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We introduce RAMP, an open-source robotics benchmark inspired by real-world industrial assembly tasks. RAMP consists of beams that a robot must assemble into specified goal configurations using pegs as fasteners. As such, it assesses…

Robotics · Computer Science 2023-11-09 Jack Collins , Mark Robson , Jun Yamada , Mohan Sridharan , Karol Janik , Ingmar Posner

This paper presents a novel autonomous robotic assembly framework for constructing stable structures without relying on predefined architectural blueprints. Instead of following fixed plans, construction tasks are defined through targets…

Robotics · Computer Science 2026-03-02 Jingwen Wang , Johannes Kirschner , Paul Rolland , Luis Salamanca , Stefana Parascho

We provide simple schemes to build Bayesian Neural Networks (BNNs), block by block, inspired by a recent idea of computation skeletons. We show how by adjusting the types of blocks that are used within the computation skeleton, we can…

Machine Learning · Statistics 2018-06-12 Hao Henry Zhou , Yunyang Xiong , Vikas Singh

Assembly planning is a difficult problem for companies. Many disciplines such as design, planning, scheduling, and manufacturing execution need to be carefully engineered and coordinated to create successful product assembly plans. Recent…

Robotics · Computer Science 2020-05-13 Jade Master , Evan Patterson , Shahin Yousfi , Arquimedes Canedo

Manual repair tasks in the industry of maintenance, repair, and overhaul require experience and object-specific information. Today, many of these repair tasks are still performed and documented with inefficient paper documents. Cognitive…

Human-Computer Interaction · Computer Science 2023-06-07 Leon Eversberg , Jens Lambrecht

Humans quickly solve tasks in novel systems with complex dynamics, without requiring much interaction. While deep reinforcement learning algorithms have achieved tremendous success in many complex tasks, these algorithms need a large number…

Extended Reality (XR) systems for physical skill training have largely emphasized simulation rather than real-time in-situ instruction. We present WeldAR, an Augmented Reality (AR) system with five learning modules that overlays real-time…

Human-Computer Interaction · Computer Science 2026-03-10 Chuhan Xu , Lia Sparingga Purnamasari , Zhenfang Chen , Daragh Byrne , Dina El-Zanfaly

This paper proposes a robot assembly planning method by automatically reading the graphical instruction manuals design for humans. Essentially, the method generates an Assembly Task Sequence Graph (ATSG) by recognizing a graphical…

In order for robots to operate effectively in homes and workplaces, they must be able to manipulate the articulated objects common within environments built for and by humans. Previous work learns kinematic models that prescribe this…

Robotics · Computer Science 2016-07-04 Zhengyang Wu , Mohit Bansal , Matthew R. Walter

Large language models (LLMs) have the potential to revolutionize how we design and implement compilers and code translation tools. However, existing LLMs struggle to handle long and complex programs. We introduce LEGO-Compiler, a novel…

Programming Languages · Computer Science 2025-05-28 Shuoming Zhang , Jiacheng Zhao , Chunwei Xia , Zheng Wang , Yunji Chen , Xiaobing Feng , Huimin Cui

Deep-learning-based nonlinear system identification has shown the ability to produce reliable and highly accurate models in practice. However, these black-box models lack physical interpretability, and a considerable part of the learning…

Machine Learning · Computer Science 2025-07-15 Bendegúz M. Györök , Jan H. Hoekstra , Johan Kon , Tamás Péni , Maarten Schoukens , Roland Tóth

Recent research on Large Language Models (LLMs) has led to remarkable advancements in general NLP AI assistants. Some studies have further explored the use of LLMs for planning and invoking models or APIs to address more general multi-modal…

Computer Vision and Pattern Recognition · Computer Science 2023-06-29 Difei Gao , Lei Ji , Luowei Zhou , Kevin Qinghong Lin , Joya Chen , Zihan Fan , Mike Zheng Shou

This paper introduces Teachable Reality, an augmented reality (AR) prototyping tool for creating interactive tangible AR applications with arbitrary everyday objects. Teachable Reality leverages vision-based interactive machine teaching…

Human-Computer Interaction · Computer Science 2023-02-23 Kyzyl Monteiro , Ritik Vatsal , Neil Chulpongsatorn , Aman Parnami , Ryo Suzuki

Creating interactive digital environments for gaming, robotics, and simulation relies on articulated 3D objects whose functionality emerges from their part geometry and kinematic structure. However, existing approaches remain fundamentally…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Penghao Wang , Siyuan Xie , Hongyu Yan , Xianghui Yang , Jingwei Huang , Chunchao Guo , Jiayuan Gu

Autonomous artificial intelligence (AI) agents have emerged as promising protocols for automatically understanding the language-based environment, particularly with the exponential development of large language models (LLMs). However, a…

Computation and Language · Computer Science 2024-06-07 Jiahuan Pei , Irene Viola , Haochen Huang , Junxiao Wang , Moonisa Ahsan , Fanghua Ye , Jiang Yiming , Yao Sai , Di Wang , Zhumin Chen , Pengjie Ren , Pablo Cesar

Current token-sequence-based Large Language Models (LLMs) are not well-suited for directly processing 3D Boundary Representation (Brep) models that contain complex geometric and topological information. We propose BrepLLM, the first…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Liyuan Deng , Hao Guo , Yunpeng Bai , Yongkang Dai , Huaxi Huang , Yilei Shi

Generating proper embedding of sentences through an unsupervised way is beneficial to semantic matching and retrieval problems in real-world scenarios. This paper presents Representation ALchemy (RepAL), an extremely simple post-processing…

Computation and Language · Computer Science 2023-05-16 Lingfeng Shen , Haiyun Jiang , Lemao Liu , Shuming Shi

Large Language Model (LLM)-based robotic assembly assistance has gained significant research attention. It requires the injection of domain-specific knowledge to guide the assembly process through natural language interaction with humans.…

Robotics · Computer Science 2026-03-03 Qi Zheng , Chaoran Zhang , Zijian Liang , EnTe Lin , Shubo Cui , Qinghongbing Xie , Zhaobo Xu , Long Zeng

Physically-simulated models for human motion can generate high-quality responsive character animations, often in real-time. Natural language serves as a flexible interface for controlling these models, allowing expert and non-expert users…

Machine Learning · Computer Science 2024-07-16 Jordan Juravsky , Yunrong Guo , Sanja Fidler , Xue Bin Peng

The motivation of this paper is to develop a smart system using multi-modal vision for next-generation mechanical assembly. It includes two phases where in the first phase human beings teach the assembly structure to a robot and in the…

Robotics · Computer Science 2016-01-27 Weiwei Wan , Feng Lu , Zepei Wu , Kensuke Harada