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Related papers: A Local-Time Semantics for Negotiations

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We introduce the model of communicating timed automata (CTA) that extends the classical models of finite-state processes communicating through FIFO perfect channels and timed automata, in the sense that the finite-state processes are…

Formal Languages and Automata Theory · Computer Science 2018-03-20 Parosh Aziz Abdulla , Mohamed Faouzi Atig , S. Krishna

We propose a formalism to model and reason about reconfigurable multi-agent systems. In our formalism, agents interact and communicate in different modes so that they can pursue joint tasks; agents may dynamically synchronize, exchange…

Logic in Computer Science · Computer Science 2021-04-29 Yehia Abd Alrahman , Nir Piterman

The Timed Concurrent Constraint Language tccp is a declarative synchronous concurrent language, particularly suitable for modelling reactive systems. In tccp, agents communicate and synchronise through a global constraint store. It supports…

Programming Languages · Computer Science 2017-01-04 María-del-Mar Gallardo , Leticia Lavado , Laura Panizo

Scheduling dialogs, during which people negotiate the times of appointments, are common in everyday life. This paper reports the results of an in-depth empirical investigation of resolving explicit temporal references in scheduling dialogs.…

Computation and Language · Computer Science 2009-09-25 Janyce Wiebe , Thomas P. O'Hara , Thorsten Ohrstrom-Sandgren , Kenneth K. McKeever

This paper explores the emergence of norms in agents' societies when agents play multiple -even incompatible- roles in their social contexts simultaneously, and have limited interaction ranges. Specifically, this article proposes two…

Multiagent Systems · Computer Science 2015-03-25 George Vouros

Wegner describes coordination as constrained interaction. We take this approach literally and define a coordination model based on interaction constraints and partial, iterative and interactive constraint satisfaction. Our model captures…

Logic in Computer Science · Computer Science 2009-12-01 Dave Clarke , José Proença

We introduce the notion of Local Computation Mechanism Design - designing game theoretic mechanisms which run in polylogarithmic time and space. Local computation mechanisms reply to each query in polylogarithmic time and space, and the…

Computer Science and Game Theory · Computer Science 2014-06-10 Avinatan Hassidim , Yishay Mansour , Shai Vardi

This paper introduces a class of stochastic models of interacting neurons with emergent dynamics similar to those seen in local cortical populations, and compares them to very simple reduced models driven by the same mean excitatory and…

Neurons and Cognition · Quantitative Biology 2017-11-07 Yao Li , Logan Chariker , Lai-Sang Young

We design and implement NegotiationGym, an API and user interface for configuring and running multi-agent social simulations focused upon negotiation and cooperation. The NegotiationGym codebase offers a user-friendly, configuration-driven…

Multiagent Systems · Computer Science 2025-10-07 Shashank Mangla , Chris Hokamp , Jack Boylan , Demian Gholipour Ghalandari , Yuuv Jauhari , Lauren Cassidy , Oisin Duffy

Interpretability has arisen as a key desideratum of machine learning models alongside performance. Approaches so far have been primarily concerned with fixed dimensional inputs emphasizing feature relevance or selection. In contrast, we…

Machine Learning · Computer Science 2018-07-03 Guang-He Lee , David Alvarez-Melis , Tommi S. Jaakkola

Sampled semantics of timed automata is a finite approximation of their dense time behavior. While the former is closer to the actual software or hardware systems with a fixed granularity of time, the abstract character of the latter makes…

Formal Languages and Automata Theory · Computer Science 2015-07-01 Pavel Krcal , Parosh Aziz Abdulla , Wang Yi

In various economic environments, people observe other people with whom they strategically interact. We can model such information-sharing relations as an information network, and the strategic interactions as a game on the network. When…

Methodology · Statistics 2019-11-27 Nathan Canen , Jacob Schwartz , Kyungchul Song

We investigate the problem of co-designing computation and communication in a multi-agent system (e.g. a sensor network or a multi-robot team). We consider the realistic setting where each agent acquires sensor data and is capable of local…

Networking and Internet Architecture · Computer Science 2025-02-11 Vishrant Tripathi , Luca Ballotta , Luca Carlone , Eytan Modiano

In the present article we emphasize the importance of modeling time in the context of agent-based models. To this end, we present a (selective) survey of the Cellular Automata-literature on updating and draw parallels to the issue of agent…

Multiagent Systems · Computer Science 2010-08-06 Wolfgang Radax , Bernhard Rengs

Knowledge about space and time is necessary to solve problems in the physical world: An AI agent situated in the physical world and interacting with objects often needs to reason about positions of and relations between objects; and as soon…

Artificial Intelligence · Computer Science 2023-01-16 Jae Hee Lee , Michael Sioutis , Kyra Ahrens , Marjan Alirezaie , Matthias Kerzel , Stefan Wermter

While large language models (LLMs) have emerged as powerful decision-makers across a wide range of single-agent and stationary environments, fewer efforts have been devoted to settings where LLMs must engage in \emph{repeated} and…

Multiagent Systems · Computer Science 2026-02-27 Xiangyu Liu , Di Wang , Zhe Feng , Aranyak Mehta

A crucial aspect of research is understanding how real-world networks, such as transportation and information networks, are formed. A prominent model for such networks was introduced by \cite{fabrikant_network_2003} and extended by…

Computer Science and Game Theory · Computer Science 2026-03-09 Hans Gawendowicz , Nicolas Klodt , Aleksandrs Morgensterns , George Skretas

In this paper, we study proximal type dynamics in the context of noncooperative multi-agent network games. These dynamics arise in different applications, since they describe distributed decision making in multi-agent networks, e.g., in…

Optimization and Control · Mathematics 2019-09-26 Carlo Cenedese , Giuseppe Belgioioso , Yu Kawano , Sergio Grammatico , Ming Cao

Being fundamentally a non-equilibrium process, synchronization comes with unavoidable energy costs and has to be maintained under the constraint of limited resources. Such resource constraints are often reflected as a finite coupling budget…

Adaptation and Self-Organizing Systems · Physics 2021-06-02 Yuanzhao Zhang , Steven H. Strogatz

Time inconsistency is prevalent in dynamic choice problems: a plan of actions to be taken in the future that is optimal for an agent today may not be optimal for the same agent in the future. If the agent is aware of this intra-personal…

Optimization and Control · Mathematics 2021-05-06 Xue Dong He , Xun Yu Zhou