Related papers: Learning Spatial Features from Audio-Visual Corres…
Tracking and segmenting multiple similar objects with distinct or complex parts in long-term videos is particularly challenging due to the ambiguity in identifying target components and the confusion caused by occlusion, background clutter,…
Humans possess a remarkable capacity for spatial cognition, allowing for self-localization even in novel or unfamiliar environments. While hippocampal neurons encoding position and orientation are well documented, the large-scale neural…
Humans excel at multisensory perception and can often recognise object properties from the sound of their interactions. Inspired by this, we propose the novel task of Collision Sound Source Segmentation (CS3), where we aim to segment the…
Natural videos provide rich visual contents for self-supervised learning. Yet most existing approaches for learning spatio-temporal representations rely on manually trimmed videos, leading to limited diversity in visual patterns and limited…
Visual-audio navigation (VAN) is attracting more and more attention from the robotic community due to its broad applications, \emph{e.g.}, household robots and rescue robots. In this task, an embodied agent must search for and navigate to…
Spatiotemporal video grounding aims to localize target entities in videos based on textual queries. While existing research has made significant progress in exocentric videos, the egocentric setting remains relatively underexplored, despite…
Research in child development has shown that embodied experience handling physical objects contributes to many cognitive abilities, including visual learning. One characteristic of such experience is that the learner sees the same object…
While recent large-scale video-language pre-training made great progress in video question answering, the design of spatial modeling of video-language models is less fine-grained than that of image-language models; existing practices of…
We present a self-supervised method to improve an agent's abilities in describing arbitrary objects while actively exploring a generic environment. This is a challenging problem, as current models struggle to obtain coherent image captions…
We propose a self-supervised approach for learning representations and robotic behaviors entirely from unlabeled videos recorded from multiple viewpoints, and study how this representation can be used in two robotic imitation settings:…
Can we leverage the audiovisual information already present in video to improve self-supervised representation learning? To answer this question, we study various pretraining architectures and objectives within the masked autoencoding…
Binaural audio provides human listeners with an immersive spatial sound experience, but most existing videos lack binaural audio recordings. We propose an audio spatialization method that draws on visual information in videos to convert…
Detection of face forgery videos remains a formidable challenge in the field of digital forensics, especially the generalization to unseen datasets and common perturbations. In this paper, we tackle this issue by leveraging the synergy…
Egocentric gaze anticipation serves as a key building block for the emerging capability of Augmented Reality. Notably, gaze behavior is driven by both visual cues and audio signals during daily activities. Motivated by this observation, we…
This paper provides a review on representation learning for videos. We classify recent spatiotemporal feature learning methods for sequential visual data and compare their pros and cons for general video analysis. Building effective…
Our interaction with the world is an inherently multimodal experience. However, the understanding of human-to-object interactions has historically been addressed focusing on a single modality. In particular, a limited number of works have…
Egocentric videos provide valuable insights into human interactions with the physical world, which has sparked growing interest in the computer vision and robotics communities. A critical challenge in fully understanding the geometry and…
Communicating in noisy, multi-talker environments is challenging, especially for people with hearing impairments. Egocentric video data can potentially be used to identify a user's conversation partners, which could be used to inform…
In medical imaging, manual annotations can be expensive to acquire and sometimes infeasible to access, making conventional deep learning-based models difficult to scale. As a result, it would be beneficial if useful representations could be…
Neuro-symbolic representations have proved effective in learning structure information in vision and language. In this paper, we propose a new model architecture for learning multi-modal neuro-symbolic representations for video captioning.…