Related papers: LaunchpadGPT: Language Model as Music Visualizatio…
Attaining a high degree of user controllability in visual generation often requires intricate, fine-grained inputs like layouts. However, such inputs impose a substantial burden on users when compared to simple text inputs. To address the…
This short paper introduces a workflow for generating realistic soundscapes for visual media. In contrast to prior work, which primarily focus on matching sounds for on-screen visuals, our approach extends to suggesting sounds that may not…
Music Visualization is basically the transformation of data from the aural to the visual space. There are a variety of music visualizations, across applications, present on the web. Models of Visualization include conceptual frameworks…
Designed light is an established modality for live performance and music playback. Despite the growing availability of consumer smart lighting, the creation of designed light for music visualization remains limited to professional contexts…
New machine learning algorithms are being developed to solve problems in different areas, including music. Intuitive, accessible, and understandable demonstrations of the newly built models could help attract the attention of people from…
Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…
Music-to-dance generation aims to synthesize human dance motion conditioned on musical input. Despite recent progress, significant challenges remain due to the semantic gap between music and dance motion, as music offers only abstract cues,…
Visualizing the insights of the invisible music is able to bring listeners an enjoyable and immersive listening experience, and therefore has attracted much attention in the field of information visualization. Over the past decades, various…
We propose a method to recommend music for an input video while allowing a user to guide music selection with free-form natural language. A key challenge of this problem setting is that existing music video datasets provide the needed…
Most digital music tools emphasize precision and control, but often lack support for tactile, improvisational workflows grounded in environmental interaction. Lumia addresses this by enabling users to "compose through looking"--transforming…
Computer-generated visualisations can accompany recorded or live music to create novel audiovisual experiences for audiences. We present a system to streamline the creation of audio-driven visualisations based on audio feature extraction…
Visuals can enhance our experience of music, owing to the way they can amplify the emotions and messages conveyed within it. However, creating music visualization is a complex, time-consuming, and resource-intensive process. We introduce…
We present and release MIDI-GPT, a generative system based on the Transformer architecture that is designed for computer-assisted music composition workflows. MIDI-GPT supports the infilling of musical material at the track and bar level,…
We present the Melody-Guided Music Generation (MG2) model, a novel approach using melody to guide the text-to-music generation that, despite a simple method and limited resources, achieves excellent performance. Specifically, we first align…
We present PandaGPT, an approach to emPower large lANguage moDels with visual and Auditory instruction-following capabilities. Our pilot experiments show that PandaGPT can perform complex tasks such as detailed image description generation,…
Generating sound effects for product-level videos, where only a small amount of labeled data is available for diverse scenes, requires the production of high-quality sounds in few-shot settings. To tackle the challenge of limited labeled…
We introduce a system that allows users of Ableton Live to create MIDI-clips by naming them with musical descriptions. Users can compose by typing the desired musical content directly in Ableton's clip view, which is then inserted by our…
Generative language models (LMs) such as GPT-2/3 can be prompted to generate text with remarkable quality. While they are designed for text-prompted generation, it remains an open question how the generation process could be guided by…
Music has been identified as a promising medium to enhance the accessibility and experience of visual art for people who are blind or have low vision (BLV). However, composing music and designing soundscapes for visual art is a…
In this contribution, we will discuss a prototype that allows a group of users to design sound collaboratively in real time using a multi-touch tabletop. We make use of a machine learning method to generate a mapping from perceptual audio…