) regardless of their class.…

Probability · Mathematics 2018-04-11 Ivo Adan , Brett Hathaway , Vidyadhar G. Kulkarni

We consider a strategic M/M/1 queueing model under a first-come-first-served regime, where customers are split into two classes and class $A$ has priority over class $B$. Customers can decide whether to join the queue or balk, and, in case…

Computer Science and Game Theory · Computer Science 2025-02-11 Maurizio D'Andrea , Marco Scarsini

In the assignment problem, the goal is to assign indivisible items to agents who have ordinal preferences, efficiently and fairly, in a strategyproof manner. In practice, first-choice maximality, i.e., assigning a maximal number of agents…

Computer Science and Game Theory · Computer Science 2023-01-24 Xiaoxi Guo , Sujoy Sikdar , Lirong Xia , Yongzhi Cao , Hanpin Wang

We consider a discrete-time system comprising a first-come-first-served queue, a non-preemptive server, and a stationary non-work-conserving scheduler. New tasks enter the queue according to a Bernoulli process with a pre-specified arrival…

Applications · Statistics 2020-08-05 Michael Lin , Nuno C. Martins , Richard J. La

We study the problem of learning, from observational data, fair and interpretable policies that effectively match heterogeneous individuals to scarce resources of different types. We model this problem as a multi-class multi-server queuing…

Machine Learning · Computer Science 2022-06-07 Aida Rahmattalabi , Phebe Vayanos , Kathryn Dullerud , Eric Rice

We study a system, where a random flow of customers is served by servers (called agents) invited on-demand. Each invited agent arrives into the system after a random time; after each service completion, an agent returns to the system or…

Probability · Mathematics 2017-11-28 Lam M. Nguyen , Alexander Stolyar

We study the design of optimal incentives in sequential processes. To do so, we consider a basic and fundamental model in which an agent initiates a value-creating sequential process through costly investment with random success. If…

Theoretical Economics · Economics 2023-11-22 Jens Gudmundsson , Jens Leth Hougaard , Juan D. Moreno-Ternero , Lars Peter Østerdal

In this article, we investigate a dynamic control problem of a production-inventory system. Here, demands arrive at the production unit according to a Poisson process and are processed in an FCFS manner. The processing time of the…

Optimization and Control · Mathematics 2024-08-06 Subrata Golui , Chandan Pal , Manikandan R. , Abhay Sobhanan

We derive the revenue-optimal efficient (welfare-maximizing) mechanism in a general multidimensional mechanism design setting when type spaces -- that is, the underlying domains from which agents' values come from -- can capture arbitrarily…

Computer Science and Game Theory · Computer Science 2025-05-21 Siddharth Prasad , Maria-Florina Balcan , Tuomas Sandholm

This paper studies the problem of congestion control and scheduling in ad hoc wireless networks that have to support a mixture of best-effort and real-time traffic. Optimization and stochastic network theory have been successful in…

Networking and Internet Architecture · Computer Science 2009-12-13 Juan Jose Jaramillo , R. Srikant

Autonomous agents are promising in applications such as intelligent transportation and smart manufacturing, and scheduling of agents has to take their inertial constraints into consideration. Most current researches require the obedience of…

Systems and Control · Electrical Eng. & Systems 2022-11-16 Feihong Yang , Yuan Shen