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We propose a novel approach to reconstruct RGB-D indoor scene based on plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed from it, and generates a lightweight, low-polygonal mesh with clear…

Computer Vision and Pattern Recognition · Computer Science 2019-05-23 Chao Wang , Xiaohu Guo

Gaussian splatting techniques have shown promising results in novel view synthesis, achieving high fidelity and efficiency. However, their high reconstruction quality comes at the cost of requiring a large number of primitives. We identify…

Graphics · Computer Science 2025-07-29 Xin Zhang , Anpei Chen , Jincheng Xiong , Pinxuan Dai , Yujun Shen , Weiwei Xu

Background subtraction is a fundamental low-level processing task in numerous computer vision applications. The vast majority of algorithms process images on a pixel-by-pixel basis, where an independent decision is made for each pixel. A…

Computer Vision and Pattern Recognition · Computer Science 2013-03-19 Vikas Reddy , Conrad Sanderson , Brian C. Lovell

This work presents a first evaluation of using spatio-temporal receptive fields from a recently proposed time-causal spatio-temporal scale-space framework as primitives for video analysis. We propose a new family of video descriptors based…

Computer Vision and Pattern Recognition · Computer Science 2021-05-20 Ylva Jansson , Tony Lindeberg

Differentiable rasterization changes the standard formulation of primitive rasterization -- by enabling gradient flow from a pixel to its underlying triangles -- using distribution functions in different stages of rendering, creating a…

Graphics · Computer Science 2024-07-16 Chenghao Wu , Hamila Mailee , Zahra Montazeri , Tobias Ritschel

Existing approaches to 3D semantic urban scene generation predominantly rely on voxel-based representations, which are bound by fixed resolution, challenging to edit, and memory-intensive in their dense form. In contrast, we advocate for a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Christina Ourania Tze , Daniel Dauner , Yiyi Liao , Dzmitry Tsishkou , Andreas Geiger

Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Lintao Xiang , Hongpei Zheng , Bailin Deng , Hujun Yin

Despite the availability of large-scale 3D datasets and advancements in 3D generative models, the complexity and uneven quality of 3D geometry and texture data continue to hinder the performance of 3D generation techniques. In most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Xin Yang , Jiantao Lin , Yingjie Xu , Haodong Li , Yingcong Chen

Differentiable renderers have been used successfully for unsupervised 3D structure learning from 2D images because they can bridge the gap between 3D and 2D. To optimize 3D shape parameters, current renderers rely on pixel-wise losses…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Zhizhong Han , Chao Chen , Yu-Shen Liu , Matthias Zwicker

Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Ruisi Zhao , Zechuan Zhang , Zongxin Yang , Yi Yang

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…

Graphics · Computer Science 2025-06-25 Jonathan Haberl , Philipp Fleck , Clemens Arth

Textured 3D morphing creates smooth and plausible interpolation sequences between two 3D objects, focusing on transitions in both shape and texture. This is important for creative applications like visual effects in filmmaking. Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Songlin Yang , Yushi Lan , Honghua Chen , Xingang Pan

Objects are made of parts, each with distinct geometry, physics, functionality, and affordances. Developing such a distributed, physical, interpretable representation of objects will facilitate intelligent agents to better explore and…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Zhijian Liu , William T. Freeman , Joshua B. Tenenbaum , Jiajun Wu

Neural 3D scene representations have shown great potential for 3D reconstruction from 2D images. However, reconstructing real-world captures of complex scenes still remains a challenge. Existing generic 3D reconstruction methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Fangjinhua Wang , Marie-Julie Rakotosaona , Michael Niemeyer , Richard Szeliski , Marc Pollefeys , Federico Tombari

Existing text-to-3D and image-to-3D models often struggle with complex scenes involving multiple objects and intricate interactions. Although some recent attempts have explored such compositional scenarios, they still require an extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Yujia Hu , Songhua Liu , Xingyi Yang , Xinchao Wang

Superior human pose and shape reconstruction from monocular images depends on removing the ambiguities caused by occlusions and shape variance. Recent works succeed in regression-based methods which estimate parametric models directly…

Computer Vision and Pattern Recognition · Computer Science 2021-02-01 Min Wang , Feng Qiu , Wentao Liu , Chen Qian , Xiaowei Zhou , Lizhuang Ma

Recent advances in neural rendering have shown great potential for reconstructing scenes from multiview images. However, accurately representing objects with glossy surfaces remains a challenge for existing methods. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Ruofan Liang , Huiting Chen , Chunlin Li , Fan Chen , Selvakumar Panneer , Nandita Vijaykumar

Dynamic scene reconstruction from casual videos has seen recent remarkable progress. Numerous approaches have attempted to overcome the ill-posedness of the task by distilling priors from 2D foundational models and by imposing hand-crafted…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Narek Tumanyan , Samuel Rota Bulò , Denis Rozumny , Lorenzo Porzi , Adam Harley , Tali Dekel , Peter Kontschieder , Jonathon Luiten

Research in manipulation of deformable objects is typically conducted on a limited range of scenarios, because handling each scenario on hardware takes significant effort. Realistic simulators with support for various types of deformations…

Robotics · Computer Science 2025-05-15 Priya Sundaresan , Rika Antonova , Jeannette Bohg

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

Graphics · Computer Science 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan
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