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Related papers: AvatarFusion: Zero-shot Generation of Clothing-Dec…

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We tackle the task of text-to-3D creation with pre-trained latent-based NeRFs (NeRFs that generate 3D objects given input latent code). Recent works such as DreamFusion and Magic3D have shown great success in generating 3D content using…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Yu-Jhe Li , Tao Xu , Ji Hou , Bichen Wu , Xiaoliang Dai , Albert Pumarola , Peizhao Zhang , Peter Vajda , Kris Kitani

Existing neural rendering methods for creating human avatars typically either require dense input signals such as video or multi-view images, or leverage a learned prior from large-scale specific 3D human datasets such that reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Yangyi Huang , Hongwei Yi , Weiyang Liu , Haofan Wang , Boxi Wu , Wenxiao Wang , Binbin Lin , Debing Zhang , Deng Cai

In recent years, there has been a significant shift in the field of digital avatar research, towards modeling, animating and reconstructing clothed human representations, as a key step towards creating realistic avatars. However, current 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Jiali Zheng , Rolandos Alexandros Potamias , Stefanos Zafeiriou

Garment representation, editing and animation are challenging topics in the area of computer vision and graphics. It remains difficult for existing garment representations to achieve smooth and plausible transitions between different shapes…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Zhaoqi Su , Tao Yu , Yangang Wang , Yebin Liu

Recent advances in digital avatar technology have enabled the generation of compelling virtual characters, but deploying these avatars on compute-constrained devices poses significant challenges for achieving realistic garment deformations.…

Creating expressive, diverse and high-quality 3D avatars from highly customized text descriptions and pose guidance is a challenging task, due to the intricacy of modeling and texturing in 3D that ensure details and various styles…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Huichao Zhang , Bowen Chen , Hao Yang , Liao Qu , Xu Wang , Li Chen , Chao Long , Feida Zhu , Kang Du , Min Zheng

Zero-shot artistic style transfer is an important image synthesis problem aiming at transferring arbitrary style into content images. However, the trade-off between the generalization and efficiency in existing methods impedes a high…

Computer Vision and Pattern Recognition · Computer Science 2018-05-23 Lu Sheng , Ziyi Lin , Jing Shao , Xiaogang Wang

Talking head generation is a significant research topic that still faces numerous challenges. Previous works often adopt generative adversarial networks or regression models, which are plagued by generation quality and average facial shape…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Ziyu Yao , Xuxin Cheng , Zhiqi Huang

Editable 3D-aware generation, which supports user-interacted editing, has witnessed rapid development recently. However, existing editable 3D GANs either fail to achieve high-accuracy local editing or suffer from huge computational costs.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Fan Yang , Tianyi Chen , Xiaosheng He , Zhongang Cai , Lei Yang , Si Wu , Guosheng Lin

We present ZeroComp, an effective zero-shot 3D object compositing approach that does not require paired composite-scene images during training. Our method leverages ControlNet to condition from intrinsic images and combines it with a Stable…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Zitian Zhang , Frédéric Fortier-Chouinard , Mathieu Garon , Anand Bhattad , Jean-François Lalonde

This paper aims to introduce 3D Gaussian for efficient, expressive, and editable digital avatar generation. This task faces two major challenges: (1) The unstructured nature of 3D Gaussian makes it incompatible with current generation…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Weitian Zhang , Yichao Yan , Yunhui Liu , Xingdong Sheng , Xiaokang Yang

Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics software. This paper introduces a novel framework for…

Graphics · Computer Science 2025-05-01 Duotun Wang , Hengyu Meng , Zeyu Cai , Zhijing Shao , Qianxi Liu , Lin Wang , Mingming Fan , Xiaohang Zhan , Zeyu Wang

Diffusion models have shown impressive results in text-to-image synthesis. Using massive datasets of captioned images, diffusion models learn to generate raster images of highly diverse objects and scenes. However, designers frequently use…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Ajay Jain , Amber Xie , Pieter Abbeel

Animation techniques bring digital 3D worlds and characters to life. However, manual animation is tedious and automated techniques are often specialized to narrow shape classes. In our work, we propose a technique for automatic re-animation…

Computer Vision and Pattern Recognition · Computer Science 2024-11-15 Lukas Uzolas , Elmar Eisemann , Petr Kellnhofer

Virtual try-on (VTON) aims to synthesize realistic images of a person wearing a target garment, with broad applications in e-commerce and digital fashion. While recent advances in latent diffusion models have substantially improved visual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Xiang Xu

Cross-modal garment synthesis and manipulation will significantly benefit the way fashion designers generate garments and modify their designs via flexible linguistic interfaces.Current approaches follow the general text-to-image paradigm…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Xujie Zhang , Binbin Yang , Michael C. Kampffmeyer , Wenqing Zhang , Shiyue Zhang , Guansong Lu , Liang Lin , Hang Xu , Xiaodan Liang

Generating realistic and controllable 3D human avatars is a long-standing challenge, particularly when covering broad attribute ranges such as ethnicity, age, clothing styles, and detailed body shapes. Capturing and annotating large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Yuxuan Xue , Xianghui Xie , Margaret Kostyrko , Gerard Pons-Moll

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

Controllable 3D human avatars have found widespread applications in 3D games, the metaverse, and AR/VR scenarios. The conventional approach to creating such a 3D avatar requires a lengthy, intricate pipeline encompassing appearance…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Jiahe Zhu , Xinyao Wang , Yiyu Zhuang , Yanwen Wang , Jing Tian , Yao Yao , Hao Zhu

3D part assembly aims to understand part relationships and predict their 6-DoF poses to construct realistic 3D shapes, addressing the growing demand for autonomous assembly, which is crucial for robots. Existing methods mainly estimate the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Ruiyuan Zhang , Qi Wang , Jiaxiang Liu , Yu Zhang , Yuchi Huo , Chao Wu
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