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Accurate stabilization of facial motion is essential for applications in photoreal avatar construction for 3D games, virtual reality, movies, and training data collection. For the latter, stabilization must work automatically for the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Mathieu Lamarre , Patrick Anderson , Étienne Danvoye

Trotter decomposition is the basis of the digital quantum simulation. Asymmetric and symmetric decompositions are used in our GPU demonstration of the digital adiabatic quantum simulations of $2+1$ dimensional quantum $\mathbb{Z}_2$ lattice…

Quantum Physics · Physics 2020-09-02 Xiaopeng Cui , Yu Shi

People learn motor activities best when they are conscious of their errors and make a concerted effort to correct them. While haptic interfaces can facilitate motor training, existing interfaces are often bulky and do not always ensure…

Human-Computer Interaction · Computer Science 2021-07-14 Vivek Ramachandran , Fabian Schilling , Amy R Wu , Dario Floreano

Computations have helped elucidate the dynamics of Earth's mantle for several decades already. The numerical methods that underlie these simulations have greatly evolved within this time span, and today include dynamically changing and…

Computational Engineering, Finance, and Science · Computer Science 2017-05-09 Timo Heister , Juliane Dannberg , Rene Gassmöller , Wolfgang Bangerth

This paper presents volumetric homogenization, a spatially varying homogenization scheme for knitwear simulation. We are motivated by the observation that macro-scale fabric dynamics is strongly correlated with its underlying knitting…

Graphics · Computer Science 2024-10-01 Chun Yuan , Haoyang Shi , Lei Lan , Yuxing Qiu , Cem Yuksel , Huamin Wang , Chenfanfu Jiang , Kui Wu , Yin Yang

Dynamic quantum circuits integrate mid-circuit measurements and feed-forward operations to enable real-time classical processing and conditional quantum logic. These capabilities are central to key quantum protocols such as quantum error…

Quantum Physics · Physics 2026-05-15 Sumeet Shirgure , Siyuan Niu

The paper deals with the modeling and identification of the gravity compensators used in heavy industrial robots. The main attention is paid to the geometrical parameters identification and calibration accuracy. To reduce impact of the…

Robotics · Computer Science 2013-11-27 Alexandr Klimchik , Yier Wu , Stéphane Caro , Claire Dumas , Benoît Furet , Anatol Pashkevich

Novel view synthesis (NVS) of in-the-wild garments is a challenging task due significant occlusions, complex human poses, and cloth deformations. Prior methods rely on synthetic 3D training data consisting of mostly unoccluded and static…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Johanna Karras , Yingwei Li , Yasamin Jafarian , Ira Kemelmacher-Shlizerman

Most of our knowledge on the nonlinear development of the magneto-rotational instability (MRI) relies on the results of numerical simulations employing the shearing box (SB) approximation. A number of difficulties arising from this approach…

Astrophysics · Physics 2009-11-13 O. Regev , O. M. Umurhan

Intelligent wearable technology plays an increasingly important role in human-computer interaction, motion, and health monitoring. To ensure comfort and practicality of use, one common form for motion monitoring is to utilize soft wearable…

Robotics · Computer Science 2026-05-29 Shuo Wang , Xiaobin Chen , Xiaoming Tao

A method of distributed calibration of a probe microscope scanner is suggested which main idea consists in a search for a net of local calibration coefficients (LCCs) in the process of automatic measurement of a standard surface, whereby…

Materials Science · Physics 2016-05-19 Rostislav V. Lapshin

In this paper, we tackle the problem of static 3D cloth draping on virtual human bodies. We introduce a two-stream deep network model that produces a visually plausible draping of a template cloth on virtual 3D bodies by extracting features…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Erhan Gundogdu , Victor Constantin , Shaifali Parashar , Amrollah Seifoddini , Minh Dang , Mathieu Salzmann , Pascal Fua

Robotic cutting is a challenging contact-rich manipulation task where the robot must simultaneously negotiate unknown object mechanics, large contact forces, and precise motion requirements. We introduce a new active virtual-model control…

Robotics · Computer Science 2026-01-15 Yi Zhang , Fumiya Iida , Fulvio Forni

Haptic sciences and technologies benefit greatly from comprehensive datasets that capture tactile stimuli under controlled, systematic conditions. However, existing haptic datasets collect data through uncontrolled exploration, which…

Human-Computer Interaction · Computer Science 2025-11-07 Michikuni Eguchi , Tomohiro Hayase , Yuichi Hiroi , Takefumi Hiraki

The aim of image-based virtual try-on is to generate realistic images of individuals wearing target garments, ensuring that the pose, body shape and characteristics of the target garment are accurately preserved. Existing methods often fail…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Maliheh Toozandehjani , Ali Mousavi , Reza Taheri

In this paper, we present a general approach to automatically visual-servo control the position and shape of a deformable object whose deformation parameters are unknown. The servo-control is achieved by online learning a model mapping…

Robotics · Computer Science 2017-10-06 Zhe Hu , Peigen Sun , Jia Pan

Analog quantum simulation is widely considered a step on the path to fault tolerant quantum computation. If based on current noisy hardware, the accuracy of an analog simulator will degrade after just a few time steps, especially when…

Quantum Physics · Physics 2020-07-01 Nathan K. Lysne , Kevin W. Kuper , Pablo M. Poggi , Ivan H. Deutsch , Poul S. Jessen

We propose a haptic system for virtual manipulation to provide feedback on the user's forearm instead of the fingertips. In addition to visual rendering of the manipulation with virtual fingertips, we employ a device to deliver normal or…

Human-Computer Interaction · Computer Science 2022-04-13 Mine Sarac , Allison M. Okamura , Massimiliano Di Luca

Skull base surgery is a demanding field in which surgeons operate in and around the skull while avoiding critical anatomical structures including nerves and vasculature. While image-guided surgical navigation is the prevailing standard,…

With the increasing demand for human-computer interaction (HCI), flexible wearable gloves have emerged as a promising solution in virtual reality, medical rehabilitation, and industrial automation. However, the current technology still has…

Robotics · Computer Science 2025-07-04 Huazhi Dong , Chunpeng Wang , Mingyuan Jiang , Francesco Giorgio-Serchi , Yunjie Yang
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