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While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Xudong Xu , Dejan Markovic , Jacob Sandakly , Todd Keebler , Steven Krenn , Alexander Richard

Generative AI has enabled novice designers to quickly create professional-looking visual representations for product concepts. However, novices have limited domain knowledge that could constrain their ability to write prompts that…

Human-Computer Interaction · Computer Science 2026-03-30 Sirui Tao , Ivan Liang , Cindy Peng , Zhiqing Wang , Srishti Palani , Steven P. Dow

Advances in eye-tracking control for assistive robotic arms provide intuitive interaction opportunities for people with physical disabilities. Shared control has gained interest in recent years by improving user satisfaction through partial…

Human-Computer Interaction · Computer Science 2026-02-23 Anke Fischer-Janzen , Thomas M. Wendt , Daniel Görlich , Kristof Van Laerhoven

The tools for personal digital fabrication (DF) are on the verge of reaching mass-adoption beyond technology enthusiasts, empowering consumers to fabricate personalized artifacts. We argue that to achieve similar outreach and impact as…

Human-Computer Interaction · Computer Science 2021-01-08 Evgeny Stemasov , Enrico Rukzio , Jan Gugenheimer

When you read a paper about a new Vision-Language Model today, it can be easy to forget how strange this idea would have sounded not so long ago. Teaching machines to see was already hard. Teaching them to read and generate language was…

Artificial Intelligence · Computer Science 2026-05-19 Khang Hoang Nhat Vo

Large Language Models (LLMs) are becoming ubiquitous to create intelligent virtual assistants that assist users in interacting with a system, as exemplified in marketing. Although LLMs have been discussed in Modeling & Simulation (M&S), the…

Human-Computer Interaction · Computer Science 2024-09-25 Philippe J. Giabbanelli , Jose J. Padilla , Ameeta Agrawal

Service robots for the domestic environment are intended to autonomously provide support for their users. However, state-of-the-art robots still often get stuck in failure situations leading to breakdowns in the interaction flow from which…

Robotics · Computer Science 2016-06-09 Markus Bajones , Astrid Weiss , Markus Vincze

In the era of immersive consumer electronics, such as AR/VR headsets and smart devices, people increasingly seek ways to express their identity through virtual fashion. However, existing 3D garment design tools remain inaccessible to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Ying Zang , Yuanqi Hu , Xinyu Chen , Yuxia Xu , Suhui Wang , Chunan Yu , Lanyun Zhu , Deyi Ji , Xin Xu , Tianrun Chen

Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Han-Hung Lee , Manolis Savva , Angel X. Chang

Codec Avatars are a recent class of learned, photorealistic face models that accurately represent the geometry and texture of a person in 3D (i.e., for virtual reality), and are almost indistinguishable from video. In this paper we describe…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Alexander Richard , Colin Lea , Shugao Ma , Juergen Gall , Fernando de la Torre , Yaser Sheikh

Voice assistants have recently achieved remarkable commercial success. However, the current generation of these devices is typically capable of only reactive interactions. In other words, interactions have to be initiated by the user, which…

The development of increasingly realistic experimental stimuli and task environments is important for understanding behavior outside the laboratory. We report a process for generating 3D human model stimuli that combines commonly used…

Neurons and Cognition · Quantitative Biology 2016-06-17 Jean M. Vettel , Justin Kantner , Matthew Jaswa , Michael Miller

Wizard of Oz (WoZ) as a prototyping method has been used to simulate intelligent user interfaces, particularly for speech-based systems. However, as our societies' expectations on artificial intelligence (AI) grows, the question remains…

Human-Computer Interaction · Computer Science 2023-04-19 Siying Hu , Hen Chen Yen , Ziwei Yu , Mingjian Zhao , Katie Seaborn , Can Liu

Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Daniel Cudeiro , Timo Bolkart , Cassidy Laidlaw , Anurag Ranjan , Michael J. Black

We consider the task of animating 3D facial geometry from speech signal. Existing works are primarily deterministic, focusing on learning a one-to-one mapping from speech signal to 3D face meshes on small datasets with limited speakers.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Karren D. Yang , Anurag Ranjan , Jen-Hao Rick Chang , Raviteja Vemulapalli , Oncel Tuzel

Speech-driven 3D facial animation plays a key role in applications such as virtual avatars, gaming, and digital content creation. While existing methods have made significant progress in achieving accurate lip synchronization and generating…

Graphics · Computer Science 2025-07-16 Yifang Pan , Karan Singh , Luiz Gustavo Hafemann

Self-supervised learning has emerged as a promising approach for acquiring transferable 3D representations from unlabeled 3D point clouds. Unlike 2D images, which are widely accessible, acquiring 3D assets requires specialized expertise or…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Xuweiyi Chen , Zezhou Cheng

Makeup plays a vital role in self-expression, identity, and confidence - yet remains an underexplored domain for assistive technology, especially for people with vision impairments. While existing tools support isolated tasks such as color…

Human-Computer Interaction · Computer Science 2025-07-08 Franklin Mingzhe Li , Akihiko Oharazawa , Chloe Qingyu Zhu , Misty Fan , Daisuke Sato , Chieko Asakawa , Patrick Carrington

Virtual assistants are becoming increasingly important speech-driven Information Retrieval platforms that assist users with various tasks. We discuss open problems and challenges with respect to modeling spoken information queries for…

Information Retrieval · Computer Science 2023-04-27 Christophe Van Gysel

Increasingly complex and autonomous robots are being deployed in real-world environments with far-reaching consequences. High-stakes scenarios, such as emergency response or offshore energy platform and nuclear inspections, require robot…

Human-Computer Interaction · Computer Science 2020-03-13 Francisco J. Chiyah Garcia , José Lopes , Helen Hastie