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Related papers: Sketch-A-Shape: Zero-Shot Sketch-to-3D Shape Gener…

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Recent advancements in large vision-language models have enabled highly expressive and diverse vector sketch generation. However, state-of-the-art methods rely on a time-consuming optimization process involving repeated feedback from a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Ellie Arar , Yarden Frenkel , Daniel Cohen-Or , Ariel Shamir , Yael Vinker

Generating 3D models from face sketches is an active topic of research in Computer Graphics due to its potential to tremendously facilitate the modeling of faces for both professional 3D arists and novices. Motivated by the observation that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Nancy Iskander

The rise of AR/VR has led to an increased demand for 3D content. However, the traditional method of creating 3D content using Computer-Aided Design (CAD) is a labor-intensive and skill-demanding process, making it difficult to use for…

Human-Computer Interaction · Computer Science 2023-10-30 Ying Zang , Chaotao Ding , Tianrun Chen , Papa Mao , Wenjun Hu

In the era of immersive consumer electronics, such as AR/VR headsets and smart devices, people increasingly seek ways to express their identity through virtual fashion. However, existing 3D garment design tools remain inaccessible to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Ying Zang , Yuanqi Hu , Xinyu Chen , Yuxia Xu , Suhui Wang , Chunan Yu , Lanyun Zhu , Deyi Ji , Xin Xu , Tianrun Chen

Sketch-based modeling strives to bring the ease and immediacy of drawing to the 3D world. However, while drawings are easy for humans to create, they are very challenging for computers to interpret due to their sparsity and ambiguity. We…

Graphics · Computer Science 2018-06-20 Johanna Delanoy , Mathieu Aubry , Phillip Isola , Alexei A. Efros , Adrien Bousseau

We present a technique for zero-shot generation of a 3D model using only a target text prompt. Without any 3D supervision our method deforms the control shape of a limit subdivided surface along with its texture map and normal map to obtain…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Nasir Mohammad Khalid , Tianhao Xie , Eugene Belilovsky , Tiberiu Popa

Recent conditional image generation methods produce images of remarkable diversity, fidelity and realism. However, the majority of these methods allow conditioning only on labels or text prompts, which limits their level of control over the…

Computer Vision and Pattern Recognition · Computer Science 2023-02-14 Dina Bashkirova , Jose Lezama , Kihyuk Sohn , Kate Saenko , Irfan Essa

Sketch-based 3D reconstruction remains a challenging task due to the abstract and sparse nature of sketch inputs, which often lack sufficient semantic and geometric information. To address this, we propose Sketch2Symm, a two-stage…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Yan Zhou , Mingji Li , Xiantao Zeng , Jie Lin , Yuexia Zhou

The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Antoine Schnepf , Flavian Vasile , Ugo Tanielian

Generative Artificial Intelligence (AI) has advanced rapidly, enabling the generation of renderings from architectural sketches. This progress has significantly improved the efficiency of communication and conceptual expression during the…

Graphics · Computer Science 2025-03-06 Zhengyang Wang , Hao Jin , Xusheng Du , Yuxiao Ren , Ye Zhang , Haoran Xie

Existing generative models for 3D shapes are typically trained on a large 3D dataset, often of a specific object category. In this paper, we investigate the deep generative model that learns from only a single reference 3D shape.…

Graphics · Computer Science 2022-12-19 Rundi Wu , Changxi Zheng

Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is difficult as there exist infinite possibilities and the different users usually expect different outcomes. Therefore, we propose…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Shin-I Cheng , Yu-Jie Chen , Wei-Chen Chiu , Hung-Yu Tseng , Hsin-Ying Lee

Creating and editing the shape and color of 3D objects require tremendous human effort and expertise. Compared to direct manipulation in 3D interfaces, 2D interactions such as sketches and scribbles are usually much more natural and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Zezhou Cheng , Menglei Chai , Jian Ren , Hsin-Ying Lee , Kyle Olszewski , Zeng Huang , Subhransu Maji , Sergey Tulyakov

Can a user create a deep generative model by sketching a single example? Traditionally, creating a GAN model has required the collection of a large-scale dataset of exemplars and specialized knowledge in deep learning. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Sheng-Yu Wang , David Bau , Jun-Yan Zhu

3D modeling of non-linear objects from stylized sketches is a challenge even for experts in Computer Graphics (CG). The extrapolation of objects parameters from a stylized sketch is a very complex and cumbersome task. In the present study,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-11 Gilda Manfredi , Nicola Capece , Ugo Erra , Monica Gruosso

2D concept art generation for 3D scenes is a crucial yet challenging task in computer graphics, as creating natural intuitive environments still demands extensive manual effort in concept design. While generative AI has simplified 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Zhenhong Sun , Yifu Wang , Yonhon Ng , Yongzhi Xu , Daoyi Dong , Hongdong Li , Pan Ji

Generating images from human sketches typically requires dedicated networks trained from scratch. In contrast, the emergence of the pre-trained Vision-Language models (e.g., CLIP) has propelled generative applications based on controlling…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Shaocong Zhang

Sketch2Prototype is an AI-based framework that transforms a hand-drawn sketch into a diverse set of 2D images and 3D prototypes through sketch-to-text, text-to-image, and image-to-3D stages. This framework, shown across various sketches,…

Human-Computer Interaction · Computer Science 2024-05-24 Kristen M. Edwards , Brandon Man , Faez Ahmed

We propose a data-driven 3D shape design method that can learn a generative model from a corpus of existing designs, and use this model to produce a wide range of new designs. The approach learns an encoding of the samples in the training…

We present a novel alignment-before-generation approach to tackle the challenging task of generating general 3D shapes based on 2D images or texts. Directly learning a conditional generative model from images or texts to 3D shapes is prone…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Zibo Zhao , Wen Liu , Xin Chen , Xianfang Zeng , Rui Wang , Pei Cheng , Bin Fu , Tao Chen , Gang Yu , Shenghua Gao