English
Related papers

Related papers: SynTable: A Synthetic Data Generation Pipeline for…

200 papers

Object recognition and object pose estimation in robotic grasping continue to be significant challenges, since building a labelled dataset can be time consuming and financially costly in terms of data collection and annotation. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Dongmyoung Lee , Wei Chen , Nicolas Rojas

The rapid advancement of AI and computer vision has significantly increased the demand for high-quality annotated datasets, particularly for semantic segmentation. However, creating such datasets is resource-intensive, requiring substantial…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Ngoc-Do Tran , Minh-Tuan Huynh , Tam V. Nguyen , Minh-Triet Tran , Trung-Nghia Le

Annotated datasets are critical for training neural networks for object detection, yet their manual creation is time- and labour-intensive, subjective to human error, and often limited in diversity. This challenge is particularly pronounced…

Learning-based methods for 3D scene reconstruction and object completion require large datasets containing partial scans paired with complete ground-truth geometry. However, acquiring such datasets using real-world scanning systems is…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jelle Vermandere , Maarten Bassier , Maarten Vergauwen

Enabling machines to understand structured visuals like slides and user interfaces is essential for making them accessible to people with disabilities. However, achieving such understanding computationally has required manual data…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Yi-Hao Peng , Faria Huq , Yue Jiang , Jason Wu , Amanda Xin Yue Li , Jeffrey Bigham , Amy Pavel

Generating high-fidelity, physically interactive 3D simulated tabletop scenes is essential for embodied AI -- especially for robotic manipulation policy learning and data synthesis. However, current text- or image-driven 3D scene generation…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Ziqian Wang , Yonghao He , Licheng Yang , Wei Zou , Hongxuan Ma , Liu Liu , Wei Sui , Yuxin Guo , Hu Su

We present a Python-based renderer built on NVIDIA's OptiX ray tracing engine and the OptiX AI denoiser, designed to generate high-quality synthetic images for research in computer vision and deep learning. Our tool enables the description…

Computer Vision and Pattern Recognition · Computer Science 2021-05-31 Nathan Morrical , Jonathan Tremblay , Yunzhi Lin , Stephen Tyree , Stan Birchfield , Valerio Pascucci , Ingo Wald

Humans possess the cognitive ability to comprehend scenes in a compositional manner. To empower AI systems with similar capabilities, object-centric learning aims to acquire representations of individual objects from visual scenes without…

Computer Vision and Pattern Recognition · Computer Science 2023-09-07 Yinxuan Huang , Tonglin Chen , Zhimeng Shen , Jinghao Huang , Bin Li , Xiangyang Xue

In order to function in unstructured environments, robots need the ability to recognize unseen novel objects. We take a step in this direction by tackling the problem of segmenting unseen object instances in tabletop environments. However,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Christopher Xie , Yu Xiang , Arsalan Mousavian , Dieter Fox

The availability of large image data sets has been a crucial factor in the success of deep learning-based classification and detection methods. While data sets for everyday objects are widely available, data for specific industrial…

Computer Vision and Pattern Recognition · Computer Science 2019-09-25 Matthew Z. Wong , Kiyohito Kunii , Max Baylis , Wai Hong Ong , Pavel Kroupa , Swen Koller

This paper addresses the challenges of data scarcity and high acquisition costs in training robust object detection models for complex industrial environments, such as offshore oil platforms. Data collection in these hazardous settings…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Pedro Antonio Rabelo Saraiva , Enzo Ferreira de Souza , Joao Manoel Herrera Pinheiro , Thiago H. Segreto , Ricardo V. Godoy , Marcelo Becker

Recently there has been increasing interest in developing and deploying deep graph learning algorithms for many tasks, such as fraud detection and recommender systems. Albeit, there is a limited number of publicly available graph-structured…

Machine Learning · Computer Science 2023-10-06 Sajad Darabi , Piotr Bigaj , Dawid Majchrowski , Artur Kasymov , Pawel Morkisz , Alex Fit-Florea

In order to function in unstructured environments, robots need the ability to recognize unseen objects. We take a step in this direction by tackling the problem of segmenting unseen object instances in tabletop environments. However, the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Christopher Xie , Yu Xiang , Arsalan Mousavian , Dieter Fox

Unlike humans, who can effortlessly estimate the entirety of objects even when partially occluded, modern computer vision algorithms still find this aspect extremely challenging. Leveraging this amodal perception for autonomous driving…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Ahmed Rida Sekkat , Rohit Mohan , Oliver Sawade , Elmar Matthes , Abhinav Valada

Diffusion models have recently been employed to generate high-quality images, reducing the need for manual data collection and improving model generalization in tasks such as object detection, instance segmentation, and image perception.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 You Li , Fan Ma , Yi Yang

Recent work leverages the expressive power of generative adversarial networks (GANs) to generate labeled synthetic datasets. These dataset generation methods often require new annotations of synthetic images, which forces practitioners to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Austin Xu , Mariya I. Vasileva , Achal Dave , Arjun Seshadri

This research sets out to assess the viability of using game engines to generate synthetic training data for machine learning in the context of pallet segmentation. Using synthetic data has been proven in prior research to be a viable means…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Jouveer Naidoo , Nicholas Bates , Trevor Gee , Mahla Nejati

Training models to high-end performance requires availability of large labeled datasets, which are expensive to get. The goal of our work is to automatically synthesize labeled datasets that are relevant for a downstream task. We propose…

Computer Vision and Pattern Recognition · Computer Science 2019-04-29 Amlan Kar , Aayush Prakash , Ming-Yu Liu , Eric Cameracci , Justin Yuan , Matt Rusiniak , David Acuna , Antonio Torralba , Sanja Fidler

Current deep networks are very data-hungry and benefit from training on largescale datasets, which are often time-consuming to collect and annotate. By contrast, synthetic data can be generated infinitely using generative models such as…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Weijia Wu , Yuzhong Zhao , Hao Chen , Yuchao Gu , Rui Zhao , Yefei He , Hong Zhou , Mike Zheng Shou , Chunhua Shen

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano
‹ Prev 1 2 3 10 Next ›