Related papers: SpATr: MoCap 3D Human Action Recognition based on …
Human action recognition as an important application of computer vision has been studied for decades. Among various approaches, skeleton-based methods recently attract increasing attention due to their robust and superior performance.…
Skeleton-based human action recognition is a powerful approach for understanding human behaviour from pose data, but collecting large-scale, diverse, and well-annotated 3D skeleton datasets is both expensive and labor-intensive. To address…
Human activity understanding with 3D/depth sensors has received increasing attention in multimedia processing and interactions. This work targets on developing a novel deep model for automatic activity recognition from RGB-D videos. We…
Human Activity Recognition (HAR) is a field of study that focuses on identifying and classifying human activities. Skeleton-based Human Activity Recognition has received much attention in recent years, where Graph Convolutional Network…
It remains a challenge to efficiently extract spatialtemporal information from skeleton sequences for 3D human action recognition. Although most recent action recognition methods are based on Recurrent Neural Networks which present…
Recently, deep learning approach has achieved promising results in various fields of computer vision. In this paper, a new framework called Hierarchical Depth Motion Maps (HDMM) + 3 Channel Deep Convolutional Neural Networks (3ConvNets) is…
In 3D human action recognition, limited supervised data makes it challenging to fully tap into the modeling potential of powerful networks such as transformers. As a result, researchers have been actively investigating effective…
Reconstructing 3D clothed humans from monocular camera data is highly challenging due to viewpoint limitations and image ambiguity. While implicit function-based approaches, combined with prior knowledge from parametric models, have made…
Sliding window is one direct way to extend a successful recognition system to handle the more challenging detection problem. While action recognition decides only whether or not an action is present in a pre-segmented video sequence, action…
Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. We think the key to skeleton-based action recognition is a skeleton hanging in frames, so we focus on how the…
We propose a one-stage framework for real-time multi-person 3D human mesh estimation from a single RGB image. While current one-stage methods, which follow a DETR-style pipeline, achieve state-of-the-art (SOTA) performance with…
Computer vision (CV) models for detection, prediction or classification tasks operate on video data-streams that are often degraded in the real world, due to deployment in real-time or on resource-constrained hardware. It is therefore…
We present a new deep learning approach for real-time 3D human action recognition from skeletal data and apply it to develop a vision-based intelligent surveillance system. Given a skeleton sequence, we propose to encode skeleton poses and…
We propose a new architecture for the learning of predictive spatio-temporal motion models from data alone. Our approach, dubbed the Dropout Autoencoder LSTM, is capable of synthesizing natural looking motion sequences over long time…
Human action Recognition for unknown views is a challenging task. We propose a view-invariant deep human action recognition framework, which is a novel integration of two important action cues: motion and shape temporal dynamics (STD). The…
Predicting 3D human pose from a single monoscopic video can be highly challenging due to factors such as low resolution, motion blur and occlusion, in addition to the fundamental ambiguity in estimating 3D from 2D. Approaches that directly…
Understanding a person's behavior from their 3D motion is a fundamental problem in computer vision with many applications. An important component of this problem is 3D Temporal Action Localization (3D-TAL), which involves recognizing what…
We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid…
Effective processing of video input is essential for the recognition of temporally varying events such as human actions. Motivated by the often distinctive temporal characteristics of actions in either horizontal or vertical direction, we…
Forecasting long-term 3D human motion is challenging: the stochasticity of human behavior makes it hard to generate realistic human motion from the input sequence alone. Information on the scene environment and the motion of nearby people…