Related papers: Short Flip Sequences to Untangle Segments in the P…
We study the configuration space of rectangulations and convex subdivisions of $n$ points in the plane. It is shown that a sequence of $O(n\log n)$ elementary flip and rotate operations can transform any rectangulation to any other…
Let $S$ be a planar point set in general position, and let $\mathcal{P}(S)$ be the set of all plane straight-line paths with vertex set $S$. A flip on a path $P \in \mathcal{P}(S)$ is the operation of replacing an edge $e$ of $P$ with…
We study an old geometric optimization problem in the plane. Given a perfect matching $M$ on a set of $n$ points in the plane, we can transform it to a non-crossing perfect matching by a finite sequence of flip operations. The flip…
The \emph{segment number} of a planar graph is the smallest number of line segments whose union represents a crossing-free straight-line drawing of the given graph in the plane. The segment number is a measure for the visual complexity of a…
We study the reconfiguration of plane spanning trees on point sets in the plane in convex position, where a reconfiguration step (flip) replaces one edge with another, yielding again a plane spanning tree. The flip distance between two…
We revisit here a fundamental result on planar triangulations, namely that the flip distance between two triangulations is upper-bounded by the number of proper intersections between their straight-segment edges. We provide a complete and…
We study the slices or sections of a convex polytope by affine hyperplanes. We present results on two key problems: First, we provide tight bounds on the maximum number of vertices attainable by a hyperplane slice of $d$-polytope (a sort of…
In this paper we investigate the structure of flip graphs on non-crossing perfect matchings in the plane. Specifically, consider all non-crossing straight-line perfect matchings on a set of $2n$ points that are placed equidistantly on the…
We study flip graphs of triangulations whose maximum vertex degree is bounded by a constant $k$. In particular, we consider triangulations of sets of $n$ points in convex position in the plane and prove that their flip graph is connected if…
Given two triangulations of a convex polygon, computing the minimum number of flips required to transform one to the other is a long-standing open problem. It is not known whether the problem is in P or NP-complete. We prove that two…
We explore various techniques for counting the number of straight-edge crossing-free graphs that can be embedded on a planar point set. In particular, we derive a lower bound on the ratio of the number of such graphs with $m+1$ edges to the…
We study straight-line drawings of planar graphs with few segments and few slopes. Optimal results are obtained for all trees. Tight bounds are obtained for outerplanar graphs, 2-trees, and planar 3-trees. We prove that every 3-connected…
A straight-line drawing $\delta$ of a planar graph $G$ need not be plane, but can be made so by \emph{untangling} it, that is, by moving some of the vertices of $G$. Let shift$(G,\delta)$ denote the minimum number of vertices that need to…
The development of laser scanning techniques has popularized the representation of 3D shapes by triangular meshes with a large number of vertices. Compression techniques dedicated to such meshes have emerged, which exploit the idea that the…
Given a matching between n red points and n blue points by line segments in the plane, we consider the problem of obtaining a crossing-free matching through flip operations that replace two crossing segments by two non-crossing ones. We…
In this paper, we introduce a new approach for drawing diagrams that have applications in software visualization. Our approach is to use a technique we call confluent drawing for visualizing non-planar diagrams in a planar way. This…
We investigate the problem of drawing graphs in 2D and 3D such that their edges (or only their vertices) can be covered by few lines or planes. We insist on straight-line edges and crossing-free drawings. This problem has many connections…
The article proposes a new method for finding the triangle-triangle intersection in 3D space, based on the use of computer graphics algorithms -- cutting off segments on the plane when moving and rotating the beginning of the coordinate…
Flips in triangulations of convex polygons arise in many different settings. They are isomorphic to rotations in binary trees, define edges in the 1-skeleton of the Associahedron and cover relations in the Tamari Lattice. The complexity of…
A non-crossing spanning tree of a set of points in the plane is a spanning tree whose edges pairwise do not cross. Avis and Fukuda in 1996 proved that there always exists a flip sequence of length at most $2n-4$ between any pair of…