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We present a novel, reusable and task-agnostic primitive for assessing the outcome of a force-interaction robotic skill, useful e.g.\ for applications such as quality control in industrial manufacturing. The proposed method is easily…

Robotics · Computer Science 2018-05-14 Xiang Zhang , Athanasios S. Polydoros , Justus Piater

One of the most important challenges in robotics is producing accurate trajectories and controlling their dynamic parameters so that the robots can perform different tasks. The ability to provide such motion control is closely related to…

Robotics · Computer Science 2022-08-04 Jože M Rožanec , Bojan Nemec

Movement primitives are an important policy class for real-world robotics. However, the high dimensionality of their parametrization makes the policy optimization expensive both in terms of samples and computation. Enabling an efficient…

Robotics · Computer Science 2020-03-06 Samuele Tosatto , Jonas Stadtmueller , Jan Peters

Our goal is to enable social robots to interact autonomously with humans in a realistic, engaging, and expressive manner. The 12 Principles of Animation are a well-established framework animators use to create movements that make characters…

Robotics · Computer Science 2025-10-03 Till Hielscher , Andreas Bulling , Kai O. Arras

Effective movement primitives should be capable of encoding and generating a rich repertoire of trajectories -- typically collected from human demonstrations -- conditioned on task-defining parameters such as vision or language inputs.…

Robotics · Computer Science 2025-01-09 Yonghyeon Lee , Byeongho Lee , Seungyeon Kim , Frank C. Park

The dynamic motion primitive-based (DMP) method is an effective method of learning from demonstrations. However, most of the current DMP-based methods focus on learning one task with one module. Although, some deep learning-based frameworks…

Robotics · Computer Science 2024-05-27 Binzhao Xu , Muhayy Ud Din , Irfan Hussain

How to integrate human factors into the motion planning system is of great significance for improving the acceptance of intelligent vehicles. Decomposing motion into primitives and then accurately and smoothly joining the motion primitives…

Robotics · Computer Science 2019-07-05 Boyang Wang , Jianwei Gong , Wenli Liang , Huiyan Chen

Developing an intelligent vehicle which can perform human-like actions requires the ability to learn basic driving skills from a large amount of naturalistic driving data. The algorithms will become efficient if we could decompose the…

Robotics · Computer Science 2018-12-18 Boyang Wang , Jianwei Gong , Ruizeng Zhang , Huiyan Chen

We propose Deep Residual Mixture Models (DRMMs), a novel deep generative model architecture. Compared to other deep models, DRMMs allow more flexible conditional sampling: The model can be trained once with all variables, and then used for…

Machine Learning · Computer Science 2021-07-22 Perttu Hämäläinen , Martin Trapp , Tuure Saloheimo , Arno Solin

The aim of this paper is to study how to apply deep reinforcement learning for the control of aggregates of minimalistic robots. We define aggregates as groups of robots with a physical connection that compels them to form a specified…

Robotics · Computer Science 2022-03-30 Joshua Bloom , Apratim Mukherjee , Carlo Pinciroli

We introduce a simple framework for learning aggressive maneuvers in flight control of UAVs. Having inspired from biological environment, dynamic movement primitives are analyzed and extended using nonlinear contraction theory. Accordingly,…

Robotics · Computer Science 2008-10-15 Baris E. Perk , J. J. E. Slotine

Considering the driving habits which are learned from the naturalistic driving data in the path-tracking system can significantly improve the acceptance of intelligent vehicles. Therefore, the goal of this paper is to generate the…

Machine Learning · Computer Science 2018-12-19 Boyang Wang , Zirui Li , Jianwei Gong , Yidi Liu , Huiyan Chen , Chao Lu

Enabling robots to perform novel manipulation tasks from natural language instructions remains a fundamental challenge in robotics, despite significant progress in generalized problem solving with foundational models. Large vision and…

Robotics · Computer Science 2026-05-26 Yinlong Dai , Benjamin A. Christie , Daniel J. Evans , Dylan P. Losey , Simon Stepputtis

Human-robot collaboration is on the rise. Robots need to increasingly improve the efficiency and smoothness with which they assist humans by properly anticipating a human's intention. To do so, prediction models need to increase their…

Robotics · Computer Science 2019-01-31 Shuangda Duan , Longxin Chen , Hongmin Wu , Yaxiang Wang , Xuan Zhao , Juan Rojas

Symmetries, e.g. rotational and translational invariances for the class of mechanical systems, allow to characterize solution trajectories of nonlinear dynamical systems. Thus, the restriction to symmetry-induced dynamics, e.g. by using the…

Optimization and Control · Mathematics 2019-06-24 Kathrin Flaßkamp , Sina Ober-Blöbaum , Karl Worthmann

Placing robots outside controlled conditions requires versatile movement representations that allow robots to learn new tasks and adapt them to environmental changes. The introduction of obstacles or the placement of additional robots in…

Robotics · Computer Science 2022-01-06 Felix Frank , Alexandros Paraschos , Patrick van der Smagt , Botond Cseke

The objective of this work is to augment the basic abilities of a robot by learning to use new sensorimotor primitives to enable the solution of complex long-horizon problems. Solving long-horizon problems in complex domains requires…

Robotics · Computer Science 2018-08-14 Zi Wang , Caelan Reed Garrett , Leslie Pack Kaelbling , Tomás Lozano-Pérez

The challenge of teaching robots to perform dexterous manipulation, dynamic locomotion, or whole--body manipulation from a small number of demonstrations is an important research field that has attracted interest from across the robotics…

Robotics · Computer Science 2023-12-07 Tyler Han , Carl Glen Henshaw

We propose a promising neural network model with which to acquire a grounded representation of robot actions and the linguistic descriptions thereof. Properly responding to various linguistic expressions, including polysemous words, is an…

Robotics · Computer Science 2021-04-20 Minori Toyoda , Kanata Suzuki , Hiroki Mori , Yoshihiko Hayashi , Tetsuya Ogata

It is difficult for robots to retrieve objects in densely cluttered lateral access scenes with movable objects as jamming against adjacent objects and walls can inhibit progress. We propose the use of two action primitives -- burrowing and…

Robotics · Computer Science 2024-11-01 Dane Brouwer , Joshua Citron , Hojung Choi , Marion Lepert , Michael Lin , Jeannette Bohg , Mark Cutkosky