Related papers: A Randomized Algorithm for Single-Source Shortest …
We present a low-energy deterministic distributed algorithm that computes exact Single-Source Shortest Paths (SSSP) in near-optimal time: it runs in $\tilde{O}(n)$ rounds and each node is awake during only $poly(\log n)$ rounds. When a node…
This paper is about the problem of finding a shortest $s$-$t$ path using at most $h$ edges in edge-weighted graphs. The Bellman--Ford algorithm solves this problem in $O(hm)$ time, where $m$ is the number of edges. We show that this running…
Various applications of graphs, in particular applications related to finding shortest paths, naturally get inputs with real weights on the edges. However, for algorithmic or visualization reasons, inputs with integer weights would often be…
We study the decremental All-Pairs Shortest Paths (APSP) problem in undirected edge-weighted graphs. The input to the problem is an $n$-vertex $m$-edge graph $G$ with non-negative edge lengths, that undergoes a sequence of edge deletions.…
Let $G$ be an $n$-node simple directed planar graph with nonnegative edge weights. We study the fundamental problems of computing (1) a global cut of $G$ with minimum weight and (2) a~cycle of $G$ with minimum weight. The best previously…
This paper presents near-optimal deterministic parallel and distributed algorithms for computing $(1+\varepsilon)$-approximate single-source shortest paths in any undirected weighted graph. On a high level, we deterministically reduce this…
We consider the fine-grained complexity of sparse graph problems that currently have $\tilde{O}(mn)$ time algorithms, where m is the number of edges and n is the number of vertices in the input graph. This class includes several important…
Given a graph with a source vertex $s$, the Single Source Replacement Paths (SSRP) problem is to compute, for every vertex $t$ and edge $e$, the length $d(s,t,e)$ of a shortest path from $s$ to $t$ that avoids $e$. A Single-Source Distance…
We extend the well known bottleneck paths problem in two directions for directed unweighted (unit edge cost) graphs with positive real edge capacities. Firstly we narrow the problem domain and compute the bottleneck of the entire network in…
We present an algorithm that, with high probability, generates a random spanning tree from an edge-weighted undirected graph in $\tilde{O}(n^{4/3}m^{1/2}+n^{2})$ time (The $\tilde{O}(\cdot)$ notation hides $\operatorname{polylog}(n)$…
We consider the problem of computing all-pairs shortest paths in a directed graph with real weights assigned to vertices. For an $n\times n$ 0-1 matrix $C,$ let $K_{C}$ be the complete weighted graph on the rows of $C$ where the weight of…
We introduce stronger notions for approximate single-source shortest-path distances, show how to efficiently compute them from weaker standard notions, and demonstrate the algorithmic power of these new notions and transformations. One…
In this paper, we show new data structures maintaining approximate shortest paths in sparse directed graphs with polynomially bounded non-negative edge weights under edge insertions. We give more efficient incremental…
Let $G$ be a unit disk graph in the plane defined by $n$ disks whose positions are known. For the case when $G$ is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in $O(n\log n)$ time. For the case…
We prove that the single-source shortest-path problem on disk graphs can be solved in $O(n\log n)$ time, and that it can be solved on intersection graphs of fat triangles in $O(n\log^2 n)$ time.
We combine the well known Shortest Paths (SP) problem and the Bottleneck Paths (BP) problem to introduce a new problem called the Shortest Paths for All Flows (SP-AF) problem that has relevance in real life applications. We first solve the…
The Restricted Shortest Path (RSP) problem, also known as the Delay-Constrained Least-Cost (DCLC) problem, is an NP-hard bicriteria optimization problem on graphs with $n$ vertices and $m$ edges. In a graph where each edge is assigned a…
We give a deterministic algorithm for computing a global minimum vertex cut in a vertex-weighted graph $n$ vertices and $m$ edges in $\widehat O(mn)$ time. This breaks the long-standing $\widehat \Omega(n^{4})$-time barrier in dense graphs,…
We study computing {\em all-pairs shortest paths} (APSP) on distributed networks (the CONGEST model). The goal is for every node in the (weighted) network to know the distance from every other node using communication. The problem admits…
We give an $m^{1+o(1)}\beta^{o(1)}$-time algorithm for generating a uniformly random spanning tree in an undirected, weighted graph with max-to-min weight ratio $\beta$. We also give an $m^{1+o(1)}\epsilon^{-o(1)}$-time algorithm for…