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We first introduce and study the notion of multi-weighted blow-ups, which is later used to systematically construct an explicit yet efficient algorithm for functorial logarithmic resolution in characteristic zero, in the sense of Hironaka.…

Algebraic Geometry · Mathematics 2026-05-27 Dan Abramovich , Ming Hao Quek

We formulate a resolution of singularities algorithm for analyzing the zero sets of real-analytic functions in dimensions $\geq 3$. Rather than using the celebrated result of Hironaka, the algorithm is modeled on a more explicit and…

Classical Analysis and ODEs · Mathematics 2011-08-09 Tristan Collins , Allan Greenleaf , Malabika Pramanik

We give a combinatorial algorithm for equivariant embedded resolution of singularities of a toric variety defined over a perfect field. The algorithm is realized by a finite succession of blowings-up with smooth invariant centres that…

Algebraic Geometry · Mathematics 2007-05-23 Edward Bierstone , Pierre D. Milman

We will describe a combinatorial game that models the problem of resolution of singularities of algebraic varieties over a field of characteristic zero. By giving a winning strategy for this game, we give another proof of the existence of…

Algebraic Geometry · Mathematics 2014-01-31 Josef Schicho

We provide an efficient method of blowing up to compute leading order contributions of the recently introduced stringy canonical forms. The method is related to the well-known Hironaka's polyhedra game, and the given algorithm is also…

High Energy Physics - Theory · Physics 2020-02-12 Zhenjie Li , Chi Zhang

Hironaka's concept of characteristic polyhedron of a singularity has been one of the most powerful and fruitful ideas of the last decades in singularity theory. In fact, since then combinatorics have become a major tool in many important…

Algebraic Geometry · Mathematics 2010-05-31 R. Piedra , J. M. Tornero

Two main algorithmic approaches are known for making Hironaka's proof of resolution of singularities in characteristic zero constructive. Their main difference is the use of different notions of transforms during the resolution process and…

Algebraic Geometry · Mathematics 2009-03-16 A. Fruehbis-Krueger

Machine-learning methods are gradually being adopted in a wide variety of social, economic, and scientific contexts, yet they are notorious for struggling with exact mathematics. A typical example is computer algebra, which includes tasks…

Machine Learning · Computer Science 2024-11-06 Lennart Dabelow , Masahito Ueda

Multi-objective reinforcement learning (MORL) is used to solve problems involving multiple objectives. An MORL agent must make decisions based on the diverse signals provided by distinct reward functions. Training an MORL agent yields a set…

Artificial Intelligence · Computer Science 2024-11-08 Zuzanna Osika , Jazmin Zatarain-Salazar , Frans A. Oliehoek , Pradeep K. Murukannaiah

Dull, weak and nested solitaire games are important classes of parity games, capturing, among others, alternation-free mu-calculus and ECTL* model checking problems. These classes can be solved in polynomial time using dedicated algorithms.…

Logic in Computer Science · Computer Science 2013-07-18 Maciej Gazda , Tim A. C. Willemse

The seminal concept of characteristic polygon of an embedded algebroid surface, first developed by Hironaka, seems well suited for combinatorially (perhaps even effectively) tracking of a resolution process. However, the way this object…

Algebraic Geometry · Mathematics 2019-05-31 Helena Cobo , M. J. Soto , José M. Tornero

In this paper, we focus on the solution of a hard single machine scheduling problem by new heuristic algorithms embedding techniques from machine learning field and scheduling theory. These heuristics transform an instance of the hard…

Optimization and Control · Mathematics 2021-01-05 Axel Parmentier , Vincent T'Kindt

The concept of the maximal contact is the key in Hironaka's resolution theory. It treats local theory, and it is not effective in positive characteristics. This is the essential reason why Hironaka's theory treats only the case of…

Algebraic Geometry · Mathematics 2015-03-17 Tohsuke Urabe

Learning to adapt and make real-time informed decisions in a dynamic and complex environment is a challenging problem. Monopoly is a popular strategic board game that requires players to make multiple decisions during the game.…

Machine Learning · Computer Science 2022-04-07 Trevor Bonjour , Marina Haliem , Aala Alsalem , Shilpa Thomas , Hongyu Li , Vaneet Aggarwal , Mayank Kejriwal , Bharat Bhargava

In addressing the challenge of exponential scaling with the number of agents we adopt a cluster-based representation to approximately solve asymmetric games of very many players. A cluster groups together agents with a similar "strategic…

Computer Science and Game Theory · Computer Science 2012-06-18 Sevan G. Ficici , David C. Parkes , Avi Pfeffer

Bundle adjustment is the common way to solve localization and mapping. It is an iterative process in which a system of non-linear equations is solved using two optimization methods, weighted by a damping factor. In the classic approach, the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Amir Belder , Refael Vivanti , Ayellet Tal

Recent years have witnessed significant advances in reinforcement learning (RL), which has registered great success in solving various sequential decision-making problems in machine learning. Most of the successful RL applications, e.g.,…

Machine Learning · Computer Science 2021-04-30 Kaiqing Zhang , Zhuoran Yang , Tamer Başar

Reinforcement learning (RL) has become a central paradigm for post-training large language models (LLMs), particularly for complex reasoning tasks, yet it often suffers from exploration collapse: policies prematurely concentrate on a small…

Machine Learning · Computer Science 2026-01-16 Zhiyuan Hu , Yucheng Wang , Yufei He , Jiaying Wu , Yilun Zhao , See-Kiong Ng , Cynthia Breazeal , Anh Tuan Luu , Hae Won Park , Bryan Hooi

Let $X$ be a fs logarithmic scheme that is generically logarithmically smooth, and that admits a strict closed embedding into a logarithmically smooth scheme $Y$ over a field $\kk$ of characteristic zero. We construct a simple and fast…

Algebraic Geometry · Mathematics 2023-11-21 Ming Hao Quek

Building upon works of Hironaka, Bierstone-Milman, Villamayor and Wlodarczyk, we give an a priori estimate for the complexity of the simplified Hironaka algorithm. As a consequence of this result, we show that there exists canonical…

Algebraic Geometry · Mathematics 2012-06-15 Edward Bierstone , Dima Grigoriev , Pierre Milman , Jaroslaw Wlodarczyk
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