Related papers: Efficiency of Self-Adjusting Heaps
The smooth heap and the closely related slim heap are recently invented self-adjusting implementations of the heap (priority queue) data structure. We analyze the efficiency of these data structures. We obtain the following amortized bounds…
Improving the structure and analysis in \cite{elm0}, we give a variation of the pairing heaps that has amortized zero cost per meld (compared to an $O(\log \log{n})$ in \cite{elm0}) and the same amortized bounds for all other operations.…
The pairing heap is a simple "self-adjusting" implementation of a heap (priority queue). Inserting an item into a pairing heap or decreasing the key of an item takes O(1) time worst-case, as does melding two heaps. But deleting an item of…
The smooth heap is a recently introduced self-adjusting heap [Kozma, Saranurak, 2018] similar to the pairing heap [Fredman, Sedgewick, Sleator, Tarjan, 1986]. The smooth heap was obtained as a heap-counterpart of Greedy BST, a binary search…
A lower bound is presented which shows that a class of heap algorithms in the pointer model with only heap pointers must spend Omega(log log n / log log log n) amortized time on the decrease-key operation (given O(log n) amortized-time…
We improve the lower bound on the amortized cost of the decrease-key operation in the pure heap model and show that any pure-heap-model heap (that has a \bigoh{\log n} amortized-time extract-min operation) must spend \bigom{\log\log n}…
The pairing heap is a classical heap data structure introduced in 1986 by Fredman, Sedgewick, Sleator, and Tarjan. It is remarkable both for its simplicity and for its excellent performance in practice. The "magic" of pairing heaps lies in…
We revisit multipass pairing heaps and path-balanced binary search trees (BSTs), two classical algorithms for data structure maintenance. The pairing heap is a simple and efficient "self-adjusting" heap, introduced in 1986 by Fredman,…
Let $n$ denote the number of elements currently in a data structure. An in-place heap is stored in the first $n$ locations of an array, uses $O(1)$ extra space, and supports the operations: minimum, insert, and extract-min. We introduce an…
Chazelle [JACM00] introduced the soft heap as a building block for efficient minimum spanning tree algorithms, and recently Kaplan et al. [SOSA2019] showed how soft heaps can be applied to achieve simpler algorithms for various selection…
We give a priority queue that achieves the same amortized bounds as Fibonacci heaps. Namely, find-min requires O(1) worst-case time, insert, meld and decrease-key require O(1) amortized time, and delete-min requires $O(\log n)$ amortized…
Explorable heap selection is the problem of selecting the $n$th smallest value in a binary heap. The key values can only be accessed by traversing through the underlying infinite binary tree, and the complexity of the algorithm is measured…
We present a new connection between self-adjusting binary search trees (BSTs) and heaps, two fundamental, extensively studied, and practically relevant families of data structures. Roughly speaking, we map an arbitrary heap algorithm within…
We show the $O(\log n)$ time extract minimum function of efficient priority queues can be generalized to the extraction of the $k$ smallest elements in $O(k \log(n/k))$ time (we define $\log(x)$ as $\max(\log_2(x), 1)$.), which we prove…
We are concentrating on reducing overhead of heaps based on comparisons with optimal worstcase behaviour. The paper is inspired by Strict Fibonacci Heaps [1], where G. S. Brodal, G. Lagogiannis, and R. E. Tarjan implemented the heap with…
We introduce a new family of priority-queue data structures: partition-based simple heaps. The structures consist of $O(\log n)$ doubly-linked lists; order is enforced among data in different lists, but the individual lists are unordered.…
A heap is a dynamic data structure that stores a set of labeled values under the following operations: pop returns the minimum value of the heap, Push($x_i$) pushes a new value $x_i$ onto the heap, and DecreaseKey($i$, $v$) decreases the…
For nearly six decades, the central open question in the study of hash tables has been to determine the optimal achievable tradeoff curve between time and space. State-of-the-art hash tables offer the following guarantee: If keys/values are…
We introduce the hollow heap, a very simple data structure with the same amortized efficiency as the classical Fibonacci heap. All heap operations except delete and delete-min take $O(1)$ time, worst case as well as amortized; delete and…
A Fibonacci heap is a deterministic data structure implementing a priority queue with optimal amortized operation costs. An unfortunate aspect of Fibonacci heaps is that they must maintain a "mark bit" which serves only to ensure efficiency…