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Light fields are a type of image data that capture both spatial and angular scene information by recording light rays emitted by a scene from different orientations. In this context, spatial information is defined as features that remain…
Light field, as a new data representation format in multimedia, has the ability to capture both intensity and direction of light rays. However, the additional angular information also brings a large volume of data. Classical coding methods…
Traditional representations for light fields can be separated into two types: explicit representation and implicit representation. Unlike explicit representation that represents light fields as Sub-Aperture Images (SAIs) based arrays or…
Light field images capture multi-view scene information and play a crucial role in 3D scene reconstruction. However, their high-dimensional nature results in enormous data volumes, posing a significant challenge for efficient compression in…
Light field photography has been studied thoroughly in recent years. One of its drawbacks is the need for multi-lens in the imaging. To compensate that, compressed light field photography has been proposed to tackle the trade-offs between…
Light fields are 4D scene representation typically structured as arrays of views, or several directional samples per pixel in a single view. This highly correlated structure is not very efficient to transmit and manipulate (especially for…
Inferring representations of 3D scenes from 2D observations is a fundamental problem of computer graphics, computer vision, and artificial intelligence. Emerging 3D-structured neural scene representations are a promising approach to 3D…
Light field imaging is characterized by capturing brightness, color, and directional information of light rays in a scene. This leads to image representations with huge amount of data that require efficient coding schemes. In this paper,…
Light field imaging is limited in its computational processing demands of high sampling for both spatial and angular dimensions. Single-shot light field cameras sacrifice spatial resolution to sample angular viewpoints, typically by…
Rendering 3D scenes requires access to arbitrary viewpoints from the scene. Storage of such a 3D scene can be done in two ways; (1) storing 2D images taken from the 3D scene that can reconstruct the scene back through interpolations, or (2)…
Neural radiance fields (NeRFs) produce state-of-the-art view synthesis results. However, they are slow to render, requiring hundreds of network evaluations per pixel to approximate a volume rendering integral. Baking NeRFs into explicit…
Light field (LF) representations aim to provide photo-realistic, free-viewpoint viewing experiences. However, the most popular LF representations are images from multiple views. Multi-view image-based representations generally need to…
Light field technology has increasingly attracted the attention of the research community with its many possible applications. The lenslet array in commercial plenoptic cameras helps capture both the spatial and angular information of light…
In this paper, we present an efficient and robust deep learning solution for novel view synthesis of complex scenes. In our approach, a 3D scene is represented as a light field, i.e., a set of rays, each of which has a corresponding color…
Synthesizing a densely sampled light field from a single image is highly beneficial for many applications. The conventional method reconstructs a depth map and relies on physical-based rendering and a secondary network to improve the…
We present an approach for compressing volumetric scalar fields using implicit neural representations. Our approach represents a scalar field as a learned function, wherein a neural network maps a point in the domain to an output scalar…
Learned image compression sits at the intersection of machine learning and image processing. With advances in deep learning, neural network-based compression methods have emerged. In this process, an encoder maps the image to a…
Learned image compression methods have shown superior rate-distortion performance and remarkable potential compared to traditional compression methods. Most existing learned approaches use stacked convolution or window-based self-attention…
We propose in this paper a Quantized Distilled Low-Rank Neural Radiance Field (QDLR-NeRF) representation for the task of light field compression. While existing compression methods encode the set of light field sub-aperture images, our…
Expansion and reduction of a neural network's width has well known properties in terms of the entropy of the propagating information. When carefully stacked on top of one another, an encoder network and a decoder network produce an…