Related papers: Interactive Conversational Head Generation
Audio-driven talking head generation is a significant and challenging task applicable to various fields such as virtual avatars, film production, and online conferences. However, the existing GAN-based models emphasize generating…
Audio-driven human video generation has achieved remarkable success in monologue scenarios, largely driven by advancements in powerful video generation foundation models. Moving beyond monologues, authentic human communication is inherently…
While considerable progress has been made in achieving accurate lip synchronization for 3D speech-driven talking face generation, the task of incorporating expressive facial detail synthesis aligned with the speaker's speaking status…
Human conversation involves continuous exchanges of speech and nonverbal cues such as head nods, gaze shifts, and facial expressions that convey attention and emotion. Modeling these bidirectional dynamics in 3D is essential for building…
In this paper, we consider a novel and practical case for talking face video generation. Specifically, we focus on the scenarios involving multi-people interactions, where the talking context, such as audience or surroundings, is present.…
Generative models have advanced rapidly, enabling impressive talking head generation that brings AI to life. However, most existing methods focus solely on one-way portrait animation. Even the few that support bidirectional conversational…
Recent advancements in deep learning and computer vision have led to a surge of interest in generating realistic talking heads. This paper presents a comprehensive survey of state-of-the-art methods for talking head generation. We…
This work seeks the possibility of generating the human face from voice solely based on the audio-visual data without any human-labeled annotations. To this end, we propose a multi-modal learning framework that links the inference stage and…
We leverage the modern advancements in talking head generation to propose an end-to-end system for talking head video compression. Our algorithm transmits pivot frames intermittently while the rest of the talking head video is generated by…
Different people speak with diverse personalized speaking styles. Although existing one-shot talking head methods have made significant progress in lip sync, natural facial expressions, and stable head motions, they still cannot generate…
Audio-driven talking face generation is a challenging task in digital communication. Despite significant progress in the area, most existing methods concentrate on audio-lip synchronization, often overlooking aspects such as visual quality,…
Most earlier researches on talking face generation have focused on the synchronization of lip motion and speech content. However, head pose and facial emotions are equally important characteristics of natural faces. While audio-driven…
Target-guided response generation enables dialogue systems to smoothly transition a conversation from a dialogue context toward a target sentence. Such control is useful for designing dialogue systems that direct a conversation toward…
Fact-based dialogue generation is a task of generating a human-like response based on both dialogue context and factual texts. Various methods were proposed to focus on generating informative words that contain facts effectively. However,…
For human-like agents, including virtual avatars and social robots, making proper gestures while speaking is crucial in human--agent interaction. Co-speech gestures enhance interaction experiences and make the agents look alive. However, it…
Linear programming (LP) problems are pervasive in real-life applications. However, despite their apparent simplicity, an untrained user may find it difficult to determine the linear model of their specific problem. We envisage the creation…
The Visual Dialogue task requires an agent to engage in a conversation about an image with a human. It represents an extension of the Visual Question Answering task in that the agent needs to answer a question about an image, but it needs…
Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…
Embodied agents, in the form of virtual agents or social robots, are rapidly becoming more widespread. In human-human interactions, humans use nonverbal behaviours to convey their attitudes, feelings, and intentions. Therefore, this…
Recent advancements in zero-shot text-to-speech (TTS) modeling have led to significant strides in generating high-fidelity and diverse speech. However, dialogue generation, along with achieving human-like naturalness in speech, continues to…